NAME glTexImage1D - specify a one-dimensional texture image C SPECIFICATION void glTexImage1D( GLenum target, …
Texture 源代码
探索Texture技术的无限可能,从基础理论到高级应用,这里汇集了22个精选资源。无论是游戏开发中的真实感渲染,还是虚拟现实体验的沉浸式设计,掌握纹理映射与合成技巧对于提升视觉效果至关重要。加入我们,深入学习如何利用Texture优化图形处理流程,提高项目表现力。立即访问,获取最…
NAME glDeleteTextures - delete named textures C SPECIFICATION void glDeleteTextures( GLsizei n, const GLuint *te…
NAME glGetTexImage - return a texture image C SPECIFICATION void glGetTexImage( GLenum target, GLint level, …
NAME glGenTextures - generate texture names C SPECIFICATION void glGenTextures( GLsizei n, GLuint *textures …
NAME glIsTexture - determine if a name corresponds to a texture C SPECIFICATION GLboolean glIsTexture( GLuint texture…
NAME glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv - set texture parameters C SPECIFICATION …
NAME glCopyTexSubImage1D - copy a one-dimensional texture subimage C SPECIFICATION void glCopyTexSubImage1D( GLenu…
NAME glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv - control the generation of texture coordinates …
NAME glGetTexEnvfv, glGetTexEnviv - return texture environment parameters C SPECIFICATION void glGetTexEnvfv( GLen…
NAME fgluQuadricTexture - specify if texturing is desired for quadrics FORTRAN SPECIFICATION SUBROUTINE fgluQuadri…