NAME glGetTexLevelParameterfv, glGetTexLevelParameteriv - return texture parameter values for a specific level of detail …
Texture 源代码
探索Texture技术的无限可能,从基础理论到高级应用,这里汇集了22个精选资源。无论是游戏开发中的真实感渲染,还是虚拟现实体验的沉浸式设计,掌握纹理映射与合成技巧对于提升视觉效果至关重要。加入我们,深入学习如何利用Texture优化图形处理流程,提高项目表现力。立即访问,获取最…
NAME glCopyTexSubImage2D - copy a two-dimensional texture subimage C SPECIFICATION void glCopyTexSubImage2D( GLenu…
NAME glGetTexParameterfv, glGetTexParameteriv - return texture parameter values C SPECIFICATION void glGetTexParam…
NAME glAreTexturesResident - determine if textures are loaded in texture memory C SPECIFICATION GLboolean glAreTex…
NAME glCopyTexImage1D - copy pixels into a 1D texture image C SPECIFICATION void glCopyTexImage1D( GLenum target, …
NAME glTexSubImage1D - specify a two-dimensional texture subimage C SPECIFICATION void glTexSubImage1D( GLenum target…
NAME glTexSubImage2D - specify a two-dimensional texture subimage C SPECIFICATION void glTexSubImage2D( GLenum target…
NAME glTexImage2D - specify a two-dimensional texture image C SPECIFICATION void glTexImage2D( GLenum target, …
NAME glTexEnvf, glTexEnvi, glTexEnvfv, glTexEnviv - set texture environment parameters C SPECIFICATION void glTexE…
NAME glBindTexture - bind a named texture to a texturing target C SPECIFICATION void glBindTexture( GLenum target, …