NAME fgluBuild1DMipmaps - builds a 1-D mipmap FORTRAN SPECIFICATION INTEGER*4 fgluBuild1DMipmaps( INTEGER*4 target, …
Texture 源代码
探索Texture技术的无限可能,从基础理论到高级应用,这里汇集了22个精选资源。无论是游戏开发中的真实感渲染,还是虚拟现实体验的沉浸式设计,掌握纹理映射与合成技巧对于提升视觉效果至关重要。加入我们,深入学习如何利用Texture优化图形处理流程,提高项目表现力。立即访问,获取最…
NAME fgluBuild2DMipmaps - builds a 2-D mipmap FORTRAN SPECIFICATION INTEGER*4 fgluBuild2DMipmaps( INTEGER*4 target, …
NAME fglDeleteTextures - delete named textures FORTRAN SPECIFICATION SUBROUTINE fglDeleteTextures( INTEGER*4 n, …
NAME fglCopyTexImage1D - copy pixels into a 1D texture image FORTRAN SPECIFICATION SUBROUTINE fglCopyTexImage1D( INTE…
NAME fglGetTexLevelParameterfv, fglGetTexLevelParameteriv - return texture parameter values for a specific level of detai…
NAME fglPrioritizeTextures - set texture residence priority FORTRAN SPECIFICATION SUBROUTINE fglPrioritizeTextures( I…
NAME fglTexGend, fglTexGenf, fglTexGeni, fglTexGendv, fglTexGenfv, fglTexGeniv - control the generation of texture coordi…
NAME fglTexParameterf, fglTexParameteri, fglTexParameterfv, fglTexParameteriv - set texture parameters FORTRAN SPECIF…
NAME fglGenTextures - generate texture names FORTRAN SPECIFICATION SUBROUTINE fglGenTextures( INTEGER*4 n, C…
NAME fglGetTexParameterfv, fglGetTexParameteriv - return texture parameter values FORTRAN SPECIFICATION SUBROUTINE…