Texture 源代码

探索Texture技术的无限可能,从基础理论到高级应用,这里汇集了22个精选资源。无论是游戏开发中的真实感渲染,还是虚拟现实体验的沉浸式设计,掌握纹理映射与合成技巧对于提升视觉效果至关重要。加入我们,深入学习如何利用Texture优化图形处理流程,提高项目表现力。立即访问,获取最…

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源码文件

{: TexCombineShader demo / mini-lab. This is an advanced demo, which showcases use and setup of extra texture units, alo…

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object Form1: TForm1 Left = 208 Top = 104 Width = 413 Height = 371 Caption = 'Form1' Color = clBtnFace Font.C…

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object Form1: TForm1 Left = 144 Top = 81 BorderStyle = bsSingle Caption = 'Multitexture' ClientHeight = 409 Clie…

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{: This sample mixes two textures by using multitexturing. Multitexturing requires at least two materials in the material li…

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Materials demos Materials : transparency : how to enable/use transparency in GLScene …

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{: Basic GLMultiMaterialShader example. The GLMultiMaterialShader applies a pass for each material in the assigned Mater…

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object Form1: TForm1 Left = 221 Top = 107 Width = 267 Height = 234 BorderWidth = 3 Caption = 'Form1' Color = …

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object Form1: TForm1 Left = 192 Top = 115 Align = alClient BorderStyle = bsNone Caption = 'Form1' ClientHeight =…

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object Form1: TForm1 Left = 77 Top = 70 Width = 665 Height = 442 Caption = 'Form1' Color = clBtnFace Font.Cha…

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object Form1: TForm1 Left = 187 Top = 116 Width = 611 Height = 434 Caption = 'Form1' Color = clBtnFace Font.C…