代码搜索:handler
找到约 10,000 项符合「handler」的源代码
代码结果 10,000
www.eeworm.com/read/453468/7419713
cpp handler_mo.cpp
#include "StdAfx.h"
#include ".\handler_mo.h"
#include "OpServerSession.h"
#include "ServerInfoManager.h"
#include "ServerSessionManager.h"
#include
#include
#inclu
www.eeworm.com/read/453468/7419714
cpp handler_mz.cpp
#include "StdAfx.h"
#include ".\handler_MZ.h"
#include "GuildServerSession.h"
#include "ServerInfoManager.h"
#include "ServerSessionManager.h"
#include
#include
#in
www.eeworm.com/read/453468/7419721
h handler_mz.h
#pragma once
struct MSG_BASE;
class GuildServerSession;
class Handler_MZ
{
public:
static VOID OnSERVERCOMMON_SERVERSHUTDOWN_ANS( GuildServerSession *pGuildServerSession, MSG_BASE *pMsg, WO
www.eeworm.com/read/453468/7419731
cpp handler_mx.cpp
#include "stdafx.h"
#include
#include
#include "Handler_MX.h"
#include "ServerInfoManager.h"
#include "AccountDBProxySession.h"
#include "MasterServer.h"
// 辑滚甸狼
www.eeworm.com/read/453468/7419733
h handler_mo.h
#pragma once
struct MSG_BASE;
class OpServerSession;
class Handler_MO
{
public:
static VOID OnMO_RTTG_CERTIFY_ANS( OpServerSession *pOpServerSession, MSG_BASE *pMsg, WORD wSize );
static
www.eeworm.com/read/453468/7419737
h handler_dm.h
#ifndef _HANDLER_DM_H_
#define _HANDLER_DM_H_
#include
#define DECL_HANDLER_FROM_GAMEDBPROXY(p) static VOID Handler_DM::On##p( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WOR
www.eeworm.com/read/453468/7419740
cpp handler_am.cpp
#include "stdafx.h"
#include "Handler_AM.h"
#include "ServerSessionManager.h"
#include "AgentServerSession.h"
#include
#include
#include
www.eeworm.com/read/453468/7419741
h handler_mw.h
#pragma once
struct MSG_BASE;
class WorldServerSession;
class Handler_MW
{
public:
static VOID OnMW_USERCOUNT_SYN( WorldServerSession *pWorldServer, MSG_BASE *pMsg, WORD wSize );
static
www.eeworm.com/read/453468/7419743
h handler_gm.h
#ifndef _HANDLER_GM_H_
#define _HANDLER_GM_H_
#include
struct MSG_BASE;
class GameServerSession;
class Handler_GM
{
public:
static VOID OnSERVERCOMMON_HEARTBEAT( GameServer
www.eeworm.com/read/453468/7419752
cpp handler_mw.cpp
#include "StdAfx.h"
#include ".\handler_mw.h"
#include "WorldServerSession.h"
#include "ServerSessionManager.h"
#include
#include
#include