代码搜索:handler

找到约 10,000 项符合「handler」的源代码

代码结果 10,000
www.eeworm.com/read/453468/7419713

cpp handler_mo.cpp

#include "StdAfx.h" #include ".\handler_mo.h" #include "OpServerSession.h" #include "ServerInfoManager.h" #include "ServerSessionManager.h" #include #include #inclu
www.eeworm.com/read/453468/7419714

cpp handler_mz.cpp

#include "StdAfx.h" #include ".\handler_MZ.h" #include "GuildServerSession.h" #include "ServerInfoManager.h" #include "ServerSessionManager.h" #include #include #in
www.eeworm.com/read/453468/7419721

h handler_mz.h

#pragma once struct MSG_BASE; class GuildServerSession; class Handler_MZ { public: static VOID OnSERVERCOMMON_SERVERSHUTDOWN_ANS( GuildServerSession *pGuildServerSession, MSG_BASE *pMsg, WO
www.eeworm.com/read/453468/7419731

cpp handler_mx.cpp

#include "stdafx.h" #include #include #include "Handler_MX.h" #include "ServerInfoManager.h" #include "AccountDBProxySession.h" #include "MasterServer.h" // 辑滚甸狼
www.eeworm.com/read/453468/7419733

h handler_mo.h

#pragma once struct MSG_BASE; class OpServerSession; class Handler_MO { public: static VOID OnMO_RTTG_CERTIFY_ANS( OpServerSession *pOpServerSession, MSG_BASE *pMsg, WORD wSize ); static
www.eeworm.com/read/453468/7419737

h handler_dm.h

#ifndef _HANDLER_DM_H_ #define _HANDLER_DM_H_ #include #define DECL_HANDLER_FROM_GAMEDBPROXY(p) static VOID Handler_DM::On##p( GameDBProxySession *pGameDBProxy, MSG_BASE *pMsg, WOR
www.eeworm.com/read/453468/7419740

cpp handler_am.cpp

#include "stdafx.h" #include "Handler_AM.h" #include "ServerSessionManager.h" #include "AgentServerSession.h" #include #include #include
www.eeworm.com/read/453468/7419741

h handler_mw.h

#pragma once struct MSG_BASE; class WorldServerSession; class Handler_MW { public: static VOID OnMW_USERCOUNT_SYN( WorldServerSession *pWorldServer, MSG_BASE *pMsg, WORD wSize ); static
www.eeworm.com/read/453468/7419743

h handler_gm.h

#ifndef _HANDLER_GM_H_ #define _HANDLER_GM_H_ #include struct MSG_BASE; class GameServerSession; class Handler_GM { public: static VOID OnSERVERCOMMON_HEARTBEAT( GameServer
www.eeworm.com/read/453468/7419752

cpp handler_mw.cpp

#include "StdAfx.h" #include ".\handler_mw.h" #include "WorldServerSession.h" #include "ServerSessionManager.h" #include #include #include