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M 的代码
serialcom.cpp
// SerialCom.cpp: implementation of the CSerialCom class.
// For Vorager 2.0
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "SerialCom.h"
stylebar.cpp
// StyleBar.cpp : implementation file
//
#include "stdafx.h"
#include "MtextDlg.h"
#include "StyleBar.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__
memdc.h
//////////////////////////////////////////////////
// CMemDC - memory DC
//
// Author: Keith Rule
// Email: keithr@europa.com
// Copyright 1996-2002, Keith Rule
//
// You may freely use or mod
oscopectrl.cpp
//this file is part of eMule
//Copyright (C)2002 Merkur ( devs@emule-project.net / http://www.emule-project.net )
//
//This program is free software; you can redistribute it and/or
//modify it und
transfersocket.cpp
// FileZilla - a Windows ftp client
// Copyright (C) 2002 - Tim Kosse
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU
optionsfirewallpage.cpp
// FileZilla - a Windows ftp client
// Copyright (C) 2002 - Tim Kosse
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU
optionsgsspage.cpp
// FileZilla - a Windows ftp client
// Copyright (C) 2002 - Tim Kosse
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU
optionstypepage.cpp
// FileZilla - a Windows ftp client
// Copyright (C) 2002 - Tim Kosse
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU
asyncgsssocketlayer.cpp
// GSSAsyncSocksifiedSocket.cpp: implementation of the CAsyncGssSocketLayer class.
//
//////////////////////////////////////////////////////////////////////
// Part of this code is copyright 2001 M
game.cpp
// Game.cpp: implementation of the CGame class.
//
//////////////////////////////////////////////////////////////////////
#include
#include "Game.h"
#include "resource.h"
#define