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📄 transfersocket.cpp

📁 一个FTP下载的源代码。代码质量非常高
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// FileZilla - a Windows ftp client

// Copyright (C) 2002 - Tim Kosse <tim.kosse@gmx.de>

// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

// TransferSocket.cpp: Implementierungsdatei
//

#include "stdafx.h"
#include "filezilla.h"
#include "TransferSocket.h"
#include "mainthread.h"
#include "AsyncProxySocketLayer.h"
#include "AsyncGssSocketLayer.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define BUFSIZE 16384

#define STATE_WAITING	0
#define STATE_STARTING	1
#define STATE_STARTED	2

/////////////////////////////////////////////////////////////////////////////
// CTransferSocket

CTransferSocket::CTransferSocket(CFtpControlSocket *pOwner, int nMode)
{
	ASSERT(pOwner);
	InitLog(pOwner);
	m_pOwner = pOwner;
	m_nMode = nMode;
	m_nTransferState = STATE_WAITING;
	m_bCheckTimeout = FALSE;
	m_pBuffer = 0;
	m_bufferpos = 0;
	m_ReadPos = 0;
	m_ReadBuffer = 0;
	m_ReadSize = 0;
	m_cLastChar = 0;
	m_pFile = 0;
	m_bListening = FALSE;
	m_bSentClose = FALSE;
	m_nInternalMessageID = 0;
	m_transferdata.transfersize = 0;
	m_transferdata.transferleft = 0;
	m_transferdata.nTransferStart = 0;
	m_nNotifyWaiting = 0;
	m_bShutDown = FALSE;

	UpdateStatusBar(true);
	
	for (int i = 0; i < SPEED_SECONDS; i++)
	{
		m_Transfered[i] = 0;
		m_UsedForTransfer[i] = 0;
	}

	m_pProxyLayer = NULL;
	m_pSslLayer = NULL;
	m_pGssLayer = NULL;

	m_pListResult = new CFtpListResult(pOwner->m_CurrentServer);
	m_LastUpdateTime.QuadPart = 0;
}

CTransferSocket::~CTransferSocket()
{
	LogMessage(__FILE__, __LINE__, this,FZ_LOG_DEBUG, _T("~CTransferSocket()"));
	if (m_pBuffer)
	{
		delete [] m_pBuffer;
		m_pBuffer = 0;
	}
	if (m_ReadBuffer)
	{
		delete [] m_ReadBuffer;
		m_ReadBuffer = 0;
	}
	PostMessage(m_pOwner->m_pOwner->m_hOwnerWnd, m_pOwner->m_pOwner->m_nReplyMessageID, FZ_MSG_MAKEMSG(FZ_MSG_TRANSFERSTATUS, 0), 0);
	Close();
	RemoveAllLayers();
	delete m_pProxyLayer;
	delete m_pSslLayer;
	delete m_pGssLayer;
	m_pOwner->RemoveActiveTransfer();

	delete m_pListResult;
}

/////////////////////////////////////////////////////////////////////////////
// Member-Funktion CTransferSocket 
void CTransferSocket::OnReceive(int nErrorCode) 
{
	if (GetState() != connected && GetState() != attached && GetState() != closed)
		return;
	if (m_nTransferState == STATE_WAITING)
	{
		m_nNotifyWaiting |= FD_READ;
		return;
	}

	if (m_bSentClose)
		return;
	if (m_bListening)
		return;

	if (m_nMode&CSMODE_LIST)
	{
		if (m_nTransferState == STATE_STARTING)
			OnConnect(0);
		
		char *buffer=new char[BUFSIZE];
		AsyncSelect(FD_CLOSE);
		int numread = CAsyncSocketEx::Receive(buffer,BUFSIZE);
		while (numread!=SOCKET_ERROR && numread)
		{
			m_LastActiveTime = CTime::GetCurrentTime();
			UpdateRecvLed();

			m_pListResult->AddData(buffer,numread);
			m_transferdata.transfersize += numread;
			CTimeSpan timespan = CTime::GetCurrentTime()-m_StartTime;
			int elapsed = (int)timespan.GetTotalSeconds();
			//TODO
			//There are servers which report the total number of 
			//bytes in the list response message, but yet it is not supported by FZ.
			/*double leftmodifier=(transfersize-transferstart-transferleft); 
			leftmodifier*=100;
			leftmodifier/=(transfersize-transferstart);
			if (leftmodifier==0)
				leftmodifier=1;
			double leftmodifier2=100-leftmodifier;
			int left=(int)((elapsed/leftmodifier)*leftmodifier2);
			int percent=MulDiv(100,transfersize-transferleft,transfersize);*/
			int transferrate=static_cast<int>( (elapsed && m_transferdata.transfersize)?m_transferdata.transfersize/elapsed:0 );
			t_ffam_transferstatus *status = new t_ffam_transferstatus;
			status->bFileTransfer = FALSE;
			status->bytes = m_transferdata.transfersize;
			status->percent = -1;
			status->timeelapsed = elapsed;
			status->timeleft = -1;
			status->transferrate = transferrate;
			PostMessage(m_pOwner->m_pOwner->m_hOwnerWnd, m_pOwner->m_pOwner->m_nReplyMessageID, FZ_MSG_MAKEMSG(FZ_MSG_TRANSFERSTATUS, 0), (LPARAM)status);
			
			//Check if there are other commands in the command queue.
			MSG msg;
			if (PeekMessage(&msg, 0, m_nInternalMessageID, m_nInternalMessageID, PM_NOREMOVE) && GetState() != closed)
			{
				LogMessage(__FILE__, __LINE__, this, FZ_LOG_INFO, _T("Message waiting in queue, resuming later"));
				AsyncSelect(FD_READ | FD_CLOSE);
				if (IsLayerAttached())
					TriggerEvent(FD_READ);
				return;
			}	
			
			buffer = new char[BUFSIZE];
			numread = CAsyncSocketEx::Receive(buffer, BUFSIZE);
		}
		delete [] buffer;
		if (!numread)
		{
			Close();
			if (!m_bSentClose)
			{
				m_bSentClose = TRUE;
				m_pOwner->m_pOwner->PostThreadMessage(m_nInternalMessageID, FZAPI_THREADMSG_TRANSFEREND, m_nMode);
			}
		}
		if (numread==SOCKET_ERROR)
		{
			int nError = GetLastError();
			if (nError==WSAENOTCONN)
			{
				//Not yet connected
				AsyncSelect(FD_READ | FD_CLOSE);
				return;
			}
			if (nError!=WSAEWOULDBLOCK)
			{
				Close();
				if (!m_bSentClose)
				{
					m_nMode |= CSMODE_TRANSFERERROR;
					m_bSentClose = TRUE;
					m_pOwner->m_pOwner->PostThreadMessage(m_nInternalMessageID, FZAPI_THREADMSG_TRANSFEREND, m_nMode);
				}
			}
		}
		AsyncSelect(FD_READ | FD_CLOSE);
	}
	else if (m_nMode&CSMODE_DOWNLOAD)
	{
		if (m_nTransferState == STATE_STARTING)
			OnConnect(0);
		
		AsyncSelect(FD_CLOSE);

		bool beenWaiting;
		_int64 ableToRead;
		if (GetState() != closed)
			ableToRead = m_pOwner->GetAbleToDownloadSize(beenWaiting);
		else
			ableToRead = BUFSIZE;

		if (!m_pBuffer)
			m_pBuffer = new char[BUFSIZE];

		int numread = CAsyncSocketEx::Receive(m_pBuffer, static_cast<int>(ableToRead));
		if (numread!=SOCKET_ERROR)
		{
			Transfered( numread, CTime::GetCurrentTime());
			m_pOwner->SpeedLimitAddDownloadedBytes(numread);
		}

		int loopcount=0;
		while (numread!=SOCKET_ERROR && numread)
		{
			loopcount++;
			m_LastActiveTime = CTime::GetCurrentTime();
			UpdateRecvLed();
			TRY
			{
				m_pFile->Write(m_pBuffer, numread);
			}
			CATCH(CFileException,e)
			{
				LPTSTR msg = new TCHAR[BUFSIZE];
				if (e->GetErrorMessage(msg, BUFSIZE))
					m_pOwner->ShowStatus(msg, 1);
				delete [] msg;
				Close();
				if (!m_bSentClose)
				{
					m_nMode |= CSMODE_TRANSFERERROR;
					m_bSentClose = TRUE;
					m_pOwner->m_pOwner->PostThreadMessage(m_nInternalMessageID, FZAPI_THREADMSG_TRANSFEREND, m_nMode);
				}
			}
			END_CATCH;
			m_transferdata.transferleft -= numread;

			//Check if there are other commands in the command queue.
			MSG msg;
			if (PeekMessage(&msg, 0, m_nInternalMessageID, m_nInternalMessageID, PM_NOREMOVE) && GetState() != closed)
			{
				LogMessage(__FILE__, __LINE__, this, FZ_LOG_INFO, _T("Message waiting in queue, resuming later"));
				AsyncSelect(FD_READ | FD_CLOSE);
				if (IsLayerAttached())
					TriggerEvent(FD_READ);
				
				UpdateStatusBar(false);
			
				return;
			}
			
			UpdateStatusBar(false);

			if (GetState() != closed)
				ableToRead = m_pOwner->GetAbleToDownloadSize(beenWaiting);
			else
				ableToRead = BUFSIZE;
			numread = CAsyncSocketEx::Receive(m_pBuffer, static_cast<int>(ableToRead));
			if (numread!=SOCKET_ERROR)
			{
				Transfered( numread, CTime::GetCurrentTime());
				m_pOwner->SpeedLimitAddDownloadedBytes(numread);
			}
		}
			
		if (!numread)
		{
			Close();
			if (!m_bSentClose)
			{
				m_bSentClose = TRUE;
				m_pOwner->m_pOwner->PostThreadMessage(m_nInternalMessageID, FZAPI_THREADMSG_TRANSFEREND, m_nMode);
			}
		}
		
		if (numread == SOCKET_ERROR)
		{
			int nError=GetLastError();
			if (nError==WSAENOTCONN)
			{
				//Not yet connected
				AsyncSelect(FD_READ | FD_CLOSE);
				return;
			}
			if (nError!=WSAEWOULDBLOCK)
			{
				Close();
				if (!m_bSentClose)
				{
					m_nMode |= CSMODE_TRANSFERERROR;
					m_bSentClose = TRUE;
					m_pOwner->m_pOwner->PostThreadMessage(m_nInternalMessageID, FZAPI_THREADMSG_TRANSFEREND, m_nMode);
				}
			}

			UpdateStatusBar(false);
		}
		else
			UpdateStatusBar(false);
		
		AsyncSelect(FD_READ | FD_CLOSE);
	}
}

void CTransferSocket::OnAccept(int nErrorCode) 
{
	LogMessage(__FILE__, __LINE__, this,FZ_LOG_DEBUG, _T("OnAccept(%d)"), nErrorCode);
	m_bListening=FALSE;
	CAsyncSocketEx tmp;
	Accept(tmp);
	SOCKET socket=tmp.Detach();
	CAsyncSocketEx::Close();
	
	Attach(socket);

	/* Set internal socket send buffer to twice the programs buffer size
	 * this should fix the speed problems some users have reported
	 */
	DWORD value;
	int len = sizeof(value);
	GetSockOpt(SO_SNDBUF, &value, &len);
	if (value < (BUFSIZE*2))
	{
		value = BUFSIZE * 2;
		SetSockOpt(SO_SNDBUF, &value, sizeof(value));
	}

	if (m_nTransferState == STATE_STARTING)
	{
		m_nTransferState = STATE_STARTED;	
		
		if (m_pSslLayer)
		{
			AddLayer(m_pSslLayer);
			m_pSslLayer->InitClientSSL();
		}
		
		if (m_pGssLayer)
		{
			AddLayer(m_pGssLayer);
		}
		
		m_TransferedFirst = m_StartTime = CTime::GetCurrentTime();
		m_LastActiveTime=CTime::GetCurrentTime();
	}
}

void CTransferSocket::OnConnect(int nErrorCode) 
{
	LogMessage(__FILE__, __LINE__, this,FZ_LOG_DEBUG, _T("OnConnect(%d)"), nErrorCode);
	if (nErrorCode)
	{

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