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game.cpp
// Game.cpp: implementation of the CGame class.
//
//////////////////////////////////////////////////////////////////////
#include
#include "Game.h"
#include "resource.h"
#define
avi.cpp
#include "StdAfx.h"
//////////////////////////////////////////////////////////////////////////////////
// CAvi Constructor
//////////////////////////////////////////////////////////////////////
game.cpp
// Game.cpp: implementation of the CGame class.
//
//////////////////////////////////////////////////////////////////////
#include
#include "Game.h"
#include "resource.h"
#define
techniqueapplication.cpp
/***************************************************************
* TechniqueApplication.cpp *
* *
*
mainfrm.cpp
// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "afxmt.h"
#include "nettools.h"
#include "MainFrm.h"
#include "PingDlg.h"
#include "NetstatDlg.h"
//#i
demodlg.cpp
#include "stdafx.h"
#include "RsaKit.h"
#include "DemoDlg.h"
CDemoDlg::CDemoDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDemoDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDemoDlg)
m_D = _T("");
m_E
dlghuffman.cpp
// DlgHuffman.cpp : implementation file
//
#include "stdafx.h"
#include "ch1_1.h"
#include "DlgHuffman.h"
#include "DIBAPI.h"
#include
#ifdef _DEBUG
#define new DEBUG_NEW
#undef
demodlg.cpp
#include "stdafx.h"
#include "RsaKit.h"
#include "DemoDlg.h"
CDemoDlg::CDemoDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDemoDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDemoDlg)
m_D = _T("");
m_E
spreadsheet.cpp
// spreadsheet.cpp : implementation file
//
#include "stdafx.h"
#include "GPMIS.h"
#include "SpreadSheet.h"
// Open spreadsheet for reading and writing
CSpreadSheet::CSpreadSheet(CString File,
mailinfo.java
package ch08.section03;
import java.util.*;
public class MailInfo {
private String m_From;
private Date m_Sent;
private String m_Subject;
private String m_Message;
private String