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game.cpp

// Game.cpp: implementation of the CGame class. // ////////////////////////////////////////////////////////////////////// #include #include "Game.h" #include "resource.h" #define

avi.cpp

#include "StdAfx.h" ////////////////////////////////////////////////////////////////////////////////// // CAvi Constructor //////////////////////////////////////////////////////////////////////

game.cpp

// Game.cpp: implementation of the CGame class. // ////////////////////////////////////////////////////////////////////// #include #include "Game.h" #include "resource.h" #define

techniqueapplication.cpp

/*************************************************************** * TechniqueApplication.cpp * * * *

mainfrm.cpp

// MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "afxmt.h" #include "nettools.h" #include "MainFrm.h" #include "PingDlg.h" #include "NetstatDlg.h" //#i

demodlg.cpp

#include "stdafx.h" #include "RsaKit.h" #include "DemoDlg.h" CDemoDlg::CDemoDlg(CWnd* pParent /*=NULL*/) : CDialog(CDemoDlg::IDD, pParent) { //{{AFX_DATA_INIT(CDemoDlg) m_D = _T(""); m_E

dlghuffman.cpp

// DlgHuffman.cpp : implementation file // #include "stdafx.h" #include "ch1_1.h" #include "DlgHuffman.h" #include "DIBAPI.h" #include #ifdef _DEBUG #define new DEBUG_NEW #undef

demodlg.cpp

#include "stdafx.h" #include "RsaKit.h" #include "DemoDlg.h" CDemoDlg::CDemoDlg(CWnd* pParent /*=NULL*/) : CDialog(CDemoDlg::IDD, pParent) { //{{AFX_DATA_INIT(CDemoDlg) m_D = _T(""); m_E

spreadsheet.cpp

// spreadsheet.cpp : implementation file // #include "stdafx.h" #include "GPMIS.h" #include "SpreadSheet.h" // Open spreadsheet for reading and writing CSpreadSheet::CSpreadSheet(CString File,

mailinfo.java

package ch08.section03; import java.util.*; public class MailInfo { private String m_From; private Date m_Sent; private String m_Subject; private String m_Message; private String