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math3d.h

#ifndef __MATH3D_H__ #define __MATH3D_H__ #include "stdafx.h" D3DXVECTOR3 * D3DXVec3Bezier( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pT1, CON

math3d.h

#ifndef __MATH3D_H__ #define __MATH3D_H__ #include "stdafx.h" D3DXVECTOR3 * D3DXVec3Bezier( D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV1, CONST D3DXVECTOR3 *pT1, CON

d3drmdef.h

/*==========================================================================; * * Copyright (C) 1995-1997 Microsoft Corporation. All Rights Reserved. * * File: d3drm.h * Content: Direct3

sn.txt

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feisot3.m

function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue) %------------------------------------------------------------------------ % Purpose: % compute isoparametric three-node triangular sha

feisot3.m

function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue) %------------------------------------------------------------------------ % Purpose: % compute isoparametric three-node triangular sha

feisot3.m

function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue) %------------------------------------------------------------------------ % Purpose: % compute isoparametric three-node triangular sha

feisot3.m

function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue) %------------------------------------------------------------------------ % Purpose: % compute isoparametric three-node triangular sha

feisot3.m

function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue) %------------------------------------------------------------------------ % Purpose: % compute isoparametric three-node triangular sha

mp3player.hrh.bak

/* Copyright (c) 2005, Nokia. All rights reserved */ #ifndef __MP3PLAYER_HRH__ #define __MP3PLAYER_HRH__ // MP3Player enumerate command codes enum TMP3PlayerIds { EMP3PlayerCmdPlay = 0x