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math3d.h
#ifndef __MATH3D_H__
#define __MATH3D_H__
#include "stdafx.h"
D3DXVECTOR3 * D3DXVec3Bezier( D3DXVECTOR3 *pOut,
CONST D3DXVECTOR3 *pV1,
CONST D3DXVECTOR3 *pT1,
CON
math3d.h
#ifndef __MATH3D_H__
#define __MATH3D_H__
#include "stdafx.h"
D3DXVECTOR3 * D3DXVec3Bezier( D3DXVECTOR3 *pOut,
CONST D3DXVECTOR3 *pV1,
CONST D3DXVECTOR3 *pT1,
CON
d3drmdef.h
/*==========================================================================;
*
* Copyright (C) 1995-1997 Microsoft Corporation. All Rights Reserved.
*
* File: d3drm.h
* Content: Direct3
sn.txt
4VQVLHVFB3S3X6HCRNEP9P9CB3PB
feisot3.m
function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue)
%------------------------------------------------------------------------
% Purpose:
% compute isoparametric three-node triangular sha
feisot3.m
function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue)
%------------------------------------------------------------------------
% Purpose:
% compute isoparametric three-node triangular sha
feisot3.m
function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue)
%------------------------------------------------------------------------
% Purpose:
% compute isoparametric three-node triangular sha
feisot3.m
function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue)
%------------------------------------------------------------------------
% Purpose:
% compute isoparametric three-node triangular sha
feisot3.m
function [shapet3,dhdrt3,dhdst3]=feisot3(rvalue,svalue)
%------------------------------------------------------------------------
% Purpose:
% compute isoparametric three-node triangular sha
mp3player.hrh.bak
/* Copyright (c) 2005, Nokia. All rights reserved */
#ifndef __MP3PLAYER_HRH__
#define __MP3PLAYER_HRH__
// MP3Player enumerate command codes
enum TMP3PlayerIds
{
EMP3PlayerCmdPlay = 0x