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an-introduction-to-<b>RFID</b>-technolog

  • 将魔王的语言抽象为人类的语言:魔王语言由以下两种规则由人的语言逐步抽象上去的:α-〉β1β2β3…βm ;θδ1δ2…-〉θδnθδn-1…θδ1 设大写字母表示魔王的语言

    将魔王的语言抽象为人类的语言:魔王语言由以下两种规则由人的语言逐步抽象上去的:α-〉β1β2β3…βm ;θδ1δ2…-〉θδnθδn-1…θδ1 设大写字母表示魔王的语言,小写字母表示人的语言B-〉tAdA,A-〉sae,eg:B(ehnxgz)B解释为tsaedsaeezegexenehetsaedsae对应的话是:“天上一只鹅地上一只鹅鹅追鹅赶鹅下鹅蛋鹅恨鹅天上一只鹅地上一只鹅”。(t-天d-地s-上a-一只e-鹅z-追g-赶x-下n-蛋h-恨)

    标签: 语言 抽象 字母

    上传时间: 2013-12-19

    上传用户:aix008

  • Software-defined radios (SDRs) have been around for more than a decade. The first complete Global P

    Software-defined radios (SDRs) have been around for more than a decade. The first complete Global Positioning System (GPS) implementation was described by Dennis Akos in 1997. Since then several research groups have presented their contributions.We therefore find it timely to publish an up-to-date text on the subject and at the same time include Galileo, the forthcoming European satellitebased navigation system. Both GPS and Galileo belong to the category of Global Navigation Satellite Systems (GNSS).

    标签: Software-defined complete Global radios

    上传时间: 2017-06-08

    上传用户:wkchong

  • Getting started with MATLAB

    Getting started with MATLAB Introduction to Matlab

    标签: Getting started MATLAB with

    上传时间: 2014-08-15

    上传用户:manking0408

  • 本代码为编码开关代码

    本代码为编码开关代码,编码开关也就是数字音响中的 360度旋转的数字音量以及显示器上用的(单键飞梭开 关)等类似鼠标滚轮的手动计数输入设备。 我使用的编码开关为5个引脚的,其中2个引脚为按下 转轮开关(也就相当于鼠标中键)。另外3个引脚用来 检测旋转方向以及旋转步数的检测端。引脚分别为a,b,c b接地a,c分别接到P2.0和P2.1口并分别接两个10K上拉 电阻,并且a,c需要分别对地接一个104的电容,否则 因为编码开关的触点抖动会引起轻微误动作。本程序不 使用定时器,不占用中断,不使用延时代码,并对每个 细分步数进行判断,避免一切误动作,性能超级稳定。 我使用的编码器是APLS的EC11B可以参照附件的时序图 编码器控制流水灯最能说明问题,下面是以一段流水 灯来演示。

    标签: 代码 编码开关

    上传时间: 2017-07-03

    上传用户:gaojiao1999

  • 【问题描述】 在一个N*N的点阵中

    【问题描述】 在一个N*N的点阵中,如N=4,你现在站在(1,1),出口在(4,4)。你可以通过上、下、左、右四种移动方法,在迷宫内行走,但是同一个位置不可以访问两次,亦不可以越界。表格最上面的一行加黑数字A[1..4]分别表示迷宫第I列中需要访问并仅可以访问的格子数。右边一行加下划线数字B[1..4]则表示迷宫第I行需要访问并仅可以访问的格子数。如图中带括号红色数字就是一条符合条件的路线。 给定N,A[1..N] B[1..N]。输出一条符合条件的路线,若无解,输出NO ANSWER。(使用U,D,L,R分别表示上、下、左、右。) 2 2 1 2 (4,4) 1 (2,3) (3,3) (4,3) 3 (1,2) (2,2) 2 (1,1) 1 【输入格式】 第一行是数m (n < 6 )。第二行有n个数,表示a[1]..a[n]。第三行有n个数,表示b[1]..b[n]。 【输出格式】 仅有一行。若有解则输出一条可行路线,否则输出“NO ANSWER”。

    标签: 点阵

    上传时间: 2014-06-21

    上传用户:llandlu

  • his procedure is the power spectral density of the simulation, 3 signal source on the specific circu

    his procedure is the power spectral density of the simulation, 3 signal source on the specific circumstances, see the "modern digital signal processing" Introduction to the first volume, P202, Exercise 5. Experimental Methods

    标签: the simulation procedure spectral

    上传时间: 2014-01-17

    上传用户:金宜

  • This book is for merging practical electronic devices with the Internet, for hardware and software

    This book is for merging practical electronic devices with the Internet, for hardware and software designers looking to expand their skills of JAVA programming.This book is a complete introduction to Internet-enabled devices,it provide all of the information to inexpensively build web-enabled hardware.

    标签: electronic for practical Internet

    上传时间: 2013-12-15

    上传用户:dengzb84

  • Software-defined radios (SDRs) have been around for more than a decade. The first complete Global P

    Software-defined radios (SDRs) have been around for more than a decade. The first complete Global Positioning System (GPS) implementation was described by Dennis Akos in 1997. Since then several research groups have presented their contributions.We therefore find it timely to publish an up-to-date text on the subject and at the same time include Galileo, the forthcoming European satellitebased navigation system. Both GPS and Galileo belong to the category of Global Navigation Satellite Systems (GNSS)

    标签: Software-defined complete Global radios

    上传时间: 2013-12-16

    上传用户:xauthu

  • 隐含马尔可夫模型的入门资料

    隐含马尔可夫模型的入门资料,stanford机器学习课程资料 Introduction to the HMM model.

    标签: 马尔可夫模型

    上传时间: 2017-09-04

    上传用户:huangld

  • Behavioral models are used in games and computer graphics for realistic simulation of massive crowd

    Behavioral models are used in games and computer graphics for realistic simulation of massive crowds. In this paper, we present a GPU based implementation of Reynolds [1987] algorithm for simulating flocks of birds and propose an extension to consider environment self occlusion. We performed several experiments and the results showed that the proposed approach runs up to three times faster than the original algorithm when simulating high density crowds, without compromising significantly the original crowd behavior.

    标签: Behavioral simulation realistic computer

    上传时间: 2017-09-08

    上传用户:hanli8870