代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/383153/2621830
cpp texture3d.cpp
/**********************************************************************
*
* FILE: Texture3D.cpp
*
* DESCRIPTION: Read/Write osg::Texture3D in binary format to disk.
*
* CR
www.eeworm.com/read/383153/2621922
cpp texture1d.cpp
/**********************************************************************
*
* FILE: Texture2D.cpp
*
* DESCRIPTION: Read/Write osg::Texture2D in binary format to disk.
*
* CR
www.eeworm.com/read/383153/2621937
h texture3d.h
#ifndef IVE_TEXTURE3D
#define IVE_TEXTURE3D 1
#include
#include "ReadWrite.h"
namespace ive{
class Texture3D : public osg::Texture3D, public ReadWrite {
public:
void write(DataOutpu
www.eeworm.com/read/383153/2621984
cpp texture2d.cpp
/**********************************************************************
*
* FILE: Texture2D.cpp
*
* DESCRIPTION: Read/Write osg::Texture2D in binary format to disk.
*
* CR
www.eeworm.com/read/383153/2622242
cpp texture3d.cpp
#include "osg/Texture3D"
#include "osg/ImageSequence"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
#include "osgDB/WriteFile"
using namespace osg;
using namespace osgDB;
www.eeworm.com/read/383153/2622277
cpp texture1d.cpp
#include "osg/Texture1D"
#include "osg/ImageSequence"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
#include "osgDB/WriteFile"
using namespace osg;
using namespace osgDB;
www.eeworm.com/read/383153/2622296
cpp texture2d.cpp
#include "osg/Texture2D"
#include "osg/ImageSequence"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
#include "osgDB/WriteFile"
using namespace osg;
using namespace osgDB;
www.eeworm.com/read/381485/2644783
svn-base texture.java.svn-base
/*
* Copyright (C) 2007 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy
www.eeworm.com/read/380330/2659759
c glx_texture_compression.c
/*
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation fil
www.eeworm.com/read/369426/2798536
java powerof2texture.java
package com.brackeen.javagamebook.graphics3D.texture;
/**
The PowerOf2Texture class is a Texture with a width and height
that are a power of 2 (32, 128, etc.).
*/
public final class Pow