代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
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cpp texture3d.cpp

/********************************************************************** * * FILE: Texture3D.cpp * * DESCRIPTION: Read/Write osg::Texture3D in binary format to disk. * * CR
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cpp texture1d.cpp

/********************************************************************** * * FILE: Texture2D.cpp * * DESCRIPTION: Read/Write osg::Texture2D in binary format to disk. * * CR
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h texture3d.h

#ifndef IVE_TEXTURE3D #define IVE_TEXTURE3D 1 #include #include "ReadWrite.h" namespace ive{ class Texture3D : public osg::Texture3D, public ReadWrite { public: void write(DataOutpu
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cpp texture2d.cpp

/********************************************************************** * * FILE: Texture2D.cpp * * DESCRIPTION: Read/Write osg::Texture2D in binary format to disk. * * CR
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cpp texture3d.cpp

#include "osg/Texture3D" #include "osg/ImageSequence" #include "osgDB/Registry" #include "osgDB/Input" #include "osgDB/Output" #include "osgDB/WriteFile" using namespace osg; using namespace osgDB;
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cpp texture1d.cpp

#include "osg/Texture1D" #include "osg/ImageSequence" #include "osgDB/Registry" #include "osgDB/Input" #include "osgDB/Output" #include "osgDB/WriteFile" using namespace osg; using namespace osgDB;
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cpp texture2d.cpp

#include "osg/Texture2D" #include "osg/ImageSequence" #include "osgDB/Registry" #include "osgDB/Input" #include "osgDB/Output" #include "osgDB/WriteFile" using namespace osg; using namespace osgDB;
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svn-base texture.java.svn-base

/* * Copyright (C) 2007 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy
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c glx_texture_compression.c

/* * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation fil
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java powerof2texture.java

package com.brackeen.javagamebook.graphics3D.texture; /** The PowerOf2Texture class is a Texture with a width and height that are a power of 2 (32, 128, etc.). */ public final class Pow