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octatree.cpp
// OctaTree.cpp: implementation of the OctaTree class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "FastRBF.h"
#include "OctaTree.h"
dlgshannon.cpp
// DlgShannon.cpp : implementation file
//
#include "stdafx.h"
#include "dip.h"
#include "DlgShannon.h"
#include
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char
dlgintensity.cpp
// DlgIntensity.cpp : implementation file
//
#include "stdafx.h"
#include "Dip.h"
#include "DlgIntensity.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = _
cqueen.cpp
#include "stdafx.h"
#include "CQueen.h"
CQueen::CQueen(int row)
{
m_bRuning = false;
m_piSaveQPlace = NULL;
m_pGridBitmap = NULL;
m_pPlaceList = NULL;
SetRow(row);
m_iNowCol = 0;
}
memdc.h
#include "stdafx.h"
#pragma once
class CMemDC : public CDC {
private:
CBitmap m_bitmap; // Offscreen bitmap
CBitmap* m_oldBitmap; // bitmap originally found in
hotkeydialog.cpp
// HotKeyDialog.cpp : implementation file
//
#include "stdafx.h"
#include "EPro.h"
#include "HotKeyDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] =
indicbutton.cpp
// IndicButton.cpp : implementation file
//
#include "stdafx.h"
#include "EPro.h"
#include "IndicButton.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __
unit1.cpp
//---------------------------------------------------------------------------
#include
#pragma hdrstop
#include "Unit1.h"
//------------------------------------------------------------
unit1.~cpp
//---------------------------------------------------------------------------
#include
#pragma hdrstop
#include "Unit1.h"
//------------------------------------------------------------
acdialog.cpp
// ACDialog.cpp : implementation file
//
#include "stdafx.h"
#include "entropyCoding.h"
#include "ACDialog.h"
#include "AC_En.h"
#include "AC_De.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#