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找到约 10,000 项符合 M 的代码

paintparambar.cpp

// PaintParambar.cpp : implementation file // #include "stdafx.h" #include "ImageBoard.h" #include "ImageBoardDoc.h" #include "ImageBoardView.h" #include "PaintParambar.h" #ifdef _DEBUG #d

adjustcolordlg.cpp

// AdjustColorDlg.cpp : implementation file // #include "stdafx.h" #include "Dib.h" #include "ColorProcess.h" #include "AdjustColorDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FI

mysocket.cpp

// MySocket.cpp: implementation of the CMySocket class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "DrawChip.h" #include "MySocket.h"

power.cpp

// Power.cpp: implementation of the CPower class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "DrawChip.h" #include "Power.h" #ifde

sacode.h

#include struct SYCoordinate { SYCoordinate() { m_fcodx = 0.0; m_fcody = 0.0; } double m_fcodx; double m_fcody; }; struct SYCity { SYCity() { m_nIndex = 0;

gameaction.cpp

/* * name: GameAction.cpp * * desc: 游戏动作,发送给游戏服务器的数据包,现在主要完成了一些基本的动作 * */ #include "StdAfx.h" #include "GameMir.h" #include "..\MainFrm.h" #include ".\gamemir.h" const DWORD MOVE_D

gamemap.cpp

/* * name: GameMap.cpp * * desc: 游戏地图,读取传奇2地图文件数据,每个游戏都不一样 * */ #include "StdAfx.h" #include "GameMir.h" /* =======================================================================

hotkeydialog.cpp

// HotKeyDialog.cpp : implementation file // #include "stdafx.h" #include "EPro.h" #include "HotKeyDialog.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] =

indicbutton.cpp

// IndicButton.cpp : implementation file // #include "stdafx.h" #include "EPro.h" #include "IndicButton.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __

myfgdetector.cpp

#include "myfgdetector.h" MyFGDetector::MyFGDetector() { this->Create(0.003, 60.0); } MyFGDetector::MyFGDetector(double alpha, double threshold) { this->Create(alpha, threshold); } MyFGDetector