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hbar.cpp
// HBar.cpp: implementation of the CHBar class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "HBar.h"
#ifdef _DEBUG
#undef THIS_FILE
hexeditorview.cpp
/////////////////////////////////////////////////////////////////////////////
// HexEditorView.cpp : implementation of the CHexEditorView class
// ---------------------------------------------------
settingsdlg.cpp
// SettingsDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SmsTest.h"
#include "SettingsDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] =
remoteptzctrl.cpp
// RemotePTZCtrl.cpp : implementation file
//
#include "stdafx.h"
#include "newclient.h"
#include "RemotePTZCtrl.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FI
sacode.h
#include
struct SYCoordinate
{
SYCoordinate()
{
m_fcodx = 0.0;
m_fcody = 0.0;
}
double m_fcodx;
double m_fcody;
};
struct SYCity
{
SYCity()
{
m_nIndex = 0;
maincanvas.java
import java.io.IOException;
import java.util.Random;
import javax.microedition.lcdui.Command;
import javax.microedition.lcdui.CommandListener;
import javax.microedition.lcdui.Displayable;
impor
fpspropertylistitem.cpp
// FPSPropertyListItem.cpp: implementation of the CFPSPropertyListItem class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "FPSPropertyL
historydlg.cpp
// HistoryDlg.cpp : implementation file
//
#include "stdafx.h"
#include "manager.h"
#include "HistoryDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = _
honordlg.cpp
// HonorDlg.cpp : implementation file
//
#include "stdafx.h"
#include "manager.h"
#include "HonorDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FIL
property.cpp
// Property.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "KeyHook.h"
#include "Property.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static c