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paintparambar.cpp

// PaintParambar.cpp : implementation file // #include "stdafx.h" #include "ImageBoard.h" #include "ImageBoardDoc.h" #include "ImageBoardView.h" #include "PaintParambar.h" #ifdef _DEBUG #d

adjustcolordlg.cpp

// AdjustColorDlg.cpp : implementation file // #include "stdafx.h" #include "Dib.h" #include "ColorProcess.h" #include "AdjustColorDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FI

fuzzy2004set.h

// fuzzy2004Set.h : interface of the CFuzzy2004Set class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_FUZZY2004SET_H__C10E525A_99D5_4E28_B903_

split.cpp

//------------------------------------------------------------------------------------------------- // // IBSL Technologies (c) 2000 // BrainTree Development Ltd(c) 2000 // // Rennie Bowe // P J

square.cpp

// Square.cpp: implementation of the CSquare class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ll.h" #include "Square.h" #ifdef _

rectangle.cpp

// Rectangle.cpp: implementation of the CRectangle class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ll.h" #include "Rectangle.h"

circle.cpp

// Circle.cpp: implementation of the CCircle class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ll.h" #include "Circle.h" #ifdef _

shape1.cpp

// Shape1.cpp: implementation of the CShape class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ll.h" #include "Shape1.h" #ifdef _D

ellipse.cpp

// Ellipse.cpp: implementation of the CEllipse class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ll.h" #include "Ellipse.h" #ifde

adjustcolordlg.cpp

// AdjustColorDlg.cpp : implementation file // #include "stdafx.h" #include "Dib.h" #include "imageCAM.h" #include "AdjustColorDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE