代码搜索结果
找到约 10,000 项符合
M 的代码
spddkhlp.h
/*******************************************************************************
* SPDDKHLP.h *
*------------*
* Description:
* This is the header file for core helper functions implementa
ddlist.cpp
/////////////
// CBList.cpp : v0010
// Written by : Li Haijun
// Compiler : Microsoft Visual C++ 4.0 & DirectX
// Library : DDraw.Lib
// Copyright (C) : 1996 WayAhead Corporation
// v0010
very_old_motion.cpp
// Motion.cpp: Implementierung der Klasse CMotion.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Motion.h"
// Motion behavior
#defin
old_landscape.cpp
// Landscape.cpp: Implementierung der Klasse CLandscape.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Landscape.h"
// Conversion fac
dib.cpp
// Dib.cpp : implementation file
//
#include "stdafx.h"
#include "Dib.h"
//#include // especially for GlobalAllocPtr
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
st
kpitch.cpp
// KPitch.cpp: implementation of the KPitch class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "KPitch.h"
#include
#ifdef
dlghuffman.cpp
// DlgHuffman.cpp : implementation file
//
#include "stdafx.h"
#include "ouyangImage.h"
#include "DlgHuffman.h"
#include "DIBAPI.h"
#include
#ifdef _DEBUG
#define new DEBUG_NEW
mainwndcmd.cpp
#include "GSPlayer2.h"
#include "MainWnd.h"
#ifdef _WIN32_WCE
#include "FolderDlg.h"
#endif
#ifdef _WIN32_WCE_PPC
#include "EffectDlgPPC.h"
#else
#include "EffectDlg.h"
#endif
#define FI
output.cpp
#include
#include "maplay.h"
#include "helper.h"
#include "output.h"
#include "effect.h"
#define FADE_BITS 16
#define FADE_TIME 750
#define FADE_BASE 0
COutput::COutput()
{
dlghuffman.cpp
// DlgHuffman.cpp : implementation file
//
#include "stdafx.h"
#include "ch1_1.h"
#include "DlgHuffman.h"
#include "DIBAPI.h"
#include
#ifdef _DEBUG
#define new DEBUG_NEW
#undef