C++ is a programming language. It is a programming language of many different dialects, just like each language that is spoken has many dialects. In C though, they are not because the "speakers" live in the North, South, or grew up in some other place, it is because there are so many compilers. There are about four major ones: Borland C++, Microsoft Visual C++, Watcom C/386, and DJGPP. You can download DJGPP http://www.delorie.com/djgpp/ or you may already have another compiler. Each of these compilers is a little different. The library functions of one will have all of the standard C++ functions, but they will also have other functions or, continuing the analogy, words. At times, this can lead to confusion, as certain programs will only run under certain compilers, though I do not believe this to be the case with the programs in these tutorials.
标签: programming language different dialects
上传时间: 2014-01-17
上传用户:lz4v4
Aniicon, Delphi component that allows show animated icon files in Delphi forms. The animated icons are included in the .EXE file, so you don t have to distribute separate .ANI files. This component is freeware.
标签: animated Delphi component Aniicon
上传时间: 2017-08-23
上传用户:chenbhdt
Please read your package and describe it at least 40 bytes in English. System will automatically delete the directory of debug and release, so please do not put files on these two directory.
标签: automatically describe English package
上传时间: 2017-08-29
上传用户:ccclll
( 从太原市公交查询系统建立的必要性出发, 进行了公交查询算法的研究, 主要探讨了包括最短路径查 询及最少花费查询及数据库管理的公交查询系统的实现。 该系统采用了V ISU AL BA S IC 610 为开发工具, M ICRO SO FT A CCESS2003 为后台数据库, 开发了基于太原市公交线路的公交查询系统。具有线路查询、换乘 查询、 站点查询、 数据管理等一系列功能。
上传时间: 2017-08-31
上传用户:asddsd
Parallel robotic manipulators can be considered a well-established option for many different applications of manipulation, machining, guiding, testing, control, tracking, haptic force feed-back, etc. A typical parallel robotic manipulator (PM) consists of a mobile platform connected to the base (fixed platform) by at least two kinematic chains called limbs. The mobile platform can achieve between one and three independent translations (T) and one to three independent rotations (R).
标签: well-established manipulators considered different
上传时间: 2017-09-03
上传用户:moerwang
The running time of quicksort can be improved in practice by taking advantage of the fast running time of insertion sort when its input is “nearly” sorted. When quicksort is called on a subarray with fewer than k elements, let it simply return without sorting the subarray. After the top-level call to quicksort returns, run insertion sort on the entire array to finish the sorting process.
标签: running advantage quicksort improved
上传时间: 2013-12-01
上传用户:梧桐
VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways. With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
标签: open-source developing VideoMan Manager
上传时间: 2014-01-21
上传用户:chongcongying
A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
标签: interested particular shooter became
上传时间: 2013-12-13
上传用户:hanli8870
Yet another mp3 player, but this time using SVGALib under Linux. The idea was to use a 320x240 display which can be used in a vehicle. I wrote this quite a few years ago, before mp3 players were so cheap. It uses mpg123 for the mp3 decoding.
标签: SVGALib 320x240 another player
上传时间: 2013-12-26
上传用户:zmy123
Program helping you to remember the route. It cab be route from conference room to coffee-room, it can be tourist trip, it can be pathway in labyrinth. during first traversal you make notes in you phone, specifying direction of movement and target of each step. Phone remembers how much time each steps takes. Then you can just inspect information about this trip and check duration of each stage and the whole trip. You can also replay it in forward and backward direction. So if somebody show you the shortest way to coffee machine, you can easily find the way back and can repeat this trip in future.
标签: route coffee-room conference remember
上传时间: 2014-01-05
上传用户:1159797854