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磁<b>脉冲调制器</b>

  • 全数字化超声诊断仪中的应用研究

    数字超声诊断设备在临床诊断中应用十分广泛,研制全数字化的医疗仪器已成为趋势。尽管很多超声成像仪器设计制造中使用了数字化技术,但是我们可以说现代VLSI 和EDA 技术在其中并没有得到充分有效的应用。随着现代电子信息技术的发展,PLD 在很多与B 型超声成像或多普勒超声成像有关的领域都得到了较好的应用,例如数字通信和相控雷达领域。 在研究现代超声成像原理的基础上,我们首先介绍了常见的数字超声成像仪器的基本结构和模块功能,同时也介绍了现代FPGA 和EDA 技术。随后我们详细分析讨论了B 超中,全数字化波束合成器的关键技术和实现手段。我们设计实现了片内高速异步FIFO 以降低采样率,仿真结果表明资源使用合理且访问时间很小。正交检波方法既能给出灰度超声成像所需要的回波的幅值信息,也能给出多普勒超声成像所需要的回波的相移信息。我们设计实现了基于直接数字频率合成原理的数控振荡器,能够给出一对幅值和相位较平衡的正交信号,且在FPGA 片内实现方案简单廉价。数控振荡器输出波形的频率可动态控制且精度较高,对于随着超声在人体组织深度上的穿透衰减,导致回波中心频率下移的声学物理现象,可视作将回波接收机的中心频率同步动态变化进行补偿。 还设计实现了B 型数字超声诊断仪前端发射波束聚焦和扫描控制子系统。在单片FPGA 芯片内部设计实现了聚焦延时、脉宽和重复频率可动态控制的发射驱动脉冲产生器、线扫控制、探头激励控制、功能码存储等功能模块,功能仿真和时序分析结果表明该子系统为设计实现高速度、高精度、高集成度的全数字化超声诊断设备打下了良好的基础,将加快其研发和制造进程,为生物医学电子、医疗设备和超声诊断等方面带来新思路。

    标签: 全数字 中的应用 超声诊断仪

    上传时间: 2013-05-30

    上传用户:tonyshao

  • 基于MATLAB的B样条小波程序的实现

    · 摘要:  MATLAB是一种建立在向量、数组、矩阵基础上,面向科学和工程计算的高级语言,为科学研究和工程计算提供了一个方便有效的工具.该文简要介绍了B样条和B样条小波的构成,并利用MATLAB语言编写了绘制任意阶B样条和B样条小波图形的程序.  

    标签: MATLAB 程序

    上传时间: 2013-04-24

    上传用户:sqq

  • MSP430系列flash型超低功耗16位单片机

    MSP430系列flash型超低功耗16位单片机MSP430系列单片机在超低功耗和功能集成等方面有明显的特点。该系列单片机自问世以来,颇受用户关注。在2000年该系列单片机又出现了几个FLASH型的成员,它们除了仍然具备适合应用在自动信号采集系统、电池供电便携式装置、超长时间连续工作的设备等领域的特点外,更具有开发方便、可以现场编程等优点。这些技术特点正是应用工程师特别感兴趣的。《MSP430系列FLASH型超低功耗16位单片机》对该系列单片机的FLASH型成员的原理、结构、内部各功能模块及开发方法与工具作详细介绍。MSP430系列FLASH型超低功耗16位单片机 目录  第1章 引 论1.1 MSP430系列单片机1.2 MSP430F11x系列1.3 MSP430F11x1系列1.4 MSP430F13x系列1.5 MSP430F14x系列第2章 结构概述2.1 引 言2.2 CPU2.3 程序存储器2.4 数据存储器2.5 运行控制2.6 外围模块2.7 振荡器与时钟发生器第3章 系统复位、中断及工作模式3.1 系统复位和初始化3.1.1 引 言3.1.2 系统复位后的设备初始化3.2 中断系统结构3.3 MSP430 中断优先级3.3.1 中断操作--复位/NMI3.3.2 中断操作--振荡器失效控制3.4 中断处理 3.4.1 SFR中的中断控制位3.4.2 中断向量地址3.4.3 外部中断3.5 工作模式3.5.1 低功耗模式0、1(LPM0和LPM1)3.5.2 低功耗模式2、3(LPM2和LPM3)3.5.3 低功耗模式4(LPM4)22 3.6 低功耗应用的要点23第4章 存储空间4.1 引 言4.2 存储器中的数据4.3 片内ROM组织4.3.1 ROM 表的处理4.3.2 计算分支跳转和子程序调用4.4 RAM 和外围模块组织4.4.1 RAM4.4.2 外围模块--地址定位4.4.3 外围模块--SFR4.5 FLASH存储器4.5.1 FLASH存储器的组织4.5.2 FALSH存储器的数据结构4.5.3 FLASH存储器的控制寄存器4.5.4 FLASH存储器的安全键值与中断4.5.5 经JTAG接口访问FLASH存储器39第5章 16位CPU5.1 CPU寄存器5.1.1 程序计数器PC5.1.2 系统堆栈指针SP5.1.3 状态寄存器SR5.1.4 常数发生寄存器CG1和CG25.2 寻址模式5.2.1 寄存器模式5.2.2 变址模式5.2.3 符号模式5.2.4 绝对模式5.2.5 间接模式5.2.6 间接增量模式5.2.7 立即模式5.2.8 指令的时钟周期与长度5.3 指令组概述5.3.1 双操作数指令5.3.2 单操作数指令5.3.3 条件跳转5.3.4 模拟指令的简短格式5.3.5 其他指令第6章 硬件乘法器6.1 硬件乘法器6.2 硬件乘法器操作6.2.1 无符号数相乘(16位×16位、16位×8位、8位×16位、8位×8位)6.2.2 有符号数相乘(16位×16位、16位×8位、8位×16位、8位×8位)6.2.3 无符号数乘加(16位×16位、16位×8位、8位×16位、8位×8位)6.2.4 有符号数乘加(16位×16位、16位×8位、8位×16位、8位×8位)6.3 硬件乘法器寄存器6.4 硬件乘法器的软件限制6.4.1 寻址模式6.4.2 中断程序6.4.3 MACS第7章 基础时钟模块7.1 基础时钟模块7.2 LFXT1与XT27.2.1 LFXT1振荡器7.2.2 XT2振荡器7.2.3 振荡器失效检测7.2.4 XT振荡器失效时的DCO7.3 DCO振荡器7.3.1 DCO振荡器的特性7.3.2 DCO调整器7.4 时钟与运行模式7.4.1 由PUC启动7.4.2 基础时钟调整7.4.3 用于低功耗的基础时钟特性7.4.4 选择晶振产生MCLK7.4.5 时钟信号的同步7.5 基础时钟模块控制寄存器7.5.1 DCO时钟频率控制7.5.2 振荡器与时钟控制寄存器7.5.3 SFR控制位第8章 输入输出端口8.1 引 言8.2 端口P1、P28.2.1 P1、P2的控制寄存器8.2.2 P1、P2的原理8.2.3 P1、P2的中断控制功能8.3 端口P3、P4、P5和P68.3.1 端口P3、P4、P5和P6的控制寄存器8.3.2 端口P3、P4、P5和P6的端口逻辑第9章 看门狗定时器WDT9.1 看门狗定时器9.2 WDT寄存器9.3 WDT中断控制功能9.4 WDT操作第10章 16位定时器Timer_A10.1 引 言10.2 Timer_A的操作10.2.1 定时器模式控制10.2.2 时钟源选择和分频10.2.3 定时器启动10.3 定时器模式10.3.1 停止模式10.3.2 增计数模式10.3.3 连续模式10.3.4 增/减计数模式10.4 捕获/比较模块10.4.1 捕获模式10.4.2 比较模式10.5 输出单元10.5.1 输出模式10.5.2 输出控制模块10.5.3 输出举例10.6 Timer_A的寄存器10.6.1 Timer_A控制寄存器TACTL10.6.2 Timer_A寄存器TAR10.6.3 捕获/比较控制寄存器CCTLx10.6.4 Timer_A中断向量寄存器10.7 Timer_A的UART应用 第11章 16位定时器Timer_B11.1 引 言11.2 Timer_B的操作11.2.1 定时器长度11.2.2 定时器模式控制11.2.3 时钟源选择和分频11.2.4 定时器启动11.3 定时器模式11.3.1 停止模式11.3.2 增计数模式11.3.3 连续模式11.3.4 增/减计数模式11.4 捕获/比较模块11.4.1 捕获模式11.4.2 比较模式11.5 输出单元11.5.1 输出模式11.5.2 输出控制模块11.5.3 输出举例11.6 Timer_B的寄存器11.6.1 Timer_B控制寄存器TBCTL11.6.2 Timer_B寄存器TBR11.6.3 捕获/比较控制寄存器CCTLx11.6.4 Timer_B中断向量寄存器第12章 USART通信模块的UART功能12.1 异步模式12.1.1 异步帧格式12.1.2 异步通信的波特率发生器12.1.3 异步通信格式12.1.4 线路空闲多机模式12.1.5 地址位多机通信格式12.2 中断和中断允许12.2.1 USART接收允许12.2.2 USART发送允许12.2.3 USART接收中断操作12.2.4 USART发送中断操作12.3 控制和状态寄存器12.3.1 USART控制寄存器UCTL12.3.2 发送控制寄存器UTCTL12.3.3 接收控制寄存器URCTL12.3.4 波特率选择和调整控制寄存器12.3.5 USART接收数据缓存URXBUF12.3.6 USART发送数据缓存UTXBUF12.4 UART模式,低功耗模式应用特性12.4.1 由UART帧启动接收操作12.4.2 时钟频率的充分利用与UART的波特率12.4.3 多处理机模式对节约MSP430资源的支持12.5 波特率计算 第13章 USART通信模块的SPI功能13.1 USART同步操作13.1.1 SPI模式中的主模式13.1.2 SPI模式中的从模式13.2 中断与控制功能 13.2.1 USART接收/发送允许位及接收操作13.2.2 USART接收/发送允许位及发送操作13.2.3 USART接收中断操作13.2.4 USART发送中断操作13.3 控制与状态寄存器13.3.1 USART控制寄存器13.3.2 发送控制寄存器UTCTL13.3.3 接收控制寄存器URCTL13.3.4 波特率选择和调制控制寄存器13.3.5 USART接收数据缓存URXBUF13.3.6 USART发送数据缓存UTXBUF第14章 比较器Comparator_A14.1 概 述14.2 比较器A原理14.2.1 输入模拟开关14.2.2 输入多路切换14.2.3 比较器14.2.4 输出滤波器14.2.5 参考电平发生器14.2.6 比较器A中断电路14.3 比较器A控制寄存器14.3.1 控制寄存器CACTL114.3.2 控制寄存器CACTL214.3.3 端口禁止寄存器CAPD14.4 比较器A应用14.4.1 模拟信号在数字端口的输入14.4.2 比较器A测量电阻元件14.4.3 两个独立电阻元件的测量系统14.4.4 比较器A检测电流或电压14.4.5 比较器A测量电流或电压14.4.6 测量比较器A的偏压14.4.7 比较器A的偏压补偿14.4.8 增加比较器A的回差第15章 模数转换器ADC1215.1 概 述15.2 ADC12的工作原理及操作15.2.1 ADC内核15.2.2 参考电平15.3 模拟输入与多路切换15.3.1 模拟多路切换15.3.2 输入信号15.3.3 热敏二极管的使用15.4 转换存储15.5 转换模式15.5.1 单通道单次转换模式15.5.2 序列通道单次转换模式15.5.3 单通道重复转换模式15.5.4 序列通道重复转换模式15.5.5 转换模式之间的切换15.5.6 低功耗15.6 转换时钟与转换速度15.7 采 样15.7.1 采样操作15.7.2 采样信号输入选择15.7.3 采样模式15.7.4 MSC位的使用15.7.5 采样时序15.8 ADC12控制寄存器15.8.1 控制寄存器ADC12CTL0和ADC12CTL115.8.2 转换存储寄存器ADC12MEMx15.8.3 控制寄存器ADC12MCTLx15.8.4 中断标志寄存器ADC12IFG.x和中断允许寄存器ADC12IEN.x15.8.5 中断向量寄存器ADC12IV15.9 ADC12接地与降噪第16章 FLASH型芯片的开发16.1 开发系统概述16.1.1 开发技术16.1.2 MSP430系列的开发16.1.3 MSP430F系列的开发16.2 FLASH型的FET开发方法16.2.1 MSP430芯片的JTAG接口16.2.2 FLASH型仿真工具16.3 FLASH型的BOOT ROM16.3.1 标准复位过程和进入BSL过程16.3.2 BSL的UART协议16.3.3 数据格式16.3.4 退出BSL16.3.5 保护口令16.3.6 BSL的内部设置和资源附录A 寻址空间附录B 指令说明B.1 指令汇总B.2 指令格式B.3 不增加ROM开销的模拟指令B.4 指令说明(字母顺序)B.5 用几条指令模拟的宏指令附录C MSP430系列单片机参数表附录D MSP430系列单片机封装形式附录E MSP430系列器件命名

    标签: flash MSP 430 超低功耗

    上传时间: 2014-04-28

    上传用户:sssnaxie

  • 剖析Intel IA32 架构下C 语言及CPU 浮点数机制 Version 0.01 哈尔滨工业大学 谢煜波 (email: xieyubo@126.com 网址:http://purec.b

    剖析Intel IA32 架构下C 语言及CPU 浮点数机制 Version 0.01 哈尔滨工业大学 谢煜波 (email: xieyubo@126.com 网址:http://purec.binghua.com) (QQ:13916830 哈工大紫丁香BBSID:iamxiaohan) 前言 这两天翻看一本C 语言书的时候,发现上面有一段这样写到 例:将同一实型数分别赋值给单精度实型和双精度实型,然后打印输出。 #include <stdio.h> main() { float a double b a = 123456.789e4 b = 123456.789e4 printf(“%f\n%f\n”,a,b) } 运行结果如下:

    标签: Version xieyubo Intel email

    上传时间: 2013-12-25

    上传用户:徐孺

  • 问题描述 序列Z=<B

    问题描述 序列Z=<B,C,D,B>是序列X=<A,B,C,B,D,A,B>的子序列,相应的递增下标序列为<2,3,5,7>。 一般地,给定一个序列X=<x1,x2,…,xm>,则另一个序列Z=<z1,z2,…,zk>是X的子序列,是指存在一个严格递增的下标序列〈i1,i2,…,ik〉使得对于所有j=1,2,…,k使Z中第j个元素zj与X中第ij个元素相同。 给定2个序列X和Y,当另一序列Z既是X的子序列又是Y的子序列时,称Z是序列X和Y的公共子序列。 你的任务是:给定2个序列X、Y,求X和Y的最长公共子序列Z。

    标签: lt 序列

    上传时间: 2014-01-25

    上传用户:netwolf

  • 1.推动教育学发展的内在动力是( D)的发展。A.教育规律 B.教育价值 C.教育现象 D.教育问题 2.提出“泛智”教育思想

    1.推动教育学发展的内在动力是( D)的发展。A.教育规律 B.教育价值 C.教育现象 D.教育问题 2.提出“泛智”教育思想,探讨“把一切事物教给一切人类的全部艺术”的教育家是( B)A.培根 B.夸美纽斯 C.赫尔巴特 D.赞可夫

    标签: A. B. C. D.

    上传时间: 2017-01-06

    上传用户:1427796291

  • pcf project dds sdfsd sdcsc sdcsc sdxcs gh fgb dfv fdgbvfg b fg fb fgbv gbfbf s bgtb fgbfv b fbv

    pcf project dds sdfsd sdcsc sdcsc sdxcs gh fgb dfv fdgbvfg b fg fb fgbv gbfbf s bgtb fgbfv b fbvf v fbg b v fgg ffg fggfv.

    标签: sdcsc fdgbvfg project fgbfv

    上传时间: 2014-12-19

    上传用户:xwd2010

  • 红外解码程序

    /*  * _168ZHONGDUAN2.c  *  * Created: 2014/11/2 15:12:45  *  Author: lenovo  */  #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h>       #include<avr/pgmspace.h>  #include<util/delay.h>  #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define  SET_1(a,b) a|=(1<<b)   #define  CLE_0(a,b) a&=~(1<<b)    /*------宏定义------*/  #include <avr/wdt.h> #include <avr/sleep.h>    #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态  #define uint8  unsigned char  #define uint16 unsigned int  #define   P_LCDCS1 setb(PORTB,5)  #define  P_LCDCS0 clr(PORTB,5)  #define   P_LCDRST1 setb(PORTB,1)  #define   P_LCDRST0 clr(PORTB,1)  #define  P_LCDRS1 setb(PORTB,2)  #define   P_LCDRS0 clr(PORTB,2)  #define  P_LCDDAT1 setb(PORTB,4)  #define   P_LCDDAT0 clr(PORTB,4)  #define P_LCDCLK1 setb(PORTB,3)  #define   P_LCDCLK0 clr(PORTB,3) //#define     LCD_ //-----页地址定义----- #define     Page1       0 #define     Page2       1 #define     Page3       2 #define     Page4       3 #define     Page5       4 #define     Page6       5 #define     Page7       6 #define     Page8       7 //-----列地址定义-----每8列地址增1 #define     List8_1        0 #define     List8_2        7 #define     List8_3        15 #define     List8_4        23 #define     List8_5        31 #define     List8_6        39 #define     List8_7        47 #define     List8_8        55 #define     List8_9        63 #define     List8_10       71 #define     List8_11       79 #define     List8_12       87 #define     List8_13       95 #define     List8_14       103 #define     List8_15       111 #define     List8_16       119 //#define     List8_17       127 //-----列地址定义-----每16列地址增1 #define     List16_1        0 #define     List16_2        15 #define     List16_3        31 #define     List16_4        47 #define     List16_5        63 #define     List16_6        79 #define     List16_7        95 #define     List16_8        111 //---------------------------------- #define     STR_CHARG       "Charge"    //提示充电 #define     STR_PRCE        "%"         //电量百分比 #define     STR_ERR         "Err" //出错显示 #define     STR_OFF         "OFF"  //关机显示 //待机显示 #define     STR_WAIT1         "Portable UPS"  #define     STR_WAIT2         "110V/60HZ"  #define     STR_WAIT3         "Select:DC OR AC"  #define     STR_WAIT4         "BATTERY:"  //开机显示 #define     STR_OUTSTATUS      "Out Status:"  #define     STR_DCOUT12V         "DC12V"  #define     STR_DCOUT5V         "DC5V"  #define     STR_ACOUT         "AC110V" //#define     STR_MAOHAO         ":"   //====================================== extern uint8  LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8  BAT2S[12][32] ; extern uint8  NC[] ; extern uint8  mao_hao[] ; extern uint8  num1[] ; extern uint8  num2[] ; extern uint8 num3[] ; extern uint8  num4[] ; extern uint8  num5[] ; extern uint8 num6[] ; extern uint8  num7[] ; extern uint8  num8[] ; extern uint8  num9[] ; extern uint8  Tab_Ascii_8x16[95][16] ; extern uint8  Tab_Ascii_5x7[95][5] ; extern uint8  zhuang1[] ; extern uint8  tai1[] ; extern uint8  shi1[] ; extern uint8  yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif   //========c12864.c============================================== /*************************************************** LCD:晶联讯电子 JLX12864G-086-PN(不带字库IC-UC1701X) 仅支持串行驱动方式 ***************************************************/ //#include "global.h"  //#include "c12864.h"   #define     Tab_Ascii_8x16_CALL1  //粗体字形 #define     Tab_Ascii_8x16_CALL2  //细体字形 #define     Tab_Ascii_5x7_CALL #define     Display_Graphic_32x32_CALL #define     Display_Graphic_32x16_CALL #define     Display_Graphic_16x16_CALL #define     Display_Graphic_8x16_CALL #define     Display_String_8x16_CALL     //显示字符串 #define     Display_Num_8x16_CALL        //显示单个数据0-9 #define     Display_Digital_8x16_CALL    //显示数据0-9999 #define     Display_Nop_8x16_CALL        //填充8*16的空字符N个 #define     Display_String_5x7_CALL #define     Full_Display_CALL   //==============================================================================  uint8 aa[]={0,1,2,3,4,5,6,7,8,9};   uint8 LOCKA[2][16]={ //--   童锁符号  -- //--    此字体下对应的点阵为:宽x高=16x16   -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t  BATS[10][16]={ //--   电池符号  -- //--    此字体下对应的点阵为:宽x高=16x16   -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t  BAT2S1[12][32]={ /*--   电池符号  --*/ /*--    此字体下对应的点阵为:宽x高=32x16   --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ;   const PROGMEM uint8_t  BAT2S2[2][32]={ //--   电池符号 不显示 -- //--    此字体下对应的点阵为:宽x高=32x16   -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ;  uint8 NC[]={ /*--  文字: 空符号  --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*--  文字:  : (冒号) --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8  num0[]={ /*--  文字:  0  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8  num1[]={ /*--  文字:  1  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8  num2[]={ /*--  文字:  2  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00  //细体 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗体 }; uint8  num3[]={ /*--  文字:  3  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8  num4[]={ /*--  文字:  4  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8  num5[]={ /*--  文字:  5  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8  num6[]={ /*--  文字:  6  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8  num7[]={ /*--  文字:  7  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8  num8[]={ /*--  文字:  8  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8  num9[]={ /*--  文字:  9  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef  Display_String_8x16_CALL   //Tab_Ascii_8x16_CALL    const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={  //粗体字形  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - -  0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!-  0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"-  0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#-  0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$-  0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%-  0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&-  0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'-  0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(-  0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)-  0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*-  0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+-  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,-  0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ---  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.-  0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/-  0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0-  0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1-  0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2-  0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3-  0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4-  0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5-  0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6-  0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7-  0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8-  0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9-  0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:-  0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;-  0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<-  0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=-  0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->-  0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?-  0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@-  0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A-  0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B-  0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C-  0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D-  0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E-  0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F-  0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G-  0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H-  0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I-  0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J-  0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K-  0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L-  0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M-  0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N-  0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O-  0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P-  0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q-  0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R-  0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S-  0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T-  0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U-  0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V-  0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W-  0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X-  0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y-  0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z-  0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[-  0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\-  0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]-  0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^-  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_-  0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`-  0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a-  0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b-  0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c-  0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d-  0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e-  0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f-  0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g-  0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h-  0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i-  0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j-  0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k-  0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l-  0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m-  0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n-  0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o-  0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p-  0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q-  0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r-  0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s-  0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t-  0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u-  0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v-  0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w-  0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x-  0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y-  0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z-  0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{-  0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|-  0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}-  0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif  //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef   Tab_Ascii_8x16_CALL2  // #ifdef  Display_Num_8x16_CALL  const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={  //细体字形 /*--  文字:     --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  !  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*--  文字:  "  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  #  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*--  文字:  $  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*--  文字:  %  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*--  文字:  &  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*--  文字:  '  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  (  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*--  文字:  )  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*--  文字:  *  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*--  文字:  +  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*--  文字:  ,  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*--  文字:  -  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*--  文字:  .  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*--  文字:  /  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*--  文字:  0  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  1  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  2  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*--  文字:  3  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  4  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*--  文字:  5  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  6  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  7  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*--  文字:  8  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*--  文字:  9  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*--  文字:  :  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*--  文字:  ;  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*--  文字:  <  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*--  文字:  =  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*--  文字:  >  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*--  文字:  ?  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*--  文字:  @  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*--  文字:  A  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*--  文字:  B  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  C  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*--  文字:  D  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  E  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*--  文字:  F  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*--  文字:  G  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*--  文字:  H  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*--  文字:  I  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  J  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*--  文字:  K  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*--  文字:  L  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*--  文字:  M  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*--  文字:  N  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*--  文字:  O  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  P  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*--  文字:  Q  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*--  文字:  R  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*--  文字:  S  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*--  文字:  T  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*--  文字:  U  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*--  文字:  V  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*--  文字:  W  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*--  文字:  X  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*--  文字:  Y  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*--  文字:  Z  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*--  文字:  [  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*--  文字:  \  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*--  文字:  ]  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*--  文字:  ^  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  _  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*--  文字:  `  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  a  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*--  文字:  b  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  c  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*--  文字:  d  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*--  文字:  e  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*--  文字:  f  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  g  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*--  文字:  h  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*--  文字:  i  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  j  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*--  文字:  k  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*--  文字:  l  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  m  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*--  文字:  n  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*--  文字:  o  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*--  文字:  p  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  q  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*--  文字:  r  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*--  文字:  s  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*--  文字:  t  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*--  文字:  u  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*--  文字:  v  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*--  文字:  w  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*--  文字:  x  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*--  文字:  y  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*--  文字:  z  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*--  文字:  {  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*--  文字:  |  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*--  文字:  }  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*--  文字:  ~  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif  //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef  Tab_Ascii_5x7_CALL    const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif  //Tab_Ascii_5x7_CALL uint8  zhuang1[]={ /*--  文字:  状  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8  tai1[]={ /*--  文字:  态  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8  shi1[]={ /*--  文字:  使  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8  yong1[]={ /*--  文字:  用  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 点阵 0-9 const PROGMEM uint8_t  lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 点阵 0-9数字 const PROGMEM uint8_t  lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t  Tab_Ascii_5x72[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//复位预计分频器并开启定时器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //关闭定时器T1 //数码管的段码编码 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode;                //定义一个长度为4字节的无符号long类型变量来存储代码 volatile unsigned char IR_OK=0;     //IR信号接收有效 当程序响应接收以后请马上清零 这样才会继续接收下一IR码 volatile unsigned char IR_con=0; //IR信号当前接收位 0时表示第0位即同步码(4.5ms高电平) volatile unsigned int Pulse_length=0;          //捕获的脉冲宽度 volatile unsigned char ICP_Parity=0;           //捕获中断奇偶次计数 1时为偶次 并在此时判断脉宽 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定义单片机工作频率为 4M /////////////// //**************************************************************** // 函数名称:DelayLcd // 函数功能:延时  // 入口参数: // 出口参数: //*****************************************************************     void DelayLcd(uint16 i)           {     uint16 j;     for(j=200;j>0;j--)         for(;i>0;i--);     //while(i--); } //**************************************************************** // 函数名称:LcdWriteCommand // 函数功能:写指令到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWriteCommand(uint8 data1) // {  uint8 i ;  P_LCDCS0 ;  P_LCDRS0 ;  for(i=8;i>0;i--)  {   P_LCDCLK0;   if(data1&0x80) P_LCDDAT1;   else P_LCDDAT0;   P_LCDCLK1;   data1 <<= 1;  } } //**************************************************************** // 函数名称:LcdWritedata // 函数功能:写数据到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWritedata(uint8 data1) // {  uint8 i;  P_LCDCS0 ;  P_LCDRS1 ;  for(i=8;i>0;i--)  {   P_LCDCLK0;   if(data1&0x80) P_LCDDAT1;   else P_LCDDAT0;   P_LCDCLK1;   data1 <<= 1;  } } //**************************************************************** // 函数名称:Lcd_SetAddr // 函数功能:设置LCD显示地址 // 入口参数: 页地址 列地址 // 出口参数: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f));  //P_LCDCS0 ;  LcdWriteCommand(0xb0|page);   /*设置页地址*/  LcdWriteCommand((column>>4)|0x10); /*设置列地址的高4位*/  LcdWriteCommand(column&0x0f); /*设置列地址的低4位*/ } //////  void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t  *dp) //   电池显示 0、2、4、6、8、10 {  uint8 i,j;  uint8 page_address;  uint8 column_address_L,column_address_H;  page_address = 0xb0|page;  column_address_L =(column&0x0f);  column_address_H =(column>>4)|0x10;   P_LCDCS0 ;  for(j=0;j<2;j++)  {   LcdWriteCommand(page_address+j);   /*设置页地址*/   LcdWriteCommand(column_address_H); /*设置列地址的高4位*/   LcdWriteCommand(column_address_L); /*设置列地址的低4位*/   for (i=32;i>0;i--) //写32行   {     LcdWritedata(pgm_read_byte(dp++));  /*写数据到LCD,每写完一个8位的数据后列地址自动加1*/       }   LcdWritedata(0x00);  }  P_LCDCS1 ; } //#ifdef  Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) {  uint8 i,j;  uint8 page_address;  uint8 column_address_L,column_address_H;  page_address = 0xb0|page;  column_address_L =(column&0x0f);  column_address_H =(column>>4)|0x10;   P_LCDCS0 ; &

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  • 台达变频器

    台达变频器说明书,此说明书主要用于台达B型变频器调试参数

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    上传用户:wshaoheng

  • 拔河游戏机

    简单设计拔河游戏机包含六个模块 1.  按键模块:定义输入输出及按键模块。 2.  按键消抖模块:给每个按键两个状态,保证按键产生的信号可以消除抖动稳定,给所定按键两个状态,一个前状态,一个后状态,当时钟时钟的脉冲沿来临时,将按键状态赋值给前状态,设置定时器,当计数计满后,前状态值赋给后状态,按键输出值为前状态和后状态的取反的并。 3.  时钟分频模块:将Basys3的100M系统时钟分频成为周期为10ms,100Hz频率 4. 比较模块:由分频后的时钟信号模块控制按键信号模块,之后进入比较模块,若A的脉冲数大于B,则Led向A代表方向移动,反之则向B代表方向移动,若相等则不动。由Led的位置决定使能端的开启与关闭,若移动至A或B的顶端,则使能端控制Led无法再移动。除此还要设计计数器并可以显示在数码管上记下获胜者的盘数。 5. LED移动模块:在选定一定的时间周期内,检测按键A与按键B的产生的脉冲个数,进行比较,若A的脉冲数量大于B,则Led向A方向移动,反之则向B方向移动,若相等则不动。 6. 译码模块:将得到的信号t转化为Led的显示,最后赋值给Led输出端口,并且由数码管显示胜利的一方 。

    标签: verilog

    上传时间: 2020-05-19

    上传用户:lzj007