代码搜索:sync

找到约 6,244 项符合「sync」的源代码

代码结果 6,244
www.eeworm.com/read/334325/12612357

h help_mp-mk.h

// translated to Macedonian by: MIsTeRIoZ "Zoran Dimovski" // Last sync with help_mp-en.h 1.113 // ========================= MPlayer 袩芯屑芯褕 =========================== #ifdef HELP_MP
www.eeworm.com/read/108017/15596257

cpp zfstream.cpp

#include #include "zfstream.h" gzfilebuf::gzfilebuf() : file(NULL), mode(0), own_file_descriptor(0) { } gzfilebuf::~gzfilebuf() { sync(); if ( own_file_descriptor ) close(
www.eeworm.com/read/101557/15827137

htm hcomsyn.htm

Communications Toolbox Synchronization Synchronization The toolbox contains a SIMULINK Synchronization Library that includes a few phase lo
www.eeworm.com/read/288174/8649084

c rom_map.c

// 0x00 ... 0xc7 ==>h_sync,hv_pol,v_sync (total 50 mode) // 0x100 ... 0x28f ==>lcd timing (total 50 mode) // 0x290 ... 0x2ff ==>htotal refrance // 0x300 ... 0x37f ==>analog DDC // 0x380 ... 0x38f
www.eeworm.com/read/381421/9093494

c rom_map.c

// 0x00 ... 0xc7 ==>h_sync,hv_pol,v_sync (total 50 mode) // 0x100 ... 0x28f ==>lcd timing (total 50 mode) // 0x290 ... 0x2ff ==>htotal refrance // 0x300 ... 0x37f ==>analog DDC // 0x380 ... 0x38f
www.eeworm.com/read/209211/4984808

s tas.s

TEXT tas(SB), $0 SYNC MOVW R3, R4 MOVW $0xdeaddead,R5 tas1: DCBF (R4) /* fix for 603x bug */ LWAR (R4), R3 CMP R3, $0 BNE tas0 STWCCC R5, (R4) BNE tas1 tas0: SYNC ISYNC RETURN
www.eeworm.com/read/317473/3579669

ucf main.ucf

NET "CLK" LOC = "p182"; NET HS LOC=P199; # Horizontal sync; D2SB C2.28 DIO4 P2.14 (HS) NET VS LOC=P200; # Vertical sync; D2SB C2.27 DIO4 P2.13 (VS) NET RED LOC=P201; # Red; D2SB C2.26
www.eeworm.com/read/465644/7051245

c mcbsp_init.c

#include #include void sMcbsp1_init(CSL_McbspHandle *hMcbsp1ptr); { CSL_Status status; CSL_mcbspInit(NULL); *hMcbsp1ptr = CSL_mcbspOpen(&myMcbspObj, CSL_
www.eeworm.com/read/465644/7051299

c mcbsp_init.c

#include #include #include CSL_McbspObj myMcbspObj; CSL_McbspGlobalSetup gblCfg = { CSL_MCBSP_IOMODE_TXDIS_RXDIS, CSL_MCBSP_DLBMODE_OFF, CSL_MCB
www.eeworm.com/read/177268/9461518

cs playsound.cs

using System; using System.Runtime.InteropServices; namespace NumPuzzle { /// /// PlaySound 的摘要说明。 /// public class PlaySound { private const int SND_SYNC = 0x