代码搜索:sync
找到约 6,244 项符合「sync」的源代码
代码结果 6,244
www.eeworm.com/read/334325/12612357
h help_mp-mk.h
// translated to Macedonian by: MIsTeRIoZ "Zoran Dimovski"
// Last sync with help_mp-en.h 1.113
// ========================= MPlayer 袩芯屑芯褕 ===========================
#ifdef HELP_MP
www.eeworm.com/read/108017/15596257
cpp zfstream.cpp
#include
#include "zfstream.h"
gzfilebuf::gzfilebuf() :
file(NULL),
mode(0),
own_file_descriptor(0)
{ }
gzfilebuf::~gzfilebuf() {
sync();
if ( own_file_descriptor )
close(
www.eeworm.com/read/101557/15827137
htm hcomsyn.htm
Communications Toolbox Synchronization
Synchronization
The toolbox contains a SIMULINK
Synchronization Library that
includes a few phase lo
www.eeworm.com/read/288174/8649084
c rom_map.c
// 0x00 ... 0xc7 ==>h_sync,hv_pol,v_sync (total 50 mode)
// 0x100 ... 0x28f ==>lcd timing (total 50 mode)
// 0x290 ... 0x2ff ==>htotal refrance
// 0x300 ... 0x37f ==>analog DDC
// 0x380 ... 0x38f
www.eeworm.com/read/381421/9093494
c rom_map.c
// 0x00 ... 0xc7 ==>h_sync,hv_pol,v_sync (total 50 mode)
// 0x100 ... 0x28f ==>lcd timing (total 50 mode)
// 0x290 ... 0x2ff ==>htotal refrance
// 0x300 ... 0x37f ==>analog DDC
// 0x380 ... 0x38f
www.eeworm.com/read/209211/4984808
s tas.s
TEXT tas(SB), $0
SYNC
MOVW R3, R4
MOVW $0xdeaddead,R5
tas1:
DCBF (R4) /* fix for 603x bug */
LWAR (R4), R3
CMP R3, $0
BNE tas0
STWCCC R5, (R4)
BNE tas1
tas0:
SYNC
ISYNC
RETURN
www.eeworm.com/read/317473/3579669
ucf main.ucf
NET "CLK" LOC = "p182";
NET HS LOC=P199; # Horizontal sync; D2SB C2.28 DIO4 P2.14 (HS)
NET VS LOC=P200; # Vertical sync; D2SB C2.27 DIO4 P2.13 (VS)
NET RED LOC=P201; # Red; D2SB C2.26
www.eeworm.com/read/465644/7051245
c mcbsp_init.c
#include
#include
void sMcbsp1_init(CSL_McbspHandle *hMcbsp1ptr);
{ CSL_Status status;
CSL_mcbspInit(NULL);
*hMcbsp1ptr = CSL_mcbspOpen(&myMcbspObj, CSL_
www.eeworm.com/read/465644/7051299
c mcbsp_init.c
#include
#include
#include
CSL_McbspObj myMcbspObj;
CSL_McbspGlobalSetup gblCfg = {
CSL_MCBSP_IOMODE_TXDIS_RXDIS,
CSL_MCBSP_DLBMODE_OFF,
CSL_MCB
www.eeworm.com/read/177268/9461518
cs playsound.cs
using System;
using System.Runtime.InteropServices;
namespace NumPuzzle
{
///
/// PlaySound 的摘要说明。
///
public class PlaySound
{
private const int SND_SYNC = 0x