📄 rom_map.c
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// 0x00 ... 0xc7 ==>h_sync,hv_pol,v_sync (total 50 mode)
// 0x100 ... 0x28f ==>lcd timing (total 50 mode)
// 0x290 ... 0x2ff ==>htotal refrance
// 0x300 ... 0x37f ==>analog DDC
// 0x380 ... 0x38f ==>digiatl DDC
#include "MyDef.H"
code unsigned char MCU_DataMap[]={
//H_SYNC(16bit),HV_Pol(4bit),V_SYNC(12bit)
0x01,0x3b,0x11,0xf4,0x01,0x3b,0x12,0x57, //0
0x01,0x3b,0x12,0xbd,0x01,0x7b,0x13,0x53,
0x01,0x3b,0x21,0xf4,0x01,0x3b,0x22,0x57, //1
0x01,0x3b,0x22,0xbd,0x01,0x79,0x23,0x48,
0x01,0x3b,0x01,0xf4,0x01,0x3b,0x02,0x57, //2
0x01,0x5e,0x12,0x9b,0x01,0x7b,0x02,0xd8,
0x01,0x77,0x02,0xee,0x01,0xb1,0x03,0x52, //3
0x01,0x60,0x32,0x33,0x01,0x7b,0x32,0x5b,
0x01,0xe1,0x32,0xd2,0x01,0xd5,0x32,0xee, //4
0x02,0x19,0x33,0x52,0x01,0xf1,0x02,0xee,
0x01,0xe3,0x02,0x58,0x02,0x35,0x02,0xbd, //5
0x02,0x41,0x02,0xd1,0x02,0x58,0x32,0xee,
0x02,0xaf,0x33,0x52,0x02,0xa3,0x32,0xee, //6
0x02,0x58,0x32,0x58,0x03,0x5b,0x33,0x52,
0x02,0x80,0x32,0x58,0x03,0x20,0x32,0xee, //7
0x03,0x90,0x33,0x52,0x00,0x9d,0x22,0x57,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, //8
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, //9
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, //a
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, //b
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, //c
0x32, //0xc8 = sRGB saturation
0x32, //0xc9 = sRGB Tint
0x02, //0xca = Sharpness(VGA)
0xff, //0xcb =
0x80, //0xcc = Power Status
0x00, //0xcd = burn in mode
0x00, //0xce = osd rotation
0x0a, //0xcf = OSD timer
0x32, //0xd0 = brightness
0x32, //0xd1 = contrast
UserModeSt-1, //0xd2 = user mode start point
0x00, //0xd3 = Main/SAP
0x32, //0xd4 = volume
0x00, //0xd5 = Inverter
0x32, //0xd6 = video brightness
0x32, //0xd7 = video contrast
0x40, //0xd8 = video saturation
0x32, //0xd9 = video Tint
0x04, //0xda = Sharpness(video)
0x00, //0xdb = Auto Adjusment 0 = 0ff, 1 = 0n
0x01, //0xdc = Power saving flag 0 = no power saving, 1 = have power saving
0x32, //0xdd = OSD position x
0x32, //0xde = OSD position y
0x07, //0xdf = TV/CATV channel
0x00, //0xe0 = language
0x01, //0xe1 = color temperature select
0x00, //0xe2 = Channel system
0x00, //0xe3 = TV/CATV
0xff, //0xe4 =
0xff, //0xe5 =
0xff, //0xe6 =
0xff, //0xe7 =
0xff, //0xe8 =
0xff, //0xe9 =
0xff, //0xea = eeprom empty
0xff, //0xeb = eeprom empty
0xff, //0xec = F/W version
0xff, //0xed = F/W reversion
0x64, //0xee = r contrast k1
0x64, //0xef = g contrast k1
0x64, //0xf0 = b contrast k1
0x64, //0xf1 = r contrast k2
0x5a, //0xf2 = g contrast k2
0x5a, //0xf3 = b contrast k2
0x64, //0xf4 = r contrast k3
0x60, //0xf5 = g contrast k3
0x60, //0xf6 = b contrast k3
0x60, //0xf7 = r contrast k4
0x60, //0xf8 = g contrast k4
0x64, //0xf9 = b contrast k4
0x38, //0xfa = ADC r offset
0x44, //0xfb = ADC g offset
0x3e, //0xfc = ADC b offset
0x72, //0xfd = ADC r gain
0x71, //0xfe = ADC g gain
0x70, //0xff = ADC b gain
// SharpV_BP H_BP H_Tatol Reso Phase
0x00,0x96,0x00,0x30,0x06,0x40,0x00,0x10, //10
0x00,0x62,0x00,0x30,0x06,0x40,0x00,0x10,
0x00,0x3c,0x00,0x30,0x06,0x40,0x00,0x10, //11
0x00,0x3c,0x00,0x60,0x06,0x80,0x00,0x10,
0x00,0x7d,0x00,0x36,0x03,0x84,0x01,0x10, //12
0x00,0x49,0x00,0x36,0x03,0x84,0x01,0x10,
0x00,0x23,0x00,0x36,0x03,0x84,0x01,0x10, //13
0x00,0x2A,0x00,0x6c,0x03,0xa8,0x01,0x10,
0x00,0x55,0x00,0x30,0x06,0x40,0x02,0x10, //14
0x00,0x19,0x00,0x28,0x06,0x40,0x02,0x10,
0x00,0x27,0x00,0x60,0x06,0xc0,0x02,0x10, //15
0x00,0x14,0x00,0x78,0x06,0x80,0x02,0x10,
0x00,0x10,0x00,0x78,0x06,0x90,0x02,0x10, //16
0x00,0x19,0x00,0x50,0x06,0x80,0x02,0x10,
0x00,0x16,0x00,0x80,0x04,0x00,0x03,0x10, //17
0x00,0x17,0x00,0x58,0x04,0x20,0x03,0x10,
0x00,0x17,0x00,0x40,0x04,0x10,0x03,0x10, //18
0x00,0x15,0x00,0xa0,0x04,0x20,0x03,0x10,
0x00,0x1b,0x00,0x98,0x04,0x18,0x03,0x10, //19
0x00,0x28,0x00,0xe2,0x04,0x80,0x04,0x10,
0x00,0x1d,0x00,0xa0,0x05,0x40,0x05,0x10, //1a
0x00,0x1d,0x00,0x90,0x05,0x30,0x05,0x10,
0x00,0x14,0x00,0x8a,0x05,0x50,0x05,0x10, //1b
0x00,0x1c,0x00,0xb0,0x05,0x20,0x05,0x10,
0x00,0x24,0x00,0xd0,0x05,0x60,0x05,0x10, //1c
0x00,0x20,0x01,0x00,0x06,0x40,0x06,0x10,
0x00,0x24,0x01,0x38,0x07,0x08,0x07,0x10, //1d
0x00,0x2f,0x00,0xe0,0x06,0xc0,0x07,0x10,
0x00,0x26,0x00,0xf8,0x06,0x98,0x08,0x18, //1e
0x00,0x26,0x00,0xf8,0x06,0x98,0x08,0x10,
0x00,0x2c,0x00,0xe0,0x06,0xc0,0x08,0x10, //1f
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10, //20
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10, //21
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10, //22
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10, //23
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10, //24
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10, //25
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10, //26
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10, //27
0x00,0xff,0x00,0xff,0xff,0xff,0xff,0x10,
};
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