代码搜索:particle

找到约 1,974 项符合「particle」的源代码

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www.eeworm.com/read/253561/12214623

as particle.as

import mx.events.EventDispatcher; class game.phys.Particle { public var addEventListener:Function; public var removeEventListener:Function; private var dispatchEvent:Function; public var _ta
www.eeworm.com/read/483729/1275285

as particle.as

package org.papervision3d.core.geom.renderables { /** * @author Ralph Hauwert. * * updated by Seb Lee-Delisle : * - added renderRect to store the rectangle of our particle. */ imp
www.eeworm.com/read/467516/1500305

as particle.as

package flare.physics { /** * Represents a Particle in a physics simulation. A particle is a * point-mass (or point-charge) subject to physical forces. */ public class Particle { /
www.eeworm.com/read/450088/1672629

as particle.as

package org.papervision3d.core.geom.renderables { /** * @author Ralph Hauwert. * * updated by Seb Lee-Delisle : * - added renderRect to store the rectangle of our particle. */ imp
www.eeworm.com/read/385350/2592906

as particle.as

package org.papervision3d.core.geom.renderables { /** * @author Ralph Hauwert. * * updated by Seb Lee-Delisle : * - added renderRect to store the rectangle of our particle. */ imp
www.eeworm.com/read/355021/3066406

as particle.as

package org.papervision3d.core.geom.renderables { /** * @author Ralph Hauwert. */ import org.papervision3d.core.geom.Particles; import org.papervision3d.core.render.command.IRenderListItem
www.eeworm.com/read/252773/4401529

as particle.as

/** * Flade - Flash Dynamics Engine * Release 0.6 alpha * Particle class * Copyright 2004, 2005 Alec Cove * * This file is part of Flade. The Flash Dynamics Engine. * * Flade is fr
www.eeworm.com/read/390066/8487568

cpp particle.cpp

// Particle.cpp: implementation of the Particle class. // ////////////////////////////////////////////////////////////////////// #include "Particle.h" #include ////////////////////
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h particle.h

// Particle.h: interface for the Particle class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_PARTICLE_H__A574AFAA_5437_4C45_BA38_B6F9CC5D9E3B__INCLU
www.eeworm.com/read/285772/8818570

cpp particle.cpp

////////////////////////////////////////////////////////////////////////////////////// // // Implementation file for an abstract class to describe particle filter // // // XinFan 2003.5.25 // /