代码搜索:particle
找到约 1,974 项符合「particle」的源代码
代码结果 1,974
www.eeworm.com/read/253561/12214623
as particle.as
import mx.events.EventDispatcher;
class game.phys.Particle {
public var addEventListener:Function;
public var removeEventListener:Function;
private var dispatchEvent:Function;
public var _ta
www.eeworm.com/read/483729/1275285
as particle.as
package org.papervision3d.core.geom.renderables
{
/**
* @author Ralph Hauwert.
*
* updated by Seb Lee-Delisle :
* - added renderRect to store the rectangle of our particle.
*/
imp
www.eeworm.com/read/467516/1500305
as particle.as
package flare.physics
{
/**
* Represents a Particle in a physics simulation. A particle is a
* point-mass (or point-charge) subject to physical forces.
*/
public class Particle
{
/
www.eeworm.com/read/450088/1672629
as particle.as
package org.papervision3d.core.geom.renderables
{
/**
* @author Ralph Hauwert.
*
* updated by Seb Lee-Delisle :
* - added renderRect to store the rectangle of our particle.
*/
imp
www.eeworm.com/read/385350/2592906
as particle.as
package org.papervision3d.core.geom.renderables
{
/**
* @author Ralph Hauwert.
*
* updated by Seb Lee-Delisle :
* - added renderRect to store the rectangle of our particle.
*/
imp
www.eeworm.com/read/355021/3066406
as particle.as
package org.papervision3d.core.geom.renderables
{
/**
* @author Ralph Hauwert.
*/
import org.papervision3d.core.geom.Particles;
import org.papervision3d.core.render.command.IRenderListItem
www.eeworm.com/read/252773/4401529
as particle.as
/**
* Flade - Flash Dynamics Engine
* Release 0.6 alpha
* Particle class
* Copyright 2004, 2005 Alec Cove
*
* This file is part of Flade. The Flash Dynamics Engine.
*
* Flade is fr
www.eeworm.com/read/390066/8487568
cpp particle.cpp
// Particle.cpp: implementation of the Particle class.
//
//////////////////////////////////////////////////////////////////////
#include "Particle.h"
#include
////////////////////
www.eeworm.com/read/390066/8487569
h particle.h
// Particle.h: interface for the Particle class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_PARTICLE_H__A574AFAA_5437_4C45_BA38_B6F9CC5D9E3B__INCLU
www.eeworm.com/read/285772/8818570
cpp particle.cpp
//////////////////////////////////////////////////////////////////////////////////////
//
// Implementation file for an abstract class to describe particle filter
//
//
// XinFan 2003.5.25
//
/