📄 particle.as
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package org.papervision3d.core.geom.renderables{ /** * @author Ralph Hauwert. * * updated by Seb Lee-Delisle : * - added renderRect to store the rectangle of our particle. */ import flash.geom.Rectangle; import org.papervision3d.core.geom.Particles; import org.papervision3d.core.render.command.IRenderListItem; import org.papervision3d.core.render.command.RenderParticle; import org.papervision3d.materials.special.ParticleMaterial; public class Particle extends AbstractRenderable implements IRenderable { public var size:Number; public var vertex3D:Vertex3D; public var material:ParticleMaterial; public var renderCommand:RenderParticle; public var instance:Particles; public var renderScale:Number; // this is the rectangular area encasing the particle graphic. public var renderRect:Rectangle; public function Particle(material:ParticleMaterial, size:Number=1, x:Number=0, y:Number=0, z:Number=0) { this.material = material; this.size = size; this.renderCommand = new RenderParticle(this); this.renderRect = new Rectangle(); vertex3D = new Vertex3D(x,y,z); } public function updateRenderRect():void { material.updateRenderRect(this) } public function set x(x:Number):void { vertex3D.x = x; } public function get x():Number { return vertex3D.x; } public function set y(y:Number):void { vertex3D.y = y; } public function get y():Number { return vertex3D.y; } public function set z(z:Number):void { vertex3D.z = z; } public function get z():Number { return vertex3D.z; } override public function getRenderListItem():IRenderListItem { return renderCommand; } }}
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