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Camera 的代码
camera.java
package com.javapatterns.facade.securityfacade;
public class Camera
{
public void turnOn()
{
System.out.println("Turning on the camera.");
}
public void turnOff()
{
camera.java
package com.javapatterns.facade.security;
public class Camera
{
public void turnOn()
{
System.out.println("Turning on the camera.");
}
public void turnOff()
{
camera.java
package com.javapatterns.facade.securityfacade;
public class Camera
{
public void turnOn()
{
System.out.println("Turning on the camera.");
}
public void turnOff()
camera.cpp
#include "camera.h"
CAMERA::CAMERA()
{
fEyeX = 100.0f;
fEyeY = 100.0f;
fEyeZ = 81.65f;
fRefX = 0.0f;
fRefY = 0.0f;
fRefZ = 0.0f;
InitPosition(fEyeX , fEyeY , fEyeZ , fRefX , fRef
camera.h
#include "graph.h"
#ifndef TAG_CAMERA
#define TAG_CAMERA
#define MOVE_LEFT 1
#define MOVE_RIGHT 2
#define MOVE_UP 3
#define MOVE_DOWN 4
#define ROTATE_VEER 5
#
camera.cpp
#ifdef HAVE_CONFIG_H
# include "config.h"
# ifdef HAVE_SNPRINTF
# undef HAVE_SNPRINTF
# endif
#endif
#include "OgrePythonLink.h"
#include "OgreSphere.h"
using namespace boost::
camera.java
/* Ogre4J
Copyright (C) 2002 macross
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as publishe
camera.pyste
Import('Frustum.pyste')
Include('OgreLight.h')
Include('OgreTechnique.h')
Include('OgreNode.h')
Include('OgreUserDefinedObject.h')
Include('OgreEdgeListBuilder.h')
Include('OgreSceneManager.h'
camera.cpp
#ifdef HAVE_CONFIG_H
# include "config.h"
# ifdef HAVE_SNPRINTF
# undef HAVE_SNPRINTF
# endif
#endif
#include "OgrePythonLink.h"
#include "OgreSphere.h"
using namespace boost::
camera.java
/* Ogre4J
Copyright (C) 2002 macross
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as publishe