代码搜索:Animation
找到约 4,070 项符合「Animation」的源代码
代码结果 4,070
www.eeworm.com/read/120251/6077742
java skeleton.java
/* Ogre4J
Copyright (C) 2002 macross
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as publishe
www.eeworm.com/read/119332/6091109
java imageidentifier.java
/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/
www.eeworm.com/read/118801/6094075
cpp glcontrolwidget.cpp
#include "glcontrolwidget.h"
#include
#include
#include
GLControlWidget::GLControlWidget( QWidget *parent, const char *name, QGLWidget *share, WFlags f )
: QGLWidget
www.eeworm.com/read/113165/6139756
java skeleton.java
/* Ogre4J
Copyright (C) 2002 macross
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as publishe
www.eeworm.com/read/112572/6145136
java cowboy.java
package net.frog_parrot.jump;
import javax.microedition.lcdui.*;
import javax.microedition.lcdui.game.*;
/**
* This class represents the player.
*
* @author Carol Hamer
*/
public class Cowboy ex
www.eeworm.com/read/108331/6183117
java postcardcanvas.java
// Copyright 2002 Nokia Corporation.
//
// THIS SOURCE CODE IS PROVIDED 'AS IS', WITH NO WARRANTIES WHATSOEVER,
// EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY, FITNESS
// FOR ANY
www.eeworm.com/read/101594/6236378
java animatedicon.java
/*
* AnimatedIcon.java - Animated version of ImageIcon
* :tabSize=8:indentSize=8:noTabs=false:
* :folding=explicit:collapseFolds=1:
*
* Copyright (C) 2002 Kris Kopicki
*
* This program is free
www.eeworm.com/read/101022/6260700
java doggy.java
/*
* Copyright (c) 2000-2001 Sun Microsystems, Inc. All Rights Reserved.
*/
package examples.animation;
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Canvas;
import jav
www.eeworm.com/read/101005/6262823
c m_player.c
/* M_player.c, HAWK game engine
*
* Copyright 1997-1998 by Phil Frisbie, Jr.
* for Hawk Software
*
*/
#include "G_main.h"
#include "G_math.h"
#include "M_player.h"
#define STEP 16
#de
www.eeworm.com/read/492771/6408861
js storyboard.js
function StoryBoard(Duration,onfinish,flag)
{
onfinish=onfinish||function(){};
var r=new Array();
r.appendAnimation=function(animation)
{
if(animation instanceof Animation)
this.push(a