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📄 animatedicon.java

📁 用java 编写的源码开放的文本编辑器。有很多有用的特性
💻 JAVA
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/* * AnimatedIcon.java - Animated version of ImageIcon * :tabSize=8:indentSize=8:noTabs=false: * :folding=explicit:collapseFolds=1: * * Copyright (C) 2002 Kris Kopicki * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */package org.gjt.sp.jedit.gui;//{{{ Importsimport java.awt.*;import java.awt.event.*;import javax.swing.*;//}}}/** * A animated version of ImageIcon. It can be used anywhere an ImageIcon can be. */public class AnimatedIcon extends ImageIcon{	//{{{ AnimatedIcon constructor	/**	 * @param frames The frames to be used in the animation	 * @param rate The frame rate of the animation, in frames per second	 * @param host The container that the animation is used in	 */	public AnimatedIcon(Image icon, Image[] frames, int rate, Component host)	{		super(icon);		this.icon = icon;		this.frames = frames;		delay = 1000/rate;		this.host = host;	} //}}}	//{{{ getFrames() method	public Image[] getFrames()	{		return frames;	} //}}}	//{{{ getIcon() method	public Image getIcon()	{		return icon;	} //}}}	//{{{ getRate() method	public int getRate()	{		return 1000/delay;	} //}}}	//{{{ setFrames() method	public void setFrames(Image[] frames)	{		this.frames = frames;	} //}}}	//{{{ setIcon() method	public void setIcon(Image icon)	{		this.icon = icon;	} //}}}	//{{{ setRate() method	public void setRate(int rate)	{		delay = 1000/rate;	} //}}}	//{{{ start() method	/**	 * Starts the animation rolling	 */	public void start()	{		if(timer != null)			return;		timer = new Timer(delay,new Animator());		timer.start();	} //}}}	//{{{ stop() method	/**	 * Stops the animation, and resets to frame 0	 */	public void stop()	{		current = 0;		if(timer != null)		{			timer.stop();			timer = null;		}		setImage(icon);		host.repaint();	} //}}}	//{{{ Private members	private Image[] frames;	private int current;	private int delay;	private Timer timer;	private Component host;	private Image icon;	//}}}	//{{{ Animator class	class Animator implements ActionListener	{		public void actionPerformed(ActionEvent evt)		{			current = (current + 1) % frames.length;			setImage(frames[current]);			host.repaint();		}	} //}}}}

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