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settingdlg.cpp
// SettingDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SMS_duanxin.h"
#include "SettingDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[]
playsong.cpp
// Playsong.cpp : implementation file
//
#include "stdafx.h"
#include "songclient.h"
#include "Playsong.h"
#include "ClientWnd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
st
clientwnd.cpp
// ClientWnd.cpp : implementation file
//
#include "stdafx.h"
#include "songclient.h"
#include "ClientWnd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] =
majordlg.cpp
// MajorDlg.cpp : implementation file
//
#include "stdafx.h"
#include "school.h"
#include "MajorDlg.h"
#include "DepartmentSet.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
stat
fileheader.cpp
// FileHeader.cpp: implementation of the CFileHeader class.
//
////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2000 Tadeusz Dracz.
// For condit
chud.cpp
#include "CHud.h"
struct Vertex
{
float x, y, z;
float tu, tv;
};
Vertex m_quadVertices[] =
{
{-1.0f, 0.23f, 0.0f, 0.0f,0.0f },
{ 1.0f, 0.23f, 0.0f, 1.0f,0.0f },
{-1.0f, 0.0f, 0.0
addbasicinfo.cpp
// AddBasicInfo.cpp : implementation file
//
#include "stdafx.h"
#include "Material_MIS.h"
#include "AddBasicInfo.h"
#include "Material_MISView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#unde
carinfo.cpp
// CarInfo.cpp : implementation of the CCarInfo class
//
#include "stdafx.h"
#include "CarInfo.h"
/////////////////////////////////////////////////////////////////////////////
// CWzdInfo
childview.cpp
// ChildView.cpp : implementation of the CChildView class
//
#include "stdafx.h"
#include "PropDemo.h"
#include "ChildView.h"
#include "MyPropertySheet.h"
#ifdef _DEBUG
#define new DEBUG_NE
dlgproject.cpp
// DlgProject.cpp : implementation file
//
#include "stdafx.h"
#include "vssreporter.h"
#include "DlgProject.h"
#include "CommonFunction.h"
using namespace CCommonFunction;
#ifdef _DEBUG