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scrollbmp.h
#if !defined(AFX_SCROLLBMP_H__EFA04A27_BC09_4D9D_BEEE_BBC11197695E__INCLUDED_)
#define AFX_SCROLLBMP_H__EFA04A27_BC09_4D9D_BEEE_BBC11197695E__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif /
scrollbmpuse.h
// ScrollBmpUse.h : main header file for the SCROLLBMPUSE application
//
#if !defined(AFX_SCROLLBMPUSE_H__778FB7A7_3759_4F53_880C_118171336205__INCLUDED_)
#define AFX_SCROLLBMPUSE_H__778FB7A7_375
stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__3
newres.h
#ifndef __NEWRES_H__
#define __NEWRES_H__
#define SHMENUBAR RCDATA
#if !(defined(_WIN32_WCE_PSPC) && (_WIN32_WCE >= 300))
#undef HDS_HORZ
#undef HDS_BUTTONS
#undef HDS_HIDDEN
#incl
resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Draw2DGraph.rc
//
#define IDD_DRAW2DGRAPH_DIALOG 102
#define IDR_MAINFRAME 128
#
stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__B
animatedrawdlg.h
// AnimateDrawDlg.h : header file
//
#if !defined(AFX_ANIMATEDRAWDLG_H__FDE1DF39_D1B5_4361_8B4E_C97AE6E0C7DD__INCLUDED_)
#define AFX_ANIMATEDRAWDLG_H__FDE1DF39_D1B5_4361_8B4E_C97AE6E0C7DD__INCLUD
animatedraw.h
// AnimateDraw.h : main header file for the ANIMATEDRAW application
//
#if !defined(AFX_ANIMATEDRAW_H__7720B831_7F3D_4DB1_B58A_8ABDD85E9B76__INCLUDED_)
#define AFX_ANIMATEDRAW_H__7720B831_7F3D_4D
performancelogdlg.h
/*****************************************************************************************
*** PerformanceLogDlg.h : Interface for the CPerformanceLogDlg class
*** Developed by Langfine Ltd.
timers.h
/*****************************************************************************************
*** Timer.h: interface for the CTimerCycles and CTimerSecs classes.
*** Developed by Langfine Ltd.