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ledctrl.h
#if !defined(AFX_LEDCTRL_H__ACA9A844_C33B_4A0E_AB89_5F59BBB41392__INCLUDED_)
#define AFX_LEDCTRL_H__ACA9A844_C33B_4A0E_AB89_5F59BBB41392__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _M
newres.h
#ifndef __NEWRES_H__
#define __NEWRES_H__
#define SHMENUBAR RCDATA
#if !(defined(_WIN32_WCE_PSPC) && (_WIN32_WCE >= 300))
#undef HDS_HORZ
#undef HDS_BUTTONS
#undef HDS_HIDDEN
#incl
ledctrlusedlg.h
// LedCtrlUseDlg.h : header file
//
#if !defined(AFX_LEDCTRLUSEDLG_H__6DE50F35_F62F_4C6A_8A19_E01BBCDD00DB__INCLUDED_)
#define AFX_LEDCTRLUSEDLG_H__6DE50F35_F62F_4C6A_8A19_E01BBCDD00DB__INCLUDED_
resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by LedCtrlUse.rc
//
#define IDD_LEDCTRLUSE_DIALOG 102
#define IDR_MAINFRAME 128
#d
ledctrluse.h
// LedCtrlUse.h : main header file for the LEDCTRLUSE application
//
#if !defined(AFX_LEDCTRLUSE_H__088D3358_4E97_42D1_BF47_9B9E1D422D5F__INCLUDED_)
#define AFX_LEDCTRLUSE_H__088D3358_4E97_42D1_B
stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__C
newres.h
#ifndef __NEWRES_H__
#define __NEWRES_H__
#define SHMENUBAR RCDATA
#if !(defined(_WIN32_WCE_PSPC) && (_WIN32_WCE >= 300))
#undef HDS_HORZ
#undef HDS_BUTTONS
#undef HDS_HIDDEN
#incl
resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by SpinUse.rc
//
#define IDD_SPINUSE_DIALOG 102
#define IDR_MAINFRAME 128
#defi
date.h
// Programming with C++, Second Edition, by John R. Hubbard
// Copyright McGraw-Hill 2000
// Date.h
// Interface and implementation for a Date class
#include
using namespace std;
#incl
spinusedlg.h
// SpinUseDlg.h : header file
//
#if !defined(AFX_SPINUSEDLG_H__83ED59C9_B7FB_42A7_8BC6_9F8A89C409C5__INCLUDED_)
#define AFX_SPINUSEDLG_H__83ED59C9_B7FB_42A7_8BC6_9F8A89C409C5__INCLUDED_
#if _