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找到约 10,000 项符合 G 的代码

fenxi_tpdu_t0_v2.cpp

/*********************************分析机顶盒与智能卡通信的串口数据解析TPDU*******************************/ #include #include #include using namespace std; /******************

mpeg.pas

unit Mpeg; interface uses Windows,DShow,ActiveX,Controls; type TMPEG = class private g_pGraphBuilder: IGraphBuilder; g_pMediaControl: IMediaControl; // 播放狀態設置. g_pMediaSee

indexg.txt

// This menu was created by an imint.com wizard. "TEXT:Hyperlink back to parent index" "1" "1" "DRILL:indices/top.txt" " " "TEXT:Items G1 to G10" "1" "0" " " " " "TEXT:Item G1" "2" "1" " " " " "

graf.c

/* * grafix --- graf.c * * graphics interface * * Written 4/87 by Scott Snyder (ssnyder@romeo.caltech.edu or @citromeo.bitnet) * * 5/29/87 sss - fixed bug in box() and allow for differen

adjust.bas

Attribute VB_Name = "Adjust" Option Base 1 Sub calc() Dim i As Integer Dim R(2, 2) As Double Dim A As Double Dim g_X(14) As Double Dim g_Y(14) As Double Dim g_Z(14) As Double Dim L As

winmain.cpp

//----------------------------------------------------------------------------- // // Copyright (C) July 24, 2000 by Zhang Yong // Email: z-meng@yeah.net // This source is available for distributi

globalval.h

#ifndef _ABOUTDLGPROC_H #define _ABOUTDLGPROC_H #include int G_iLevel; char G_cWorldServerName[32]; char G_cPlayerName[12]; char G_cMapName[11]; char G_cMapMessage[30]; #i

game.cpp

///////////////////////////////////////////////////////////////////////////////// #include "Game.h" #include "../FreeDirectX/ExportFreeDirectX.h" /////////////////////////////////////////////////

进程p.txt

//进程P #include #include #include //缓冲区和信号量 HANDLE g_hBuffer = NULL; HANDLE g_hSemSynR = NULL, g_hSemSynM = NULL, g_hSemSynP = NULL; char* g_pszBuffer = NULL; //在

进程r.txt

//进程R #include #include //缓冲区和信号量 HANDLE g_hBuffer = NULL; HANDLE g_hSemSynR = NULL, g_hSemSynM = NULL, g_hSemSynP = NULL; char* g_pszBuffer = NULL; //在缓冲区中的位置指针 unsigned