Ray tracing on PS3, using the acceleration of PPU, No SPE acceleration is used. The code must be com
Ray tracing on PS3, using the acceleration of PPU, No SPE acceleration is used. The code must be complied with IBM xlc compiler...
Ray tracing on PS3, using the acceleration of PPU, No SPE acceleration is used. The code must be complied with IBM xlc compiler...
60 GHz ray-tracing method...
file code.zip are used to implement ray tracing technology....
高质量图像图形的生成基于光线跟踪 High Quality Rendering Using Ray Tracing and Photon Mapping...
< 图形图像编程精粹>>,介绍了图形图像编程中的一些高级知识,包括2D Geometry,2D Rendering, Image Processing, Frame Buffer Technical, 3D Geometry, 3D Redering, Ray Tracing 等由...