📄 shapes.h
字号:
//This file includes all the parent classes that define the general//structure of a shape object as well as classes to ray-trace them.//Note: THIS FILE MUST BE INCLUDED!#include "BaseShapes.h"//Here are defined several primitive objects for ray-tracing//(Plane, Square, Cube, Sphere, Tapered Cylinder, Torus)#include "PrimitiveShapes.h"//This file contains the classes necessary to ray-trace a triangular mesh.#include "MeshShapes.h"
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -