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  • JAVA music player. Project Homepage : http://www.javazoom.net/jlgui/jlgui.html Developer

    JAVA music player. Project Homepage : http://www.javazoom.net/jlgui/jlgui.html Developer Homepage : http://sourceforge.net/project/?group_id=1344 ----------------------------------------------------- To launch jlGui just doucle click under jlGui2.0.jar. If nothing appear THEN edit jlGui.bat (or jlGui.sh) script and setup JLGUI_HOME variable and launch the script. To play local file : Left click on "Eject" button. To play remote file/stream : Right click on "Eject" Button. To fill in playlist : Edit default.m3u file before launching jlGui.

    标签: jlgui Developer Homepage javazoom

    上传时间: 2016-11-16

    上传用户:wpwpwlxwlx

  • ST32 基于(英蓓特)STM32V100的EXTI程序 This example shows how to configure an external interrupt line. In t

    ST32 基于(英蓓特)STM32V100的EXTI程序 This example shows how to configure an external interrupt line. In this example, the EXTI line 9 is configured to generate an interrupt on each falling edge. In the interrupt routine a led connected to PC.06 is toggled. This led will be toggled due to the softawre interrupt generated on EXTI Line9 THEN at each falling edge.

    标签: configure interrupt external example

    上传时间: 2016-11-17

    上传用户:GavinNeko

  • 词法分析程序:一. 为PL/0语言建立一个词法分程序GETSYM(函数) 把关键字、算符、界符称为语言固有的单词

    词法分析程序:一. 为PL/0语言建立一个词法分程序GETSYM(函数) 把关键字、算符、界符称为语言固有的单词,标识符、常量称为用户自定义的单词。为此设置三个全程量:SYM,ID,NUM 。 SYM:存放每个单词的类别,为内部编码的表示形式。 ID:存放用户所定义的标识符的值,即标识符字符串的机内表示。 NUM:存放用户定义的数。 GETSYM要完成的任务: 1. 滤掉单词间的空格。 2. 识别关键字,用查关键字表的方法识别。当单词是关键字时,将对应的类别放在SYM中。如IF的类别为IFSYM,THEN的类别为THENSYM。 3. 识别标识符,标识符的类别为IDENT,IDRNT放在SYM中,标识符本身的值放在ID中。关键字或标识符的最大长度是10。 4. 拼数,将数的类别NUMBER放在SYM中,数本身的值放在NUM中。 5. 拼由两个字符组成的运算符,如:>=、<=等等,识别后将类别存放在SYM中。 6. 打印源程序,边读入字符边打印。 由于一个单词是由一个或多个字符组成的,所以在词法分析程序GETSYM中定义一个读字符过程GETCH。

    标签: GETSYM 程序 语言

    上传时间: 2016-11-21

    上传用户:小鹏

  • This demo shows the BER performance of linear, decision feedback (DFE), and maximum likelihood seque

    This demo shows the BER performance of linear, decision feedback (DFE), and maximum likelihood sequence estimation (MLSE) equalizers when operating in a static channel with a deep null. The MLSE equalizer is invoked first with perfect channel knowledge, THEN with an imperfect, although straightforward, channel estimation algorithm. The BER results are determined through Monte Carlo simulation. The demo shows how to use these equalizers seamlessly across multiple blocks of data, where equalizer state must be maintained between data blocks.

    标签: performance likelihood decision feedback

    上传时间: 2013-11-25

    上传用户:1079836864

  • We propose a technique that allows a person to design a new photograph with substantially less effo

    We propose a technique that allows a person to design a new photograph with substantially less effort. This paper presents a method that generates a composite image when a user types in nouns, such as “boat” and “sand.” The artist can optionally design an intended image by specifying other constraints. Our algorithm formulates the constraints as queries to search an automatically annotated image database. The desired photograph, not a collage, is THEN synthesized using graph-cut optimization, optionally allowing for further user interaction to edit or choose among alternative generated photos. An implementation of our approach, shown in the associated video, demonstrates our contributions of (1) a method for creating specific images with minimal human effort, and (2) a combined algorithm for automatically building an image library with semantic annotations from any photo collection.

    标签: substantially photograph technique propose

    上传时间: 2016-11-24

    上传用户:三人用菜

  • This toolbox was designed as a teaching aid, which matlab is particularly good for since source cod

    This toolbox was designed as a teaching aid, which matlab is particularly good for since source code is relatively legible and simple to modify. However, it is still reasonably fast if used with the supplied optimiser. However, if you really want to speed things up you should consider compiling the matrix composition routine for H into a mex function. THEN again if you really want to speed things up you probably shouldn t be using matlab anyway... Get hold of a dedicated C program once you understand the algorithm.

    标签: particularly designed teaching toolbox

    上传时间: 2016-11-25

    上传用户:hustfanenze

  • Inside the C++ Object Model Inside the C++ Object Model focuses on the underlying mechanisms that s

    Inside the C++ Object Model Inside the C++ Object Model focuses on the underlying mechanisms that support object-oriented programming within C++: constructor semantics, temporary generation, support for encapsulation, inheritance, and "the virtuals"-virtual functions and virtual inheritance. This book shows how your understanding the underlying implementation models can help you code more efficiently and with greater confidence. Lippman dispells the misinformation and myths about the overhead and complexity associated with C++, while pointing out areas in which costs and trade offs, sometimes hidden, do exist. He THEN explains how the various implementation models arose, points out areas in which they are likely to evolve, and why they are what they are. He covers the semantic implications of the C++ object model and how that model affects your programs.

    标签: Inside Object the Model

    上传时间: 2013-12-24

    上传用户:zhouli

  • This document contains official rules of the 3D soccer simulation competition at RoboCup 2006. Whil

    This document contains official rules of the 3D soccer simulation competition at RoboCup 2006. While we will try to cover all cases, if unexpected events do occur, the rule committee will seek input from the participants and THEN make a decision. However, once the committee has made a decision, that decision is final and will not be open to further discussion

    标签: competition simulation document contains

    上传时间: 2016-11-30

    上传用户:zhengzg

  • The VGA example generates a 320x240 diffusion-limited-aggregation (DLA) on Altera DE2 board. A DLA i

    The VGA example generates a 320x240 diffusion-limited-aggregation (DLA) on Altera DE2 board. A DLA is a clump formed by sticky particles adhering to an existing structure. In this design, we start with one pixel at the center of the screen and allow a random walker to bounce around the screen until it hits the pixel at the center. It THEN sticks and a new walker is started randomly at one of the 4 corners of the screen. The random number generators for x and y steps are XOR feedback shift registers (see also Hamblen, Appendix A). The VGA driver, PLL, and reset controller from the DE2 CDROM are necessary to compile this example. Note that you must push KEY0 to start the state machine.

    标签: diffusion-limited-aggregation DLA generates 320x240

    上传时间: 2014-01-16

    上传用户:225588

  • I often need a simple function generator. Just to generate a certain frequency. After all the years

    I often need a simple function generator. Just to generate a certain frequency. After all the years I ve worked with electronics, I still haven t got me one. Even though I need it now and THEN, I just couldn t seem to justify the cost of one. So, standard solution - build one yourself. I designed a simple sinewave generator based on a Analog Devices AD9832 chip. It will generate a sinewave from 0.005 to 12 MHz in 0.005 Hz steps. That s pretty good, and definitely good enough for me ! But while waiting for the AD9832 chip to arrive, I came up with a very simple version of the DDS synth, using just the 2313 and a resistor network.

    标签: frequency generator function generate

    上传时间: 2013-12-17

    上传用户:thesk123