asp实现限制一个ip只能访问一次的方法 <% '///////////////////////////////////////////////////// '// // '//作用:一个IP地址只允许访问本页一次 // '//引用:<!-- #include file="Check_Ip.asp" --> // '// // '///////////////////////////////////////////////////// 'Response.Charset = 936 '设置输出编码为简体中文 'Response.Buffer = false '关闭缓冲区 Dim Fso,ts,IpList,Cfs '设置Cookies函数 Function SetCookie() Response.Cookies("IsBrow") = "Brow" Response.Cookies("IsBrow").Expires = Date+365 End Function '记录IP地址函数 Function WriteIp(FileName, IpAddress) Set Fso = Server.CreateObject("Scripting.FileSystemObject") Set ts = Fso.OpenTextFile(Server.MapPath(FileName),8,true) ts.WriteLine IpAddress ts.Close Set ts = Nothing Set Fso = Nothing End Function '读取IP地址函数 Function ReadIpList(FileName) Set Fso = Server.CreateObject("Scripting.FileSystemObject") If Not Fso.FileExists(Server.MapPath(FileName)) Then CreateFile("Iplist.txt") Exit Function End If Set ts = Fso.OpenTextFile(Server.MapPath(FileName)) Iplist = ts.ReadAll ts.Close Set ts = Nothing Set Fso = Nothing ReadIpList = Iplist End Function '创建文件函数 Function CreateFile(FileName) Set Fso = Server.CreateObject("Scripting.FileSystemObject") Set Cfs = Fso.CreateTextFile(Server.MapPath(FileName)) Cfs.Close Set Cfs = Nothing Set Fso = Nothing End Function '关闭当前IE窗口函数(注:IE6下通过,其他浏览器未测试) Function CloseWindow() 'Response.Write "<script>window.location='javascript:window.opener=null;window.close();'</script>" Response.Redirect "http://www.baidu.com" End Function Ip = Request.ServerVariables("REMOTE_ADDR") '获取浏览者IP地址 Cookie = Request.Cookies("IsBrow") '获取当前Cookies 'Response.Write Cookie If Request.ServerVariables("HTTP_X_FORWARDED_FOR") <> "" Then Response.Write "本站不允许使用代理访问" Response.End() Else If Cookie = "Brow" Then CloseWindow() Else If Instr(ReadIpList("Iplist.txt"),Ip) <>0 Then CloseWindow() Else WriteIp "Iplist.txt" , Ip End If SetCookie() End If End If %>
上传时间: 2016-07-14
上传用户:helei0915
#include <stdlib.h> #include<stdio.h> #include <malloc.h> #define stack_init_size 100 #define stackincrement 10 typedef struct sqstack { int *base; int *top; int stacksize; } sqstack; int StackInit(sqstack *s) { s->base=(int *)malloc(stack_init_size *sizeof(int)); if(!s->base) return 0; s->top=s->base; s->stacksize=stack_init_size; return 1; } int Push(sqstack *s,int e) { if(s->top-s->base>=s->stacksize) { s->base=(int *)realloc(s->base,(s->stacksize+stackincrement)*sizeof(int)); if(!s->base) return 0; s->top=s->base+s->stacksize; s->stacksize+=stackincrement; } *(s->top++)=e; return e; } int Pop(sqstack *s,int e) { if(s->top==s->base) return 0; e=*--s->top; return e; } int stackempty(sqstack *s) { if(s->top==s->base) { return 1; } else { return 0; } } int conversion(sqstack *s) { int n,e=0,flag=0; printf("输入要转化的十进制数:\n"); scanf("%d",&n); printf("要转化为多少进制:\n"); scanf("%d",&flag); printf("将十进制数%d 转化为%d 进制是:\n",n,flag); while(n) { Push(s,n%flag); n=n/flag; } while(!stackempty(s)) { e=Pop(s,e); switch(e) { case 10: printf("A"); break; case 11: printf("B"); break; case 12: printf("C"); break; case 13: printf("D"); break; case 14: printf("E"); break; case 15: printf("F"); break; default: printf("%d",e); } } printf("\n"); return 0; } int main() { sqstack s; StackInit(&s); conversion(&s); return 0; }
上传时间: 2016-12-08
上传用户:爱你198
#include <malloc.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #define NULL 0 #define MaxSize 30 typedef struct athletestruct /*运动员*/ { char name[20]; int score; /*分数*/ int range; /**/ int item; /*项目*/ }ATH; typedef struct schoolstruct /*学校*/ { int count; /*编号*/ int serial; /**/ int menscore; /*男选手分数*/ int womenscore; /*女选手分数*/ int totalscore; /*总分*/ ATH athlete[MaxSize]; /**/ struct schoolstruct *next; }SCH; int nsc,msp,wsp; int ntsp; int i,j; int overgame; int serial,range; int n; SCH *head,*pfirst,*psecond; int *phead=NULL,*pafirst=NULL,*pasecond=NULL; void create(); void input () { char answer; head = (SCH *)malloc(sizeof(SCH)); /**/ head->next = NULL; pfirst = head; answer = 'y'; while ( answer == 'y' ) { Is_Game_DoMain: printf("\nGET Top 5 when odd\nGET Top 3 when even"); printf("\n输入运动项目序号 (x<=%d):",ntsp); scanf("%d",pafirst); overgame = *pafirst; if ( pafirst != phead ) { for ( pasecond = phead ; pasecond < pafirst ; pasecond ++ ) { if ( overgame == *pasecond ) { printf("\n这个项目已经存在请选择其他的数字\n"); goto Is_Game_DoMain; } } } pafirst = pafirst + 1; if ( overgame > ntsp ) { printf("\n项目不存在"); printf("\n请重新输入"); goto Is_Game_DoMain; } switch ( overgame%2 ) { case 0: n = 3;break; case 1: n = 5;break; } for ( i = 1 ; i <= n ; i++ ) { Is_Serial_DoMain: printf("\n输入序号 of the NO.%d (0<x<=%d): ",i,nsc); scanf("%d",&serial); if ( serial > nsc ) { printf("\n超过学校数目,请重新输入"); goto Is_Serial_DoMain; } if ( head->next == NULL ) { create(); } psecond = head->next ; while ( psecond != NULL ) { if ( psecond->serial == serial ) { pfirst = psecond; pfirst->count = pfirst->count + 1; goto Store_Data; } else { psecond = psecond->next; } } create(); Store_Data: pfirst->athlete[pfirst->count].item = overgame; pfirst->athlete[pfirst->count].range = i; pfirst->serial = serial; printf("Input name:) : "); scanf("%s",pfirst->athlete[pfirst->count].name); } printf("\n继续输入运动项目(y&n)?"); answer = getchar(); printf("\n"); } } void calculate() /**/ { pfirst = head->next; while ( pfirst->next != NULL ) { for (i=1;i<=pfirst->count;i++) { if ( pfirst->athlete[i].item % 2 == 0 ) { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 5;break; case 2:pfirst->athlete[i].score = 3;break; case 3:pfirst->athlete[i].score = 2;break; } } else { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 7;break; case 2:pfirst->athlete[i].score = 5;break; case 3:pfirst->athlete[i].score = 3;break; case 4:pfirst->athlete[i].score = 2;break; case 5:pfirst->athlete[i].score = 1;break; } } if ( pfirst->athlete[i].item <=msp ) { pfirst->menscore = pfirst->menscore + pfirst->athlete[i].score; } else { pfirst->womenscore = pfirst->womenscore + pfirst->athlete[i].score; } } pfirst->totalscore = pfirst->menscore + pfirst->womenscore; pfirst = pfirst->next; } } void output() { pfirst = head->next; psecond = head->next; while ( pfirst->next != NULL ) { // clrscr(); printf("\n第%d号学校的结果成绩:",pfirst->serial); printf("\n\n项目的数目\t学校的名字\t分数"); for (i=1;i<=ntsp;i++) { for (j=1;j<=pfirst->count;j++) { if ( pfirst->athlete[j].item == i ) { printf("\n %d\t\t\t\t\t\t%s\n %d",i,pfirst->athlete[j].name,pfirst->athlete[j].score);break; } } } printf("\n\n\n\t\t\t\t\t\t按任意建 进入下一页"); getchar(); pfirst = pfirst->next; } // clrscr(); printf("\n运动会结果:\n\n学校编号\t男运动员成绩\t女运动员成绩\t总分"); pfirst = head->next; while ( pfirst->next != NULL ) { printf("\n %d\t\t %d\t\t %d\t\t %d",pfirst->serial,pfirst->menscore,pfirst->womenscore,pfirst->totalscore); pfirst = pfirst->next; } printf("\n\n\n\t\t\t\t\t\t\t按任意建结束"); getchar(); } void create() { pfirst = (struct schoolstruct *)malloc(sizeof(struct schoolstruct)); pfirst->next = head->next ; head->next = pfirst ; pfirst->count = 1; pfirst->menscore = 0; pfirst->womenscore = 0; pfirst->totalscore = 0; } void Save() {FILE *fp; if((fp = fopen("school.dat","wb"))==NULL) {printf("can't open school.dat\n"); fclose(fp); return; } fwrite(pfirst,sizeof(SCH),10,fp); fclose(fp); printf("文件已经成功保存\n"); } void main() { system("cls"); printf("\n\t\t\t 运动会分数统计\n"); printf("输入学校数目 (x>= 5):"); scanf("%d",&nsc); printf("输入男选手的项目(x<=20):"); scanf("%d",&msp); printf("输入女选手项目(<=20):"); scanf("%d",&wsp); ntsp = msp + wsp; phead = (int *)calloc(ntsp,sizeof(int)); pafirst = phead; pasecond = phead; input(); calculate(); output(); Save(); }
标签: 源代码
上传时间: 2016-12-28
上传用户:150501
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
上传时间: 2016-12-29
上传用户:767483511
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
标签: 学生 计算器
上传时间: 2016-12-29
上传用户:767483511
对Seislab box中每个函数进行解释,更好的理解其中函数的作用
上传时间: 2017-02-10
上传用户:56code
1.Describe a Θ(n lg n)-time algorithm that, given a set S of n integers and another integer x, determines whether or not there exist two elements in S whose sum is exactly x. (Implement exercise 2.3-7.)
上传时间: 2017-04-01
上传用户:糖儿水嘻嘻
1.Describe a Θ(n lg n)-time algorithm that, given a set S of n integers and another integer x, determines whether or not there exist two elements in S whose sum is exactly x. (Implement exercise 2.3-7.) #include<stdio.h> #include<stdlib.h> void merge(int arr[],int low,int mid,int high){ int i,k; int *tmp=(int*)malloc((high-low+1)*sizeof(int)); int left_low=low; int left_high=mid; int right_low=mid+1; int right_high=high; for(k=0;left_low<=left_high&&right_low<=right_high;k++) { if(arr[left_low]<=arr[right_low]){ tmp[k]=arr[left_low++]; } else{ tmp[k]=arr[right_low++]; } } if(left_low<=left_high){ for(i=left_low;i<=left_high;i++){ tmp[k++]=arr[i]; } } if(right_low<=right_high){ for(i=right_low;i<=right_high;i++) tmp[k++]=arr[i]; } for(i=0;i<high-low+1;i++) arr[low+i]=tmp[i]; } void merge_sort(int a[],int p,int r){ int q; if(p<r){ q=(p+r)/2; merge_sort(a,p,q); merge_sort(a,q+1,r); merge(a,p,q,r); } } int main(){ int a[8]={3,5,8,6,4,1,1}; int i,j; int x=10; merge_sort(a,0,6); printf("after Merging-Sort:\n"); for(i=0;i<7;i++){ printf("%d",a[i]); } printf("\n"); i=0;j=6; do{ if(a[i]+a[j]==x){ printf("exist"); break; } if(a[i]+a[j]>x) j--; if(a[i]+a[j]<x) i++; }while(i<=j); if(i>j) printf("not exist"); system("pause"); return 0; }
上传时间: 2017-04-01
上传用户:糖儿水嘻嘻
TMS320F240DSP的汇编指令,用于了解该型号dsp的汇编指令的及具体含义,以便进行汇编指令的编写
标签: instruction 320F F240 TMS 320 240 set
上传时间: 2017-11-16
上传用户:yhj140260126
#include <iostream> #include <stdio.head> #include <stdlib.head> #include <string.head> #define ElemType int #define max 100 using namespace std; typedef struct node1 { ElemType data; struct node1 *next; }Node1,*LinkList;//链栈 typedef struct { ElemType *base; int top; }SqStack;//顺序栈 typedef struct node2 { ElemType data; struct node2 *next; }Node2,*LinkQueue; typedef struct node22 { LinkQueue front; LinkQueue rear; }*LinkList;//链队列 typedef struct { ElemType *base; int front,rear; }SqQueue;//顺序队列 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 //1.采用链式存储实现栈的初始化、入栈、出栈操作。 LinkList CreateStack()//创建栈 { LinkList top; top=NULL; return top; } bool StackEmpty(LinkList s)//判断栈是否为空,0代表空 { if(s==NULL) return 0; else return 1; } LinkList Pushead(LinkList s,int x)//入栈 { LinkList q,top=s; q=(LinkList)malloc(sizeof(Node1)); q->data=x; q->next=top; top=q; return top; } LinkList Pop(LinkList s,int &e)//出栈 { if(!StackEmpty(s)) { printf("栈为空。"); } else { e=s->data; LinkList p=s; s=s->next; free(p); } return s; } void DisplayStack(LinkList s)//遍历输出栈中元素 { if(!StackEmpty(s)) printf("栈为空。"); else { wheadile(s!=NULL) { cout<<s->data<<" "; s=s->next; } cout<<endl; } } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 //2.采用顺序存储实现栈的初始化、入栈、出栈操作。 int StackEmpty(int t)//判断栈S是否为空 { SqStack.top=t; if (SqStack.top==0) return 0; else return 1; } int InitStack() { SqStack.top=0; return SqStack.top; } int pushead(int t,int e) { SqStack.top=t; SqStack.base[++SqStack.top]=e; return SqStack.top; } int pop(int t,int *e)//出栈 { SqStack.top=t; if(!StackEmpty(SqStack.top)) { printf("栈为空."); return SqStack.top; } *e=SqStack.base[s.top]; SqStack.top--; return SqStack.top; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 //3.采用链式存储实现队列的初始化、入队、出队操作。 LinkList InitQueue()//创建 { LinkList head; head->rear=(LinkQueue)malloc(sizeof(Node)); head->front=head->rear; head->front->next=NULL; return head; } void deleteEle(LinkList head,int &e)//出队 { LinkQueue p; p=head->front->next; e=p->data; head->front->next=p->next; if(head->rear==p) head->rear=head->front; free(p); } void EnQueue(LinkList head,int e)//入队 { LinkQueue p=(LinkQueue)malloc(sizeof(Node)); p->data=e; p->next=NULL; head->rear->next=p; head->rear=p; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 //4.采用顺序存储实现循环队列的初始化、入队、出队操作。 bool InitQueue(SqQueue &head)//创建队列 { head.data=(int *)malloc(sizeof(int)); head.front=head.rear=0; return 1; } bool EnQueue(SqQueue &head,int e)//入队 { if((head.rear+1)%MAXQSIZE==head.front) { printf("队列已满\n"); return 0; } head.data[head.rear]=e; head.rear=(head.rear+1)%MAXQSIZE; return 1; } int QueueLengthead(SqQueue &head)//返回队列长度 { return (head.rear-head.front+MAXQSIZE)%MAXQSIZE; } bool deleteEle(SqQueue &head,int &e)//出队 { if(head.front==head.rear) { cout<<"队列为空!"<<endl; return 0; } e=head.data[head.front]; head.front=(head.front+1)%MAXQSIZE; return 1; } int gethead(SqQueue head)//得到队列头元素 { return head.data[head.front]; } int QueueEmpty(SqQueue head)//判断队列是否为空 { if (head.front==head.rear) return 1; else return 0; } void travelQueue(SqQueue head)//遍历输出 { wheadile(head.front!=head.rear) { printf("%d ",head.data[head.front]); head.front=(head.front+1)%MAXQSIZE; } cout<<endl; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 //5.在主函数中设计一个简单的菜单,分别测试上述算法。 int main() { LinkList top=CreateStack(); int x; wheadile(scanf("%d",&x)!=-1) { top=Pushead(top,x); } int e; wheadile(StackEmpty(top)) { top=Pop(top,e); printf("%d ",e); }//以上是链栈的测试 int top=InitStack(); int x; wheadile(cin>>x) top=pushead(top,x); int e; wheadile(StackEmpty(top)) { top=pop(top,&e); printf("%d ",e); }//以上是顺序栈的测试 LinkList Q; Q=InitQueue(); int x; wheadile(scanf("%d",&x)!=-1) { EnQueue(Q,x); } int e; wheadile(Q) { deleteEle(Q,e); printf("%d ",e); }//以上是链队列的测试 SqQueue Q1; InitQueue(Q1); int x; wheadile(scanf("%d",&x)!=-1) { EnQueue(Q1,x); } int e; wheadile(QueueEmpty(Q1)) { deleteEle(Q1,e); printf("%d ",e); } return 0; }
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