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Framework

  • We present a particle filter construction for a system that exhibits time-scale separation. The sep

    We present a particle filter construction for a system that exhibits time-scale separation. The separation of time-scales allows two simplifications that we exploit: i) The use of the averaging principle for the dimensional reduction of the system needed to solve for each particle and ii) the factorization of the transition probability which allows the Rao-Blackwellization of the filtering step. Both simplifications can be implemented using the coarse projective integration Framework. The resulting particle filter is faster and has smaller variance than the particle filter based on the original system. The convergence of the new particle filter to the analytical filter for the original system is proved and some numerical results are provided.

    标签: construction separation time-scale particle

    上传时间: 2016-01-02

    上传用户:fhzm5658

  • JAVA项目开发实践-网上范例4: 1:要完成本程序

    JAVA项目开发实践-网上范例4: 1:要完成本程序,首先需要安装Java SDK,建立基本的java程序运行和编程环境; 2:安装JMF(Java Media Framework)软件;这很直观,从Sun的网站下载相应的(这里是对应于windows平台)安装文件包jmf-2_1_1c-windows-i586.exe然后直接安装即可。安装过后,确认系统变量“CLASSPATH”包含包含JMF的sound.jar、jmf.jar;当然在上一步的SDK安装中也需要确认相应的系统变量的值;这里不赘述了。 3:开始编制本实例的程序代码;作者使用了eclipse开发源程序。如同在程序中看到的,程序头包含的那些程序包是该工具自动识别加入的。实际上,读者可以采用任意一种编辑器编辑源程序即可,编辑完成存储为“ediaPlayer.java”源文件即可。 4:如上得到源文件后,开始编译源文件;命令如下: javac MediaPlayer.java 编译成功后,编译器生成两个.class文件:MediaPlayer.class,MediaPlayer$1.class。如果出现编译错误,请检查以下各项: 源代码输入是否正确无误、CLASSPATH设置是否正确。 5:运行程序;接下来就可以执行“java MediaPlayer”命令启动媒体播放器。

    标签: JAVA 项目 实践 范例

    上传时间: 2016-01-02

    上传用户:comua

  • 技术性需求分析 3 一致的逻辑数据 3 优秀的网络环境适应性 3 系统的兼容性 3 开放的界面和接口 3 完备的数据存储、备份管理策略 3 高度的安全性 3 技术性设计思想和原则 3

    技术性需求分析 3 一致的逻辑数据 3 优秀的网络环境适应性 3 系统的兼容性 3 开放的界面和接口 3 完备的数据存储、备份管理策略 3 高度的安全性 3 技术性设计思想和原则 3 安全性 4 易操作性 4 适应性及灵活性 4 基于组件的软件开发 4 数据共享 4 系统环境 5 数据库平台 5 数据库模型简介 5 选择数据库的准则 6 本系统数据库选择 9 网络操作系统 9 本系统网络操作系统选择 16 本系统环境 18 系统开发平台 18 .NET平台的基本组成 19 .NET框架(.NET Framework)概述 20 ADO.NET组件 23 .NET Framework 24 .NET 的新特性 24 .NET与J2EE的比较 25 开发语言C# 27

    标签: 兼容性 逻辑 数据

    上传时间: 2014-01-21

    上传用户:王小奇

  • DataBurn is an Objective-C example which demonstrates some of the features of DRTracks. The sample i

    DataBurn is an Objective-C example which demonstrates some of the features of DRTracks. The sample illustrates how to create a DRFolder from an existing folder on the source disk and burn it to disc, creating a hybrid ISO9660/Joliet/HFS+ data CD. The sample also uses the DiscRecordingUI Framework to present the standard burn setup and progress user interfaces.

    标签: demonstrates Objective-C DataBurn DRTracks

    上传时间: 2016-01-14

    上传用户:小鹏

  • This the third edition of the Writing Device Drivers articles. The first article helped to simply ge

    This the third edition of the Writing Device Drivers articles. The first article helped to simply get you acquainted with device drivers and a simple Framework for developing a device driver for NT. The second tutorial attempted to show to use IOCTLs and display what the memory layout of Windows NT is. In this edition, we will go into the idea of contexts and pools. The driver we write today will also be a little more interesting as it will allow two user mode applications to communicate with each other in a simple manner. We will call this the “poor man’s pipes” implementation.

    标签: the articles Drivers edition

    上传时间: 2014-01-16

    上传用户:ommshaggar

  • DESIGN PATTERNS JAVA COMPANION Design patterns began to be recognized more formally in the early 1

    DESIGN PATTERNS JAVA COMPANION Design patterns began to be recognized more formally in the early 1990s by Helm (1990) and Erich Gamma (1992), who described patterns incorporated in the GUI application Framework, ET++. The culmination of these discussions and a number of technical meetings was the publication of the parent book in this series, Design Patterns -- Elements of Reusable Software, by Gamma, Helm, Johnson and Vlissides.(1995). This book, commonly referred to as the Gang of Four or “GoF” book, has had a powerful impact on those seeking to understand how to use design patterns and has become an all-time best seller. We will refer to this groundbreaking book as Design Patterns, throughout this book and The Design Patterns Smalltalk Companion (Alpert, Brown and Woolf, 1998) as the Smalltalk Companion.

    标签: recognized COMPANION PATTERNS patterns

    上传时间: 2016-02-27

    上传用户:大三三

  • 本书分为四大篇。第一篇提出学习MFC程序设计之前的必要基础

    本书分为四大篇。第一篇提出学习MFC程序设计之前的必要基础,包括Widnows程序的基本观念以及C++的高阶议题。“学前基础”是相当主观的认定,不过,甚于我个人的学习经验以及教学经验,我的挑选应该颇具说服力。第二篇介绍Visual C++整合环境开发工具。本篇只不过是提纲挈领而已,并不企图取代 Visual C++使用手册。然而对于软件使用的老手,此篇或已足以让您掌握Visual C++整合环境。工具的使用虽然谈不上学问,但在视觉化软件开发过程中扮演极重角色,切莫小觑它。 第三篇介绍application Framework的观念,以及MFC骨干程序,所谓骨干程序,是指Visual C++的工具AppWizard所产生出来的程序码。当然,AppWizard会根据你的选项做出不同的程序码,我所据以解说的,是大众化选项下的产品。 第四篇以微软公司附于Visual C++光碟片上的一个范例程序Scribble为主轴,一步一步加上新的功能。并在其间深入介绍Runtime Type Information(RTTI)、Dynamic Creation、Persistence(Serialization)、Message Mapping、Command Routing等核心技术。这些技术正是其他书籍最缺乏的部分。此篇之最后数章则脱离Scribble程序,另成一格。 本书内含光盘一片,书中所有原始码与可执行文件尽在其中。

    标签: MFC 程序设计

    上传时间: 2016-03-03

    上传用户:Ants

  • 手机与服务器通过SyncML进行同步的客户端框架以及API

    手机与服务器通过SyncML进行同步的客户端框架以及API,用户可以基于此框架快速开发j2me版本的syncML客户端。 The Funambol SyncML API allows application developers to embed SyncML capabilities in a J2ME application, thus giving it the access to a powerful data synchronization Framework to keep the application data in sync with other devices.

    标签: SyncML API 手机 同步的

    上传时间: 2014-01-16

    上传用户:xinyuzhiqiwuwu

  • 利用SyncML开发客户端程序的中间件

    利用SyncML开发客户端程序的中间件,J2ME版本。 This library is a collection of basic utilities for: object serialization and persistence on the RMS, Logging and string manipulation. This document describes the Funambol JavaME Common API library, which purpose is giving support and providing basic functionalities to all the other components developed for the J2ME platform. These functionalities are: a persistent data storage Framework, a logging Framework, a Framework to read different streams of byte, a thread monitoring system and a set of classes useful for data encoding and string manipulation. This library may grow in future, as new functions will be seen as common to different J2ME components.

    标签: SyncML 程序

    上传时间: 2016-03-05

    上传用户:kr770906

  • XNA Game Studio Express是建立在Microsoft Visual C# Express 2005的基础上方便学生和游戏爱好者开发同时基于MicroSoft Windows和XBo

    XNA Game Studio Express是建立在Microsoft Visual C# Express 2005的基础上方便学生和游戏爱好者开发同时基于MicroSoft Windows和XBox 360的游戏的一组工具集。XNA Game Studio Express同时包含了XNA Framework,这是一组建立在.NET 2.0的基础上面向游戏开发的一组托管库。这个文档收录了包含技术概述,学习资料,以及和XNA Game Studio Express相关的资料。

    标签: Express Microsoft MicroSoft Windows

    上传时间: 2013-12-19

    上传用户:rishian