java图书馆管理系统 附加数据库SQL Server 2000 (1)将TM\05\Database文件夹中的扩展名为db_library_Data.MDF和db_library_Log.LDF的两个文件拷贝到SQL Server安装路径下的Data文件夹中。 (2)打开SQL Server 2000中的“企业管理器”,然后展开本地服务器,在“数据库”数据项上单击鼠标右键,在弹出的快捷菜单中选择“所有任务”/“附加数据库”菜单项。 (3)将弹出“附加数据库”对话框,在该对话框中单击【 】按钮,选择所要附加数据库的db_library_Data.MDF文件,单击【确定】按钮,即可完成数据库的附加操作。
标签: db_library_Data db_library_Log 5Database Server
上传时间: 2013-12-27
上传用户:qiaoyue
人寿保险的管理信息系统, 1.利用“企业管理器”附加文件夹中的data下面的数据库; 2.运行可执行文件-----Project1”; 3.系统初始密码 用户名 :qw 密码 :qw 权限 : 管理员
上传时间: 2017-02-25
上传用户:helmos
一、配置ODBC数据源 1、在控制面板中,双击管理工具,然后打开ODBC数据源管理器。 2、在“系统DSN”选项卡中,单击“添加”按钮,打开“创建新数据源”对话框,在“名称”列表框中选择“SQL Server”。选好单击完成 3、在打开“建立新的数据源到SQL Server”对话框,在“名称”文本框输入新数据源的名称,描述数据源按你理解的方式来写(随意)。“服务器”就选择你要连接到的服务器。
上传时间: 2017-05-03
上传用户:litianchu
进销存系统企业进销存管理系统使用说明书 安装及配置 1.附加SQL Server 2000数据库 (1)将App_Data文件夹中的两个文件拷贝到SQL Server 2000安装路径下的Data文件夹中。 (2)打开SQL Server 2000中的“企业管理器”,然后展开本地服务器,在“数据库”数据项上单击鼠标右键,在弹出的快捷菜单中选择“所有任务”/“附加数据库”菜单项。
上传时间: 2017-06-27
上传用户:zsjzc
C#商品销售管理系统,采用MSSQL2000数据库,附有SQL建库脚本 ,需要一个一个导入到企业管理器中建立数据库,有些麻烦,而且本套系统编译时需要Microsoft Office Core开发组件包支持,如果你电脑上安装有Office 2003及以上版本,你需要重要运行安装程序,修复安装此组件,否则编译不能通过。
上传时间: 2013-11-26
上传用户:wang0123456789
/* * _168ZHONGDUAN2.c * * Created: 2014/11/2 15:12:45 * Author: lenovo */ #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h> #include<avr/pgmspace.h> #include<util/delay.h> #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define SET_1(a,b) a|=(1<<b) #define CLE_0(a,b) a&=~(1<<b) /*------宏定义------*/ #include <avr/wdt.h> #include <avr/sleep.h> #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态 #define uint8 unsigned char #define uint16 unsigned int #define P_LCDCS1 setb(PORTB,5) #define P_LCDCS0 clr(PORTB,5) #define P_LCDRST1 setb(PORTB,1) #define P_LCDRST0 clr(PORTB,1) #define P_LCDRS1 setb(PORTB,2) #define P_LCDRS0 clr(PORTB,2) #define P_LCDDAT1 setb(PORTB,4) #define P_LCDDAT0 clr(PORTB,4) #define P_LCDCLK1 setb(PORTB,3) #define P_LCDCLK0 clr(PORTB,3) //#define LCD_ //-----页地址定义----- #define Page1 0 #define Page2 1 #define Page3 2 #define Page4 3 #define Page5 4 #define Page6 5 #define Page7 6 #define Page8 7 //-----列地址定义-----每8列地址增1 #define List8_1 0 #define List8_2 7 #define List8_3 15 #define List8_4 23 #define List8_5 31 #define List8_6 39 #define List8_7 47 #define List8_8 55 #define List8_9 63 #define List8_10 71 #define List8_11 79 #define List8_12 87 #define List8_13 95 #define List8_14 103 #define List8_15 111 #define List8_16 119 //#define List8_17 127 //-----列地址定义-----每16列地址增1 #define List16_1 0 #define List16_2 15 #define List16_3 31 #define List16_4 47 #define List16_5 63 #define List16_6 79 #define List16_7 95 #define List16_8 111 //---------------------------------- #define STR_CHARG "Charge" //提示充电 #define STR_PRCE "%" //电量百分比 #define STR_ERR "Err" //出错显示 #define STR_OFF "OFF" //关机显示 //待机显示 #define STR_WAIT1 "Portable UPS" #define STR_WAIT2 "110V/60HZ" #define STR_WAIT3 "Select:DC OR AC" #define STR_WAIT4 "BATTERY:" //开机显示 #define STR_OUTSTATUS "Out Status:" #define STR_DCOUT12V "DC12V" #define STR_DCOUT5V "DC5V" #define STR_ACOUT "AC110V" //#define STR_MAOHAO ":" //====================================== extern uint8 LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8 BAT2S[12][32] ; extern uint8 NC[] ; extern uint8 mao_hao[] ; extern uint8 num1[] ; extern uint8 num2[] ; extern uint8 num3[] ; extern uint8 num4[] ; extern uint8 num5[] ; extern uint8 num6[] ; extern uint8 num7[] ; extern uint8 num8[] ; extern uint8 num9[] ; extern uint8 Tab_Ascii_8x16[95][16] ; extern uint8 Tab_Ascii_5x7[95][5] ; extern uint8 zhuang1[] ; extern uint8 tai1[] ; extern uint8 shi1[] ; extern uint8 yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif //========c12864.c============================================== /*************************************************** LCD:晶联讯电子 JLX12864G-086-PN(不带字库IC-UC1701X) 仅支持串行驱动方式 ***************************************************/ //#include "global.h" //#include "c12864.h" #define Tab_Ascii_8x16_CALL1 //粗体字形 #define Tab_Ascii_8x16_CALL2 //细体字形 #define Tab_Ascii_5x7_CALL #define Display_Graphic_32x32_CALL #define Display_Graphic_32x16_CALL #define Display_Graphic_16x16_CALL #define Display_Graphic_8x16_CALL #define Display_String_8x16_CALL //显示字符串 #define Display_Num_8x16_CALL //显示单个数据0-9 #define Display_Digital_8x16_CALL //显示数据0-9999 #define Display_Nop_8x16_CALL //填充8*16的空字符N个 #define Display_String_5x7_CALL #define Full_Display_CALL //============================================================================== uint8 aa[]={0,1,2,3,4,5,6,7,8,9}; uint8 LOCKA[2][16]={ //-- 童锁符号 -- //-- 此字体下对应的点阵为:宽x高=16x16 -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t BATS[10][16]={ //-- 电池符号 -- //-- 此字体下对应的点阵为:宽x高=16x16 -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t BAT2S1[12][32]={ /*-- 电池符号 --*/ /*-- 此字体下对应的点阵为:宽x高=32x16 --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ; const PROGMEM uint8_t BAT2S2[2][32]={ //-- 电池符号 不显示 -- //-- 此字体下对应的点阵为:宽x高=32x16 -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ; uint8 NC[]={ /*-- 文字: 空符号 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*-- 文字: : (冒号) --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8 num0[]={ /*-- 文字: 0 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8 num1[]={ /*-- 文字: 1 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8 num2[]={ /*-- 文字: 2 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00 //细体 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗体 }; uint8 num3[]={ /*-- 文字: 3 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8 num4[]={ /*-- 文字: 4 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8 num5[]={ /*-- 文字: 5 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8 num6[]={ /*-- 文字: 6 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8 num7[]={ /*-- 文字: 7 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8 num8[]={ /*-- 文字: 8 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8 num9[]={ /*-- 文字: 9 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef Display_String_8x16_CALL //Tab_Ascii_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={ //粗体字形 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - - 0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!- 0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"- 0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#- 0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$- 0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%- 0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&- 0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'- 0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(- 0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)- 0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*- 0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,- 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // --- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.- 0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/- 0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0- 0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1- 0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2- 0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3- 0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4- 0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5- 0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6- 0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7- 0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8- 0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;- 0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<- 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=- 0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->- 0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?- 0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@- 0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A- 0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B- 0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C- 0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F- 0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G- 0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H- 0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I- 0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J- 0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K- 0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L- 0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M- 0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N- 0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O- 0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P- 0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q- 0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R- 0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S- 0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V- 0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W- 0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X- 0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y- 0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z- 0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[- 0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\- 0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]- 0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_- 0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`- 0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a- 0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b- 0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c- 0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d- 0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e- 0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g- 0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h- 0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i- 0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j- 0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k- 0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l- 0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n- 0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q- 0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r- 0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s- 0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t- 0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u- 0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w- 0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y- 0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z- 0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{- 0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|- 0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}- 0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef Tab_Ascii_8x16_CALL2 // #ifdef Display_Num_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={ //细体字形 /*-- 文字: --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ! --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*-- 文字: " --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: # --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*-- 文字: $ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*-- 文字: % --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*-- 文字: & --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*-- 文字: ' --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ( --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*-- 文字: ) --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*-- 文字: * --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*-- 文字: + --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*-- 文字: , --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*-- 文字: - --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*-- 文字: . --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*-- 文字: / --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*-- 文字: 0 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: 1 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: 2 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*-- 文字: 3 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 4 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*-- 文字: 5 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 6 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 7 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: 8 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: 9 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*-- 文字: : --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*-- 文字: ; --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*-- 文字: < --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*-- 文字: = --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*-- 文字: > --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*-- 文字: ? --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*-- 文字: @ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*-- 文字: A --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*-- 文字: B --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: C --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*-- 文字: D --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: E --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*-- 文字: F --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*-- 文字: G --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*-- 文字: H --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*-- 文字: I --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: J --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*-- 文字: K --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*-- 文字: L --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*-- 文字: M --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*-- 文字: N --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*-- 文字: O --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: P --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*-- 文字: Q --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*-- 文字: R --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*-- 文字: S --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: T --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: U --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: V --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*-- 文字: W --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*-- 文字: X --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*-- 文字: Y --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: Z --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*-- 文字: [ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*-- 文字: \ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*-- 文字: ] --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*-- 文字: ^ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: _ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*-- 文字: ` --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: a --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*-- 文字: b --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: c --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*-- 文字: d --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: e --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*-- 文字: f --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: g --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*-- 文字: h --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: i --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: j --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*-- 文字: k --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*-- 文字: l --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: m --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*-- 文字: n --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: o --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: p --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: q --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*-- 文字: r --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*-- 文字: s --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*-- 文字: t --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*-- 文字: u --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: v --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*-- 文字: w --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*-- 文字: x --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*-- 文字: y --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*-- 文字: z --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*-- 文字: { --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*-- 文字: | --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*-- 文字: } --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: ~ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef Tab_Ascii_5x7_CALL const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif //Tab_Ascii_5x7_CALL uint8 zhuang1[]={ /*-- 文字: 状 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=16x16 --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8 tai1[]={ /*-- 文字: 态 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=16x16 --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8 shi1[]={ /*-- 文字: 使 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=16x16 --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8 yong1[]={ /*-- 文字: 用 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=16x16 --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 点阵 0-9 const PROGMEM uint8_t lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 点阵 0-9数字 const PROGMEM uint8_t lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t Tab_Ascii_5x72[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//复位预计分频器并开启定时器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //关闭定时器T1 //数码管的段码编码 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode; //定义一个长度为4字节的无符号long类型变量来存储代码 volatile unsigned char IR_OK=0; //IR信号接收有效 当程序响应接收以后请马上清零 这样才会继续接收下一IR码 volatile unsigned char IR_con=0; //IR信号当前接收位 0时表示第0位即同步码(4.5ms高电平) volatile unsigned int Pulse_length=0; //捕获的脉冲宽度 volatile unsigned char ICP_Parity=0; //捕获中断奇偶次计数 1时为偶次 并在此时判断脉宽 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定义单片机工作频率为 4M /////////////// //**************************************************************** // 函数名称:DelayLcd // 函数功能:延时 // 入口参数: // 出口参数: //***************************************************************** void DelayLcd(uint16 i) { uint16 j; for(j=200;j>0;j--) for(;i>0;i--); //while(i--); } //**************************************************************** // 函数名称:LcdWriteCommand // 函数功能:写指令到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWriteCommand(uint8 data1) // { uint8 i ; P_LCDCS0 ; P_LCDRS0 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函数名称:LcdWritedata // 函数功能:写数据到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWritedata(uint8 data1) // { uint8 i; P_LCDCS0 ; P_LCDRS1 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函数名称:Lcd_SetAddr // 函数功能:设置LCD显示地址 // 入口参数: 页地址 列地址 // 出口参数: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f)); //P_LCDCS0 ; LcdWriteCommand(0xb0|page); /*设置页地址*/ LcdWriteCommand((column>>4)|0x10); /*设置列地址的高4位*/ LcdWriteCommand(column&0x0f); /*设置列地址的低4位*/ } ////// void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t *dp) // 电池显示 0、2、4、6、8、10 { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; for(j=0;j<2;j++) { LcdWriteCommand(page_address+j); /*设置页地址*/ LcdWriteCommand(column_address_H); /*设置列地址的高4位*/ LcdWriteCommand(column_address_L); /*设置列地址的低4位*/ for (i=32;i>0;i--) //写32行 { LcdWritedata(pgm_read_byte(dp++)); /*写数据到LCD,每写完一个8位的数据后列地址自动加1*/ } LcdWritedata(0x00); } P_LCDCS1 ; } //#ifdef Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; &
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[开源 绿色软件] [运行环境 Windows XP/7/8/10] [语言 简体/繁體/English/Unicode] A cool music player. Powered by Bass and BassVis. 极简本地音乐播放器,透明、纯文本界面。支持轻媒体库、歌词、可视化。最小化到托盘,占用资源少,适合边听音乐边工作。 应网友要求,加入了Tag编辑、自动切换列表、播放队列、鼠标手势、均衡器、音频设备选择、全局音量滚轮(托盘区域)、字体设置、极简模式、鼠标穿透、嵌入桌面、简单布局等功能。 homepage> mcool.appinn.me ==================================================== 音频格式APE、FLAC、WavPack、MP3、OGG、TTA、TAK、Musepack、AAC、AC3、WMA、Wav、CD、ALAC、Aiff、MOD、CUE ==================================================== 更新历史: 3336 -2016.3.25 点睛之笔:任意布局(追上foobar2000)。Arbitrary layout (all in one). 3330 -2016.3.10 一体布局之比例调节(初具foobar2000风貌)。Ratio adjust (all in one). 3308 -2015.11.28 歌词微调(在选项>常规>鼠标手势里设置)。Adds function of lyrics tuning. 3306 -2015.11.15 电台模式(整点时切换歌曲或列表,并非在线音乐),以及多声卡支持。Adds radio mode, and multi sound card support. 3300 -2015.10.15 完善细节,修复切歌卡住bug。完美版。Fixes some bugs. 3280 -2015.8.1 简单布局功能。Layout (all in one) function. 3260 -2015.6.1 Win10模式。Win10 mode. 3252 -2015.5.10 任务栏进度条。Taskbar progress display. 3236 -2015.4.10 点睛之笔:透明度调节。Adds function of transparency tuning. 3232 -2015.3.25 自定义软件名(请在mcool.ini中手动修改)。Adds function of customizing app name. 3230 -2015.3.12 Airplay复刻界面。Airplay interface copy. 3218 -2015.1.20 桌面歌词。Desktop lyrics. 3216 -2015.1.12 一体化界面(学习Foobar2000和豆瓣FM)。All in one interface. 3212 -2015.1.6 新增Winamp音效插件支持(学习千千静听),以及滚轮穿透功能(学习Airplay3)。Adds Winamp DSP plugins support, and adds function of wheel transparent. Winamp音效插件下载:http://uploadgeneration.info/Winamp/www.winamp.com/plugins/dsp-effect/5/top-rated.html 3210 -2014.12.28 重要更新:本地音量调节、自定义鼠标键/手势。Adds local volume control, and adds fuction of customizing mouse control / gesture. 3208 -2014.11.25 简化右键菜单,常规项目移到选项窗口。Simplifies the popup menu, moves the general items to option window. 3206 -2014.11.22 新增文本对齐选项,重新设计导航按钮。Adds option of text alignment, and redesigns the buttons of playback. 3202 -2014.11.10 新增播放记忆、片段循环(Hotkey: Ctrl+1/2)和贴边隐藏功能。Adds functions of playback memory, AB repeat and screen side hide. 3200 -2014.11.5 新增无界面选项(先去掉托盘图标,然后Ctrl+Alt+W隐藏界面,Ctrl+Alt+X关闭)。Adds option of no interface. 3191 -2014.8.26 嵌入桌面。Pins to desktop. 3190 -2014.8.19 音乐管理第一步:列表分组。Playlists grouping. 3186 -2014.8.10 基于列表的分级系统(Hotkey:0..5)。Rating system based on playlist. 3181 -2014.8.1 启用新图标(由虹吸墨作者BGLL友情制作)。Uses the new icon. 3180 -2014.7.22 新增Win7任务栏特效。Adds windows 7 taskbar effect. 3166 -2014.6.29 重要更新:自动下载专辑封面(源于歌词迷)。Downloads album covers from geci.me. 3160 -2014.6.1 重要更新:新增极简模式,以及OGG/Opus内置封面显示功能。Adds minimalist mode, and adds function of displaying cover embedded in OGG/Opus. 3152 -2014.5.18 添加托盘右键菜单,新增MP4/M4A(ALAC)内置封面显示功能。Adds systray popup menu, and adds function of displaying cover embedded in MP4/M4A(ALAC). 3151 -2014.5.1 重新设计可视化效果,新增示波器效果。Redesigns visual effects, and adds oscilloscope effect. 3150 -2014.4.20 采用歌词迷API下载歌词。Downloads lyrics from geci.me. 3136 -2014.3.30 加入可选的按钮,以及鼠标穿透功能。Adds function of transparent window. 3132 -2014.3.6 简化界面,向Foobar2K看齐;增加正在播放面板。Simplifies the interface, and adds now playing panel. 3130 -2014.2.26 重要更新:按照专辑分组。Grouping by album. 3120 -2014.2.18 优化字体渲染(Windows7/8下)。Optimizes font rendering in Windows 7/8. 3110 -2014.1.26 点睛之笔:自定义字体颜色。Adds function of customizing font color. 3108 -2013.11.16 Last.fm同步功能(请到主页下载插件)。Last.fm scrobbler support. 3106 -2013.11.8 可回溯的随机播放(学习Airplay 2)。Random playback can be traced back. 3103 -2013.10.12 优化右键菜单。Optimizes popup menu. 3102 -2013.9.30 修改滚动条样式,增加音频缓冲选项。Modifies style of scroll bar, and adds option of audio buffer length. 3100 -2013.9.10 无边框设计;迷你模式也可以不置顶(Hotkey:T)。Borderless designs. 3086 -2013.8.20 增加歌词面板功能。Adds function of lyrics panel. 3082 -2013.8.08 增加在可视化界面显示歌词功能。Adds function of displaying lyrics on visual interface. 3080 -2013.8.01 新增设置字体功能,恢复简单的自动关机功能。Adds function of setting font, and re-adds simple function of auto shutdown. 3060 -2013.6.26 修复在迷你模式停止响应的Bug,去掉自动关机、歌词调整功能。Fixes bug of stop responding in mini mode, and removes functions of auto shutdown and lyrics trimming. 3050 -2013.5.23 增加手势功能。Adds gesture function. 3030 -2013.3.10 增加Aero磨砂玻璃效果[如需源码请联系我],XP/Win7/8无差别显示,按Insert键开启。Adds aero glass effect. 3020 -2013.2.23 增加简易Tag编辑功能(选中并单击即可,相当于资源管理器中的重命名,按照[歌手 - 歌名][专辑]格式进行编辑)。Adds function of editing audio tags (select and click, edit with [artist - title][album] format). 3010 -2013.1.23 应网友要求,加入读取内嵌CUE、歌词及专辑封面功能。Adds function of reading CUE, LRC and album cover built in media. 3002 -2012.11.03 无按钮设计;微调进度条尺寸。Buttonless design; modifies the size of the progress bar. 3001 -2012.10.15 重要改进,界面即按钮:单击 - 播放/暂停,按住 - 前进。Important update, the interface is a button: Click - Play/Pause, Hold Down - Next. 3000 -2012.9.28 增加Win8模式。Adds Win8 mode option. 2982 -2012.8.26 在Win8下使用微软雅黑字体。Uses Microsoft YaHei font in Windows 8 CHS. 2981 -2012.8.20 视频以插件提供(请到主页下载),增加单曲循环功能。Adds function of repeat track. 2980 -2012.7.26 简化代码,去掉视频和MIDI支持。Removes the video and MIDI support. 2970 -2012.7.20 增加媒体信息显示功能。Adds function of displaying media info. 2960 -2012.6.28 增加专辑封面显示功能(Hotkey:Ins)。Adds function of displaying album cover. 2956 -2012.6.01 再次简化界面。Simplifies the interface again. 2952 -2012.4.28 增加音频设备选择功能:DS、ASIO、WASAPI。Adds function of selecting playback device. 2950 -2012.3.30 *增加滚轮调节音量功能(在托盘,中键静音)和媒体键支持。Adds function of setting volume by mouse wheel (over systray, middle click to mute), and adds multimedia keys support. 2936 -2012.3.17 微调界面,修复物理删除失效的BUG。Fine-tunes the interface, and restores the physical delete function. 2930 -2012.2.27 增加TAK格式支持。Adds TAK format support. 2923 -2012.2.12 紧急修复上一版出现的字体模糊BUG(Vista/Win7下),增加在任务栏显/隐图标功能(Ctrl+T)。Fixes font vague bug for Vista/Win7, and adds showing/hiding icon on taskbar function. 2920 -2012.2.08 微调界面,优化CPU占用(启用背景图片时)。Fine-tunes the interface, and optimizes CPU utilization (while enable background image). 2912 -2012.1.12 增加播放队列功能。Adds playback queue function. 2910 -2011.12.25 改进迷你模式,增加查找功能。Improves mini mode, and adds find function. *注:此功能对杀毒软件过敏,开启方法:按F1进入选项,勾选全局快捷键。The feature is allergic to the anti-virus software.
上传时间: 2016-06-10
上传用户:fanghua
/****************temic*********t5557***********************************/ #include <at892051.h> #include <string.h> #include <intrins.h> #include <stdio.h> #define uchar unsigned char #define uint unsigned int #define ulong unsigned long //STC12C2051AD的SFR定义 sfr WDT_CONTR = 0xe1;//stc2051的看门狗?????? /**********全局常量************/ //写卡的命令 #define write_command0 0//写密码 #define write_command1 1//写配置字 #define write_command2 2//密码写数据 #define write_command3 3//唤醒 #define write_command4 4//停止命令 #define TRUE 1 #define FALSE 0 #define OK 0 #define ERROR 255 //读卡的时间参数us #define ts_min 250//270*11.0592/12=249//取近似的整数 #define ts_max 304//330*11.0592/12=304 #define t1_min 73//90*11.0592/12=83:-10调整 #define t1_max 156//180*11.0592/12=166 #define t2_min 184//210*11.0592/12=194 #define t2_max 267//300*11.0592/12=276 //***********不采用中断处理:采用查询的方法读卡时关所有中断****************/ sbit p_U2270B_Standby = P3^5;//p_U2270B_Standby PIN=13 sbit p_U2270B_CFE = P3^3;//p_U2270B_CFE PIN=6 sbit p_U2270B_OutPut = P3^7;//p_U2270B_OutPut PIN=2 sbit wtd_sck = P1^7;//SPI总线 sbit wtd_si = P1^3; sbit wtd_so = P1^2; sbit iic_data = P1^2;//lcd IIC sbit iic_clk = P1^7; sbit led_light = P1^6;//测试绿灯 sbit led_light1 = P1^5;//测试红灯 sbit led_light_ok = P1^1;//读卡成功标志 sbit fengmingqi = P1^5; /***********全局变量************************************/ uchar data Nkey_a[4] = {0xA0, 0xA1, 0xA2, 0xA3};//初始密码 //uchar idata card_snr[4]; //配置字 uchar data bankdata[28] = {1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7}; //存储卡上用户数据(1-7)7*4=28 uchar data cominceptbuff[6] = {1,2,3,4,5,6};//串口接收数组ram uchar command; //第一个命令 uchar command1;// //uint temp; uchar j,i; uchar myaddr = 8; //uchar ywqz_count,time_count; //ywqz jishu: uchar bdata DATA; sbit BIT0 = DATA^0; sbit BIT1 = DATA^1; sbit BIT2 = DATA^2; sbit BIT3 = DATA^3; sbit BIT4 = DATA^4; sbit BIT5 = DATA^5; sbit BIT6 = DATA^6; sbit BIT7 = DATA^7; uchar bdata DATA1; sbit BIT10 = DATA1^0; sbit BIT11 = DATA1^1; sbit BIT12 = DATA1^2; sbit BIT13 = DATA1^3; sbit BIT14 = DATA1^4; sbit BIT15 = DATA1^5; sbit BIT16 = DATA1^6; sbit BIT17 = DATA1^7; bit i_CurrentLevel;//i_CurrentLevel BIT 00H(Saves current level of OutPut pin of U2270B) bit timer1_end; bit read_ok = 0; //缓存定时值,因用同一个定时器 union HLint { uint W; struct { uchar H;uchar L; } B; };//union HLint idata a union HLint data a; //缓存定时值,因用同一个定时器 union HLint0 { uint W; struct { uchar H; uchar L; } B; };//union HLint idata a union HLint0 data b; /**********************函数原型*****************/ //读写操作 void f_readcard(void);//全部读出1~7 AOR唤醒 void f_writecard(uchar x);//根据命令写不同的内容和操作 void f_clearpassword(void);//清除密码 void f_changepassword(void);//修改密码 //功能子函数 void write_password(uchar data *data p);//写初始密码或数据 void write_block(uchar x,uchar data *data p);//不能用通用指针 void write_bit(bit x);//写位 /*子函数区*****************************************************/ void delay_2(uint x) //延时,时间x*10us@12mhz,最小20us@12mhz { x--; x--; while(x) { _nop_(); _nop_(); x--; } _nop_();//WDT_CONTR=0X3C;不能频繁的复位 _nop_(); } ///////////////////////////////////////////////////////////////////// void initial(void) { SCON = 0x50; //串口方式1,允许接收 //SCON =0x50; //01010000B:10位异步收发,波特率可变,SM2=0不用接收到有效停止位才RI=1, //REN=1允许接收 TMOD = 0x21; //定时器1 定时方式2(8位),定时器0 定时方式1(16位) TCON = 0x40; //设定时器1 允许开始计时(IT1=1) TH1 = 0xfD; //FB 18.432MHz 9600 波特率 TL1 = 0xfD; //fd 11.0592 9600 IE = 0X90; //EA=ES=1 TR1 = 1; //启动定时器 WDT_CONTR = 0x3c;//使能看门狗 p_U2270B_Standby = 0;//单电源 PCON = 0x00; IP = 0x10;//uart you xian XXXPS PT1 PX1 PT0 PX0 led_light1 = 1; led_light = 0; p_U2270B_OutPut = 1; } /************************************************/ void f_readcard()//读卡 { EA = 0;//全关,防止影响跳变的定时器计时 WDT_CONTR = 0X3C;//喂狗 p_U2270B_CFE = 1;// delay_2(232); //>2.5ms /* // aor 用唤醒功能来防碰撞 p_U2270B_CFE = 0; delay_2(18);//start gap>150us write_bit(1);//10=操作码读0页 write_bit(0); write_password(&bankdata[24]);//密码block7 p_U2270B_CFE =1 ;// delay_2(516);//编程及确认时间5.6ms */ WDT_CONTR = 0X3C;//喂狗 led_light = 0; b.W = 0; while(!(read_ok == 1)) { //while(p_U2270B_OutPut);//等一个稳定的低电平?超时判断? while(!p_U2270B_OutPut);//等待上升沿的到来同步信号检测1 TR0 = 1; //deng xia jiang while(p_U2270B_OutPut);//等待下降沿 TR0 = 0; a.B.H = TH0; a.B.L = TL0; TH0 = TL0 = 0; TR0 = 1;//定时器晚启动10个周期 //同步头 if((324 < a.W) && (a.W < 353)) ;//检测同步信号1 else { TR0 = 0; TH0 = TL0 = 0; goto read_error; } //等待上升沿 while(!p_U2270B_OutPut); TR0 = 0; a.B.H = TH0; a.B.L = TL0; TH0 = TL0 = 0; TR0 = 1;//b.N1<<=8; if(a.B.L < 195);//0.5p else { TR0 = 0; TH0 = TL0 = 0; goto read_error; } //读0~7块的数据 for(j = 0;j < 28;j++) { //uchar i; for(i = 0;i < 16;i++)//8个位 { //等待下降沿的到来 while(p_U2270B_OutPut); TR0 = 0; a.B.H = TH0; a.B.L = TL0; TH0 = TL0 = 0; TR0 = 1; if(t2_max < a.W/*)&&(a.W < t2_max)*/)//1P { b.W >>= 2;//先左移再赋值 b.B.L += 0xc0; i++; } else if(t1_min < a.B.L/*)&&(a.B.L < t1_max)*/)//0.5p { b.W >>= 1; b.B.L += 0x80; } else { TR0 = 0; TH0 = TL0 = 0; goto read_error; } i++; while(!p_U2270B_OutPut);//上升 TR0 = 0; a.B.H = TH0; a.B.L = TL0; TH0 = TL0 = 0; TR0 = 1; if(t2_min < a.W/*)&&(a.W < t2_max)*/)//1P { b.W >>= 2; i++; } else if(t1_min < a.B.L/*a.W)&&(a.B.L < t1_max)*/)//0.5P //else if(!(a.W==0)) { b.W >>= 1; //temp+=0x00; //led_light1=0;led_light=1;delay_2(40000); } else { TR0 = 0; TH0 = TL0 = 0; goto read_error; } i++; } //取出奇位 DATA = b.B.L; BIT13 = BIT7; BIT12 = BIT5; BIT11 = BIT3; BIT10 = BIT1; DATA = b.B.H; BIT17 = BIT7; BIT16 = BIT5; BIT15 = BIT3; BIT14 = BIT1; bankdata[j] = DATA1; } read_ok = 1;//读卡完成了 read_error: _nop_(); } } /***************************************************/ void f_writecard(uchar x)//写卡 { p_U2270B_CFE = 1; delay_2(232); //>2.5ms //psw=0 standard write if (x == write_command0)//写密码:初始化密码 { uchar i; uchar data *data p; p = cominceptbuff; p_U2270B_CFE = 0; delay_2(31);//start gap>330us write_bit(1);//写操作码1:10 write_bit(0);//写操作码0 write_bit(0);//写锁定位0 for(i = 0;i < 35;i++) { write_bit(1);//写数据位1 } p_U2270B_CFE = 1; led_light1 = 0; led_light = 1; delay_2(40000);//测试使用 //write_block(cominceptbuff[4],p); p_U2270B_CFE = 1; bankdata[20] = cominceptbuff[0];//密码存入 bankdata[21] = cominceptbuff[1]; bankdata[22] = cominceptbuff[2]; bankdata[23] = cominceptbuff[3]; } else if (x == write_command1)//配置卡参数:初始化 { uchar data *data p; p = cominceptbuff; write_bit(1);//写操作码1:10 write_bit(0);//写操作码0 write_bit(0);//写锁定位0 write_block(cominceptbuff[4],p); p_U2270B_CFE= 1; } //psw=1 pssword mode else if(x == write_command2) //密码写数据 { uchar data*data p; p = &bankdata[24]; write_bit(1);//写操作码1:10 write_bit(0);//写操作码0 write_password(p);//发口令 write_bit(0);//写锁定位0 p = cominceptbuff; write_block(cominceptbuff[4],p);//写数据 } else if(x == write_command3)//aor //唤醒 { //cominceptbuff[1]操作码10 X xxxxxB uchar data *data p; p = cominceptbuff; write_bit(1);//10 write_bit(0); write_password(p);//密码 p_U2270B_CFE = 1;//此时数据不停的循环传出 } else //停止操作码 { write_bit(1);//11 write_bit(1); p_U2270B_CFE = 1; } p_U2270B_CFE = 1; delay_2(560);//5.6ms } /************************************/ void f_clearpassword()//清除密码 { uchar data *data p; uchar i,x; p = &bankdata[24];//原密码 p_U2270B_CFE = 0; delay_2(18);//start gap>150us //操作码10:10xxxxxxB write_bit(1); write_bit(0); for(x = 0;x < 4;x++)//发原密码 { DATA = *(p++); for(i = 0;i < 8;i++) { write_bit(BIT0); DATA >>= 1; } } write_bit(0);//锁定位0:0 p = &cominceptbuff[0]; write_block(0x00,p);//写新配置参数:pwd=0 //密码无效:即清除密码 DATA = 0x00;//停止操作码00000000B for(i = 0;i < 2;i++) { write_bit(BIT7); DATA <<= 1; } p_U2270B_CFE = 1; delay_2(560);//5.6ms } /*********************************/ void f_changepassword()//修改密码 { uchar data *data p; uchar i,x,addr; addr = 0x07;//block7 p = &Nkey_a[0];//原密码 DATA = 0x80;//操作码10:10xxxxxxB for(i = 0;i < 2;i++) { write_bit(BIT7); DATA <<= 1; } for(x = 0;x < 4;x++)//发原密码 { DATA = *(p++); for(i = 0;i < 8;i++) { write_bit(BIT7); DATA >>= 1; } } write_bit(0);//锁定位0:0 p = &cominceptbuff[0]; write_block(0x07,p);//写新密码 p_U2270B_CFE = 1; bankdata[24] = cominceptbuff[0];//密码存入 bankdata[25] = cominceptbuff[1]; bankdata[26] = cominceptbuff[2]; bankdata[27] = cominceptbuff[3]; DATA = 0x00;//停止操作码00000000B for(i = 0;i < 2;i++) { write_bit(BIT7); DATA <<= 1; } p_U2270B_CFE = 1; delay_2(560);//5.6ms } /***************************子函数***********************************/ void write_bit(bit x)//写一位 { if(x) { p_U2270B_CFE = 1; delay_2(32);//448*11.0592/120=42延时448us p_U2270B_CFE = 0; delay_2(28);//280*11.0592/120=26写1 } else { p_U2270B_CFE = 1; delay_2(92);//192*11.0592/120=18 p_U2270B_CFE = 0; delay_2(28);//280*11.0592/120=26写0 } } /*******************写一个block*******************/ void write_block(uchar addr,uchar data *data p) { uchar i,j; for(i = 0;i < 4;i++)//block0数据 { DATA = *(p++); for(j = 0;j < 8;j++) { write_bit(BIT0); DATA >>= 1; } } DATA = addr <<= 5;//0地址 for(i = 0;i < 3;i++) { write_bit(BIT7); DATA <<= 1; } } /*************************************************/ void write_password(uchar data *data p) { uchar i,j; for(i = 0;i < 4;i++)// { DATA = *(p++); for(j = 0;j < 8;j++) { write_bit(BIT0); DATA >>= 1; } } } /*************************************************/ void main() { initial(); TI = RI = 0; ES = 1; EA = 1; delay_2(28); //f_readcard(); while(1) { f_readcard(); //读卡 f_writecard(command1); //写卡 f_clearpassword(); //清除密码 f_changepassword(); //修改密码 } }
标签: 12345
上传时间: 2017-10-20
上传用户:my_lcs
|- 数据科学速查表 - 0 B|- 迁移学习实战 - 0 B|- 零起点Python机器学习快速入门 - 0 B|- 《深度学习入门:基于Python的理论与实现》高清中文版PDF+源代码 - 0 B|- 《Python生物信息学数据管理》中文版PDF+英文版PDF+源代码 - 0 B|- 《Python深度学习》2018中文版pdf+英文版pdf+源代码 - 0 B|- 《Python编程:从入门到实践》中文版+源代码 - 0 B|- stanford machine learning - 0 B|- Python语言程序设计2018版电子教案 - 0 B|- Python网络编程第三版 (原版+中文版+源代码) - 0 B|- Python机器学习实践指南(中文版带书签)、原书代码、数据集 - 0 B|- python官方文档 - 0 B|- Python编程(第4版 套装上下册) - 0 B|- PyQt5快速开发与实战(pdf+源码) - 0 B|- linux - 0 B|- 征服PYTHON-语言基础与典型应用.pdf - 67.40 MB|- 与孩子一起学编程_中文版_详细书签.pdf - 69.10 MB|- 用Python做科学计算.pdf - 6.10 MB|- 用Python写网络爬虫.pdf - 9.90 MB|- 用Python进行自然语言处理(中文翻译NLTK).pdf - 4.40 MB|- 像计算机科学家那样思考 Python中文版第二版.pdf - 712.00 kB|- 网络爬虫-Python和数据分析.pdf - 6.90 MB|- 图解机器学习.pdf - 59.40 MB|- 凸优化.pdf - 5.70 MB|- 数据挖掘导论.pdf - 2.50 MB|- 数据科学入门.pdf - 13.30 MB|- 数据结构与算法__Python语言描述_裘宗燕编著_北京:机械工业出版社_,_2016.01_P346.pdf - 74.30 MB|- 神经网络与深度学习.pdf - 92.60 MB|- 深入Python3...
标签: python
上传时间: 2022-06-06
上传用户:
本次提供下载的 Altium Designer 22.5.1 - Build 42 仅用于学习使用。 Altium Designer 22.5.1 - Build 42 文件较大,所以存放在百度网盘中,本下载提供了 Altium Designer 22.5.1 - Build 42 的下载链接及提取密码,长期有效。 - 下载的 Altium Designer 22.5.1 - Build 42 经安装测试稳定可用 。 - 个人觉得每一个大版本中的最后一次更新,才是最完美的版本,此次更新的 Altium Designer 22.5.1 - Build 42 在2022年06月13日之前为AD22系列的最新版,并不是AD22 系列中的最后一个版本,所以现在要尝新的朋友们赶快来下载学习研究吧!~~ -Altium Designer软件功能 1、强劲的设计规则驱动 通过设计规则,您可以定义设计要求,这些设计要求共同涵盖设计的各个方面。 2、智能元器件摆放 使用Altium Designer中的直观对齐系统可快速将对象捕捉到与附近对象的边界或焊盘相对齐的位置。 在遵守您的设计规则的同时,将元件推入狭窄的空间。 3、交互式布线 使用Altium Designer的高级布线引擎,在很短的时间内设计出最高质量的PCB布局布线,包括几个强大的布线选项,如环绕,推挤,环抱并推挤,忽略障碍,以及差分对布线。 4、原生3D PCB设计 使用Altium Designer中的高级3D引擎,以原生3D实现清晰可视化并与您的设计进行实时交互。 5、高速设计 利用您首选的存储器拓扑结构,为特定应用快速创建和设计复杂的高速信号类,并轻松优化您的关键信号。Altium Designer软件特色 1、焊盘/通过热连接——即时更改焊盘和过孔的热连接样式。 2、Draftsman——Draftsman的改进功能使您可以更轻松地创建PCB制造和装配图纸。 3、无限的机械层——没有图层限制,完全按照您的要求组织您的设计。 4、Stackup Materials Library——探索Altium Designer如何轻松定义图层堆栈中的材质。 5、路由跟随模式——了解如何通过遵循电路板的轮廓轻松布置刚性和柔性设计。 6、组件回收——移动板上的组件而不必重新路由它们。 7、高级层堆栈管理器——图层堆栈管理器已经完全更新和重新设计,包括阻抗计算,材料库等。 8、Stackup Impedance Profiles Manager——管理带状线,微带线,单个或差分对的多个阻抗曲线。 9、实时跟踪更正——Altium Designer路由引擎在路由时主动停止锐角的创建,以及不必要的循环。 10、差分对光泽——无论您是进入还是离开打击垫,或只是在电路板上的障碍物周围导航,Altium Designer都可确保将差分对耦合在一起。
标签: Altium Designer
上传时间: 2022-06-20
上传用户:canderile