代码搜索:mapobject

找到约 52 项符合「mapobject」的源代码

代码结果 52
www.eeworm.com/read/414031/11133005

h gamemap.h

#ifndef __GAMEMAP #define __GAMEMAP #include "bitmaptool.h" struct MapObject { int x; int y; int w; int h; int id; int iframe; int iframemax;//最大帧数 int show; //是否显示 }; stru
www.eeworm.com/read/453468/7419356

h mapnpc.h

#pragma once #include "NPC.h" class MapNpc : public NPC { public: MapNpc(); virtual ~MapNpc(); virtual VOID Update( DWORD dwDeltaTick ); virtual VOID Reuse() { Release(); }
www.eeworm.com/read/192391/5157084

h enemy.h

#ifndef _ENEMY_H #define _ENEMY_H #include "MapObject.h" #include "Surface.h" class Enemy : public MapObject { public: enum Behavior { BEHAVIOR_DISABLED, BEHAVIOR_PATROL,
www.eeworm.com/read/192391/5157068

h player.h

#ifndef _PLAYER_H #define _PLAYER_H #include "MapObject.h" #include "Surface.h" #include class Enemy; class Player : public MapObject { public: enum BodyState
www.eeworm.com/read/192391/5157083

h trigger.h

#ifndef _TRIGGER_H #define _TRIGGER_H #include "FixVec2.h" #include "MapObject.h" #include class MapObject; class Trigger { public: enum Flags { FLAG_ENABLED
www.eeworm.com/read/170282/9812149

h maplines.h

#ifndef _MAPLINES_H_ #define _MAPLINES_H_ //#include "mapobject.h" #include "coord.h" /////////////////////////////////////////////////////////////////////////////// class CLongLines : publ