代码搜索:layer

找到约 10,000 项符合「layer」的源代码

代码结果 10,000
www.eeworm.com/read/251886/6335923

c layer2.c

/* * Mpeg Layer-2 audio decoder * -------------------------- * copyright (c) 1995 by Michael Hipp, All rights reserved. See also 'README' * */ #include "mpg123.h" #include "l2tables.h" #inclu
www.eeworm.com/read/251886/6335937

c layer3.c

/* * Mpeg Layer-3 audio decoder * -------------------------- * copyright (c) 1995-1999 by Michael Hipp. * All rights reserved. See also 'README' * * Optimize-TODO: put short bands into the ba
www.eeworm.com/read/486385/6540744

tlg layer0.tlg

@N:"E:\vhdl\f8051\control_mem.vhd":9:7:9:17|Synthesizing work.control_mem.rtl @N: CD231 :"E:\vhdl\f8051\mc8051_p.vhd":195:15:195:16|Using onehot encoding for type t_state (startup="10000") @W:"E:\v
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sro layer0.sro

# Created by Synplify VHDL Compiler version 3.1.0, Build 049R from Synplicity, Inc. # Copyright 1994-2004 Synplicity, Inc. , All rights reserved. # Synthesis Netlist written on Fri Oct 12 10:56:17 2
www.eeworm.com/read/485338/6559337

html layer_move.html

body {margin:0px;padding:0px;font-size:12px;text-align:center;} body div {text-align:center; margin-ri
www.eeworm.com/read/485453/6562493

html ext.layer.html


www.eeworm.com/read/265132/11282144

m mac_layer.m

function matrix = MAC_layer (Data_users, SNR_users) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%
www.eeworm.com/read/263968/11334961

h layer3.h

/* this file is a part of amp software, (C) tomislav uzelac 1996,1997 */ /* layer3.h * * Created by: tomislav uzelac Mar 1 97 * Last modified by: */ extern int layer3_frame(struct AUD
www.eeworm.com/read/263968/11334966

txt layer2.txt

Layer2 support -------------- It works, but the code isn't optimised whatsoever, so it uses about as much CPU as layer3. Bummer, huh? ffwd/rew WON'T WORK with layer2!!!!!
www.eeworm.com/read/263968/11334972

h layer2.h

/* this file is a part of amp software, (C) tomislav uzelac 1996,1997 */ /* layer2.h * Tomislav Uzelac - cca. Feb 1996 */ extern int layer2_frame(struct AUDIO_HEADER *header,int cnt); #i