代码搜索:intersection

找到约 1,060 项符合「intersection」的源代码

代码结果 1,060
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m isfeasible.m

function result = isfeasible(a,b) % Determine whether or not the intersection of two linear constraint objects % exists. % % Syntax: % "C = isfeasible(a,b)" % % Description: % "isfeasibl
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m and.m

function c = and(a,b) % Find the intersection of two linear constraint objects. Remove all % redundant constraints % % Syntax: % "C = and(a,b)" % % "C = a & b" % % Description: % "a
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m and.m

function a = and(a,b) % Compute the intersection between two regions. % % Syntax: % "s3 = and(s1,s2)" or "s3 = s1 & s2" % % Description: % Given two regions "s1" and "s2", the function r
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m clk_map.m

function mapping = clk_map(X0,v,INV) % Compute the `mapping set` from the given initial polytope under `clock` % dynamics in the given location invariant. % % Syntax: % "mapping = clk_map(X0
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m fs_nonlin_map.m

function [MAPPING,null_event,time_limit] = ... fs_nonlin_map(sys_eq,ode_param,X0,INV,Pcon,T,max_time) % Compute the `mapping set` from an initial continuous set to the boundary % of the g
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html 115-118.html

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m listopt.m

function f=listopt(x,y,z) %form f=listopt(x,y,z) %the z: %union——交集 %Intersection——并集 %Complement——差集 switch z case 'union' k=length(x)+1;b=x; for i=1:length(y)
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c sphere.c

#include "Sphere.h" #include "solver.h" /************************************************************************ * * * This method computes the intersection between a ray and the sphere. * *
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c polyhedron.c

#include "Polyhedron.h" /************************************************************************ * * * Class destructor * * * **************************************************
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c polyintr.c

#include "GraphicsGems.h" #undef ON /* Comparison macros */ #define LEFT -1 /* value to left of (less than) another */ #define ON 0 /* two values equal */ #define RIGHT 1 /