代码搜索:entity
找到约 10,000 项符合「entity」的源代码
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www.eeworm.com/read/388243/8625397
h entity.h
#ifndef __ENTITY_H
#define __ENTITY_H
/*
ENTITY.H
The CEntity class
Author: Kevin Hawkins
Date: 3/29/2001
Description: The CEntity class is derived from CMD2Model and
provides
www.eeworm.com/read/388243/8625573
cpp entity.cpp
#include "stdafx.h"
#include "entity.h"
CEntity::CEntity(CMD2Model * pmd2)
{
stateStart = 0;
stateEnd = 39;
animSpeed = 7.0f;
direction = 0.0f;
entitySound = NULL;
position = CVec
www.eeworm.com/read/381461/9091625
cs entity.cs
using System;
using System.IO;
using System.Data;
using System.Collections;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Remoti
www.eeworm.com/read/282090/9120838
h entity.h
// entity.h
void Eclass_InitForSourceDirectory (char *path);
eclass_t *Eclass_ForName (char *name, qboolean has_brushes);
// forward declare this one
class IPluginEntit
www.eeworm.com/read/282090/9120977
cpp entity.cpp
#include "stdafx.h"
#include "qe3.h"
//
int g_entityId = 1;
char *ValueForKey ( epair_t *&e, const char *key)
{
epair_t *ep;
for (ep=e ; ep ; ep=ep->next)
{
if (!strcmp (ep->key,
www.eeworm.com/read/282078/9121511
h entity.h
//-----------------------------------------------------------------------------
//
// $Logfile:: /Quake 2 Engine/Sin/code/game/entity.h $
// $Revision:: 157
www.eeworm.com/read/282078/9121728
cpp entity.cpp
//-----------------------------------------------------------------------------
//
// $Logfile:: /Quake 2 Engine/Sin/code/game/entity.cpp $
// $Revision:: 296
www.eeworm.com/read/179480/9354166
h entity.h
#define MSG_TOUCH 1
#define MSG_TALK 2
#define FACE_DOWN 0
#define FACE_UP 1
#define FACE_RIGHT 2
#define FACE_LEFT 3
#define OPERATE 1
#define WAIT 2
#define VMRAM 65536
#define ST
www.eeworm.com/read/179480/9354171
cpp entity.cpp
#define ALLEGRO_STATICLINK
#include
#include
#include
#include
#include
#include
#ifdef _WIN32
#include
#endif
#inc
www.eeworm.com/read/176539/9493944