entity.cpp
来自「quake3工具源码。包括生成bsp文件」· C++ 代码 · 共 913 行 · 第 1/2 页
CPP
913 行
#include "stdafx.h"
#include "qe3.h"
//
int g_entityId = 1;
char *ValueForKey ( epair_t *&e, const char *key)
{
epair_t *ep;
for (ep=e ; ep ; ep=ep->next)
{
if (!strcmp (ep->key, key) )
{
return ep->value;
}
}
return "";
}
char *ValueForKey (entity_t *ent, const char *key)
{
return ValueForKey(ent->epairs, key);
}
void TrackMD3Angles(entity_t *e, const char *key, const char *value)
{
if (strcmpi(key, "angle") != 0)
{
return;
}
if (e->eclass->fixedsize && e->eclass->nShowFlags & ECLASS_MISCMODEL)
{
float a = FloatForKey (e, "angle");
float b = atof(value);
if (a != b)
{
vec3_t vAngle;
vAngle[0] = vAngle[1] = 0;
vAngle[2] = -a;
Brush_Rotate(e->brushes.onext, vAngle, e->origin, true);
vAngle[2] = b;
Brush_Rotate(e->brushes.onext, vAngle, e->origin, true);
}
}
}
void SetKeyValue (epair_t *&e, const char *key, const char *value)
{
epair_t *ep;
for (ep=e ; ep ; ep=ep->next)
{
if (!strcmp (ep->key, key) )
{
free (ep->value);
ep->value = (char*)qmalloc(strlen(value)+1);
strcpy (ep->value, value);
return;
}
}
ep = (epair_t*)qmalloc (sizeof(*ep));
ep->next = e;
e = ep;
ep->key = (char*)qmalloc(strlen(key)+1);
strcpy (ep->key, key);
ep->value = (char*)qmalloc(strlen(value)+1);
strcpy (ep->value, value);
}
void SetKeyValue (entity_t *ent, const char *key, const char *value)
{
if (ent == NULL)
return;
if (!key || !key[0])
return;
TrackMD3Angles(ent, key, value);
SetKeyValue(ent->epairs, key, value);
}
void DeleteKey (epair_t *&e, const char *key)
{
epair_t **ep, *next;
ep = &e;
while (*ep)
{
next = *ep;
if ( !strcmp (next->key, key) )
{
*ep = next->next;
free(next->key);
free(next->value);
free(next);
return;
}
ep = &next->next;
}
}
void DeleteKey (entity_t *ent, const char *key)
{
DeleteKey(ent->epairs, key);
}
float FloatForKey (entity_t *ent, const char *key)
{
char *k;
k = ValueForKey (ent, key);
return atof(k);
}
int IntForKey (entity_t *ent, const char *key)
{
char *k;
k = ValueForKey (ent, key);
return atoi(k);
}
void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec)
{
char *k;
k = ValueForKey (ent, key);
sscanf (k, "%f %f %f", &vec[0], &vec[1], &vec[2]);
}
/*
===============
Entity_FreeEpairs
Frees the entity epairs.
===============
*/
void Entity_FreeEpairs(entity_t *e)
{
epair_t *ep, *next;
for (ep = e->epairs; ep; ep = next)
{
next = ep->next;
free (ep->key);
free (ep->value);
free (ep);
}
e->epairs = NULL;
}
/*
===========
Entity_AddToList
===========
*/
void Entity_AddToList(entity_t *e, entity_t *list)
{
if (e->next || e->prev)
Error ("Entity_AddToList: allready linked");
e->next = list->next;
list->next->prev = e;
list->next = e;
e->prev = list;
}
/*
===========
Entity_RemoveFromList
===========
*/
void Entity_RemoveFromList (entity_t *e)
{
if (!e->next || !e->prev)
Error ("Entity_RemoveFromList: not linked");
e->next->prev = e->prev;
e->prev->next = e->next;
e->next = e->prev = NULL;
}
/*
===============
Entity_Free
Frees the entity and any brushes is has.
The entity is removed from the global entities list.
===============
*/
void Entity_Free (entity_t *e)
{
// do we have a plugin entity ?
if ( e->pPlugEnt )
{
e->pPlugEnt->DecRef();
e->pPlugEnt = NULL;
}
while (e->brushes.onext != &e->brushes)
Brush_Free (e->brushes.onext);
if (e->next)
{
e->next->prev = e->prev;
e->prev->next = e->next;
}
Entity_FreeEpairs(e);
free (e);
}
/*
=================
Entity_MemorySize
=================
*/
int Entity_MemorySize(entity_t *e)
{
epair_t *ep;
int size = 0;
for (ep = e->epairs; ep; ep = ep->next)
{
size += _msize(ep->key);
size += _msize(ep->value);
size += _msize(ep);
}
size += _msize(e);
return size;
}
/*
=================
ParseEpair
=================
*/
epair_t *ParseEpair (void)
{
epair_t *e;
e = (epair_t*)qmalloc (sizeof(*e));
e->key = (char*)qmalloc(strlen(token)+1);
strcpy (e->key, token);
GetToken (false);
e->value = (char*)qmalloc(strlen(token)+1);
strcpy (e->value, token);
return e;
}
/*
================
Entity_Parse
If onlypairs is set, the classname info will not
be looked up, and the entity will not be added
to the global list. Used for parsing the project.
================
*/
entity_t *Entity_Parse (qboolean onlypairs, brush_t* pList)
{
entity_t *ent;
eclass_t *e;
brush_t *b;
vec3_t mins, maxs;
epair_t *ep;
qboolean has_brushes;
if (!GetToken (true))
return NULL;
if (strcmp (token, "{") )
Error ("ParseEntity: { not found");
ent = (entity_t*)qmalloc (sizeof(*ent));
ent->entityId = g_entityId++;
ent->brushes.onext = ent->brushes.oprev = &ent->brushes;
int n = 0;
do
{
if (!GetToken (true))
{
Warning ("ParseEntity: EOF without closing brace");
return NULL;
}
if (!strcmp (token, "}") )
break;
if (!strcmp (token, "{") )
{
b = Brush_Parse ();
if (b != NULL)
{
b->owner = ent;
// add to the end of the entity chain
b->onext = &ent->brushes;
b->oprev = ent->brushes.oprev;
ent->brushes.oprev->onext = b;
ent->brushes.oprev = b;
}
else
{
break;
}
}
else
{
ep = ParseEpair ();
ep->next = ent->epairs;
ent->epairs = ep;
}
} while (1);
// group info entity?
if (strcmp(ValueForKey (ent, "classname"), "group_info") == 0)
return ent;
if (onlypairs)
return ent;
if (ent->brushes.onext == &ent->brushes)
has_brushes = false;
else
has_brushes = true;
GetVectorForKey (ent, "origin", ent->origin);
e = Eclass_ForName (ValueForKey (ent, "classname"), has_brushes);
ent->eclass = e;
if ( e->nShowFlags & ECLASS_PLUGINENTITY )
{
// locate the plugin
CPlugIn * pPlug = g_pParentWnd->GetPlugInMgr().PluginForModule( e->hPlug );
if (pPlug)
{
// create the plugin entity
IPluginEntity* pPlugEnt = pPlug->CreatePluginEntity( ent );
if (pPlugEnt)
{
ent->pPlugEnt = pPlugEnt;
// the brush is used to select and move
pPlugEnt->GetBounds( mins, maxs );
}
else
{
// give it a default bounding box
SetKeyValue (ent, "model", "");
mins[0] = -4; mins[1] = -4; mins[2] = -4;
maxs[0] = 4; maxs[1] = 4; maxs[2] = 4;
VectorAdd( mins, ent->origin, mins );
VectorAdd( maxs, ent->origin, maxs );
}
b = Brush_Create (mins, maxs, &ent->eclass->texdef);
Entity_LinkBrush (ent, b);
Brush_Build( b, true );
}
else
Sys_Printf("WARNING: plugin lookup failed for plugin entities\n");
}
else if (e->fixedsize)
{ // fixed size entity
if (ent->brushes.onext != &ent->brushes)
{
printf ("Warning: Fixed size entity with brushes\n");
#if 0
while (ent->brushes.onext != &ent->brushes)
{ // FIXME: this will free the entity and crash!
Brush_Free (b);
}
#endif
ent->brushes.next = ent->brushes.prev = &ent->brushes;
}
// create a custom brush
VectorAdd (e->mins, ent->origin, mins);
VectorAdd (e->maxs, ent->origin, maxs);
float a = 0;
if (e->nShowFlags & ECLASS_MISCMODEL)
{
char* p = ValueForKey(ent, "model");
if (p != NULL && strlen(p) > 0)
{
vec3_t vMin, vMax;
a = FloatForKey (ent, "angle");
if (GetCachedModel(ent, p, vMin, vMax))
{
// create a custom brush
VectorAdd (ent->md3Class->mins, ent->origin, mins);
VectorAdd (ent->md3Class->maxs, ent->origin, maxs);
}
}
}
b = Brush_Create (mins, maxs, &e->texdef);
if (a)
{
vec3_t vAngle;
vAngle[0] = vAngle[1] = 0;
vAngle[2] = a;
Brush_Rotate(b, vAngle, ent->origin, false);
}
b->owner = ent;
b->onext = ent->brushes.onext;
b->oprev = &ent->brushes;
ent->brushes.onext->oprev = b;
ent->brushes.onext = b;
}
else
{ // brush entity
if (ent->brushes.next == &ent->brushes)
printf ("Warning: Brush entity with no brushes\n");
}
// add all the brushes to the main list
if (pList)
{
for (b=ent->brushes.onext ; b != &ent->brushes ; b=b->onext)
{
b->next = pList->next;
pList->next->prev = b;
b->prev = pList;
pList->next = b;
}
}
return ent;
}
void VectorMidpoint(vec3_t va, vec3_t vb, vec3_t& out)
{
for (int i = 0; i < 3; i++)
out[i] = va[i] + ((vb[i] - va[i]) / 2);
}
/*
============
Entity_Write
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