代码搜索:directinput

找到约 390 项符合「directinput」的源代码

代码结果 390
www.eeworm.com/read/137723/13303034

h di.h

#ifndef _DI_H #define _DI_H #ifndef INITGUID #define INITGUID #endif #include #define DINPUT_BUFFERSIZE 16 class CDI { //Direct input响应记录值: public: DWORD m_dwKeyBoard;
www.eeworm.com/read/155540/11864236

cs dihandler.cs

using System; using System.Windows.Forms; using Microsoft.DirectX.DirectInput; namespace DDGameHelper { /// /// DirectInput 设备管理者,负责用户输入的相关处理 /// public class DIHand
www.eeworm.com/read/124610/14557454

txt @psc_readme_3676_3.txt

Title: Fly Game Description: It uses DirectX7 DirectDraw and DirectInput to create a small game in which you must outrun a fly. Sounds basic, is basic, looks harder. This file came from Planet-Sourc
www.eeworm.com/read/212164/15165359

htm g09.htm

易都网--Windows游戏编程大师技巧
www.eeworm.com/read/429963/8780023

cpp canvasframe.cpp

// canvasFrame.cpp : implementation file // #define DIRECTINPUT_VERSION 0x0700 #include "stdafx.h" #include "canvasr.h" #include "canvasFrame.h" #ifdef _DEBUG #define new DEBUG_NEW #undef TH
www.eeworm.com/read/376570/9313684

h bheader.h

/* Author: Bear This source is free to anybody. If you have any problem with this or some advice to me, please: mailto: heyang22118952.student@sina.com or yang45249.student@sina.co
www.eeworm.com/read/167020/9984582

cpp canvasframe.cpp

// canvasFrame.cpp : implementation file // #define DIRECTINPUT_VERSION 0x0700 #include "stdafx.h" #include "canvasr.h" #include "canvasFrame.h" #ifdef _DEBUG #define new DEBUG_NEW #undef TH
www.eeworm.com/read/313420/13588111

cpp canvasframe.cpp

// canvasFrame.cpp : implementation file // #define DIRECTINPUT_VERSION 0x0700 #include "stdafx.h" #include "canvasr.h" #include "canvasFrame.h" #ifdef _DEBUG #define new DEBUG_NEW #undef TH
www.eeworm.com/read/444854/7104874

cpp keyboard.cpp

//+----------------------------------------------------------------------------- //| Included files //+----------------------------------------------------------------------------- #include "Keyboa
www.eeworm.com/read/243691/12922487

cpp winmain.cpp

/************************************************** WinMain.cpp Chapter 7 Input Device Enum Demo Programming Role-Playing Games with DirectX by Jim Adams (01 Jan 2002) Required libraries: