代码搜索:attack
找到约 4,769 项符合「attack」的源代码
代码结果 4,769
www.eeworm.com/read/473927/6826067
txt 1813.txt
Rule:
--
Sid:
1813
--
Summary:
This event is generated when an ICMP request is made to gain information on available bandwidth.
--
Impact:
Information gathering.
--
Detailed Information:
An ICMP r
www.eeworm.com/read/473927/6826080
txt 2270.txt
Rule:
--
Sid:
2270
--
Summary:
This event is generated when an attempt is made to exploit a known
vulnerability in versions of Sendmail.
--
Impact:
Remote arbitrary code execution.
--
Detailed I
www.eeworm.com/read/194719/8187363
h moves.h
/****************************************************
Author: S. Senthil kumar
Class Name: Moves
Purpose: To Generate Moves and store in a linked list
****************************************
www.eeworm.com/read/101014/15857266
csv basetype_animation.csv
Name,Prefix,Still Frames,Move Frames,Attack Frames,Die Frames
Apache,apache,1,2,2,2
www.eeworm.com/read/391715/8389052
dat goods.dat
物品数 =15;
ID =2; //唯一编号
Name[32] =红玫瑰; //名称
About[100]= 娇艳欲滴的鲜红玫瑰,但隐藏着锋利的毒刺。; //
Money =50; //金钱
Exp =30; //经验
Lift =-30; //生命
Attack =0; //攻击
Def
www.eeworm.com/read/391715/8389060
npc shop01.npc
该图Npc数 =2;
ID =59999; //角色唯一编号
Pic =1; //角色图片编号
Enemy =0; //角色是否是敌人 1=是,0=否
TalkNum =0; //对话编号
Active =1; //角色是否活动
Show =1; //角色是否可见
Name[32] =老板; //角
www.eeworm.com/read/391715/8389062
npc wood.npc
该图Npc数 =9;
ID =20001; //角色唯一编号
Pic =12; //角色图片编号
Enemy =1; //角色是否是敌人 1=是,0=否
TalkNum =0; //对话编号
Active =1; //角色是否活动
Show =1; //角色是否可见
Name[32] =飞将军; /
www.eeworm.com/read/391715/8389066
npc palace.npc
该图Npc数 =12;
ID =40001; //角色唯一编号
Pic =12; //角色图片编号
Enemy =1; //角色是否是敌人 1=是,0=否
TalkNum =0; //对话编号
Active =1; //角色是否活动
Show =1; //角色是否可见
Name[32] =飞将军;
www.eeworm.com/read/391715/8389075
npc shop02.npc
该图Npc数 =2;
ID =69999; //角色唯一编号
Pic =3; //角色图片编号
Enemy =0; //角色是否是敌人 1=是,0=否
TalkNum =0; //对话编号
Active =1; //角色是否活动
Show =1; //角色是否可见
Name[32] =老板娘; //
www.eeworm.com/read/391715/8389091
npc shop03.npc
该图Npc数 =5;
ID =79999; //角色唯一编号
Pic =1; //角色图片编号
Enemy =0; //角色是否是敌人 1=是,0=否
TalkNum =0; //对话编号
Active =1; //角色是否活动
Show =1; //角色是否可见
Name[32] =收荒匠; //