代码搜索:Winapi
找到约 4,315 项符合「Winapi」的源代码
代码结果 4,315
www.eeworm.com/read/267428/11178805
cpp wmcopyclient.cpp
// WMCOPYClient.cpp : Defines the entry point for the console application.
#include "stdafx.h"
#include "WMCOPYHDRS.h"
DWORD pID;
HWND hServer;
BOOL WINAPI TransferData(DWORD dwMsg, const _
www.eeworm.com/read/266730/11214280
cpp hello.cpp
#include
#include"basetsd.h"
LRESULT CALLBACK WndProc (HWND,UINT,WPARAM,LPARAM);
int WINAPI WinMain (HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR szCmdLine,int iCmdShow)
{
HWND
www.eeworm.com/read/147363/12558143
cpp t_dlg.cpp
//VC-Win32
#include
BOOL DlgProc(HWND, UINT, WPARAM, LPARAM) ;
HINSTANCE hInstance;
int WINAPI WinMain (HINSTANCE hInst, HINSTANCE hPrevInstance,PSTR szCmdLine, int iCmdShow)
{
www.eeworm.com/read/147363/12558146
cpp t_dll.cpp
//VC-Win32
#include
HINSTANCE hInstance;
__declspec( dllexport ) int msgbox(LPCTSTR lpText,UINT uType);
int WINAPI DllMain (HINSTANCE hInst, DWORD fdwReason, PVOID pvReserved)
{
www.eeworm.com/read/108671/15579770
cpp terris.cpp
#include
#include
#include "terris.h"
const char MenuName[]=TEXT("TerrisMenu");
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInst,
LPSTR CommandLine,int
www.eeworm.com/read/106308/15640579
cpp main.cpp
#include "DXDW.h"
DX *dx = NULL;
LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
if (dx) dx->keydown = false;
switch( msg )
{
case W
www.eeworm.com/read/103912/15716361
cpp picruredemo.cpp
#include
#include
#define NUM 10000
#define Pi 3.1415926
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE
www.eeworm.com/read/101085/15852839
cpp main.cpp
#include "game.h"
int WINAPI WinMain( HINSTANCE hinstance, HINSTANCE hprev, PSTR cmdline, int ishow )
{
// This becomes our singleton
static Game game;
game.GetWindow()->SetName("Test game
www.eeworm.com/read/493497/1166170
txt 靳42.txt
WinMain函数前的修饰符<mark>WINAPI</mark>的解释,我们使用goto definition功能,发现<mark>WINAPI</mark>其实就是__stdcall。
//// :: std = standard -> 标准
__stdcall与__cdecl是两种不同的函数调用习惯,定义了参数的传递顺序、堆栈清除等。关于它们的详细信息请参看msdn。由于除了那些可变参数的API函数外,其余的API函 ...
www.eeworm.com/read/418354/2090021
txt 靳42.txt
WinMain函数前的修饰符<mark>WINAPI</mark>的解释,我们使用goto definition功能,发现<mark>WINAPI</mark>其实就是__stdcall。
//// :: std = standard -> 标准
__stdcall与__cdecl是两种不同的函数调用习惯,定义了参数的传递顺序、堆栈清除等。关于它们的详细信息请参看msdn。由于除了那些可变参数的API函数外,其余的API函 ...