代码搜索:Winapi

找到约 4,315 项符合「Winapi」的源代码

代码结果 4,315
www.eeworm.com/read/267428/11178805

cpp wmcopyclient.cpp

// WMCOPYClient.cpp : Defines the entry point for the console application. #include "stdafx.h" #include "WMCOPYHDRS.h" DWORD pID; HWND hServer; BOOL WINAPI TransferData(DWORD dwMsg, const _
www.eeworm.com/read/266730/11214280

cpp hello.cpp

#include #include"basetsd.h" LRESULT CALLBACK WndProc (HWND,UINT,WPARAM,LPARAM); int WINAPI WinMain (HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR szCmdLine,int iCmdShow) { HWND
www.eeworm.com/read/147363/12558143

cpp t_dlg.cpp

//VC-Win32 #include BOOL DlgProc(HWND, UINT, WPARAM, LPARAM) ; HINSTANCE hInstance; int WINAPI WinMain (HINSTANCE hInst, HINSTANCE hPrevInstance,PSTR szCmdLine, int iCmdShow) {
www.eeworm.com/read/147363/12558146

cpp t_dll.cpp

//VC-Win32 #include HINSTANCE hInstance; __declspec( dllexport ) int msgbox(LPCTSTR lpText,UINT uType); int WINAPI DllMain (HINSTANCE hInst, DWORD fdwReason, PVOID pvReserved) {
www.eeworm.com/read/108671/15579770

cpp terris.cpp

#include #include #include "terris.h" const char MenuName[]=TEXT("TerrisMenu"); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInst, LPSTR CommandLine,int
www.eeworm.com/read/106308/15640579

cpp main.cpp

#include "DXDW.h" DX *dx = NULL; LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { if (dx) dx->keydown = false; switch( msg ) { case W
www.eeworm.com/read/103912/15716361

cpp picruredemo.cpp

#include #include #define NUM 10000 #define Pi 3.1415926 LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE
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cpp main.cpp

#include "game.h" int WINAPI WinMain( HINSTANCE hinstance, HINSTANCE hprev, PSTR cmdline, int ishow ) { // This becomes our singleton static Game game; game.GetWindow()->SetName("Test game
www.eeworm.com/read/493497/1166170

txt 靳42.txt

  WinMain函数前的修饰符<mark>WINAPI</mark>的解释,我们使用goto definition功能,发现<mark>WINAPI</mark>其实就是__stdcall。 //// :: std = standard -> 标准   __stdcall与__cdecl是两种不同的函数调用习惯,定义了参数的传递顺序、堆栈清除等。关于它们的详细信息请参看msdn。由于除了那些可变参数的API函数外,其余的API函 ...
www.eeworm.com/read/418354/2090021

txt 靳42.txt

  WinMain函数前的修饰符<mark>WINAPI</mark>的解释,我们使用goto definition功能,发现<mark>WINAPI</mark>其实就是__stdcall。 //// :: std = standard -> 标准   __stdcall与__cdecl是两种不同的函数调用习惯,定义了参数的传递顺序、堆栈清除等。关于它们的详细信息请参看msdn。由于除了那些可变参数的API函数外,其余的API函 ...