📄 hello.cpp
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#include<windows.h>
#include"basetsd.h"
LRESULT CALLBACK WndProc (HWND,UINT,WPARAM,LPARAM);
int WINAPI WinMain (HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR szCmdLine,int iCmdShow)
{
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style=CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc=WndProc;
wndclass.cbClsExtra=0;
wndclass.cbWndExtra=0;
wndclass.hInstance=hInstance;
wndclass.hIcon=LoadIcon(NULL,IDirect3DCATION);
wndclass.hCursor=LoadCursor(NULL,IDC_ARROW);
wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName=NULL;
wndclass.lpszClassName="hello!";
if(!RegisterClass(&wndclass))
{
MessageBox(NULL,TEXT("this program requires windows"),"a simple program ",MB_ICONERROR);
return 0;
}
hwnd=CreateWindow("hello!",TEXT("a simple program !"),WS_OVERLAPPEDWINDOW,10,10,100,100,NULL,NULL,hInstance,NULL);
ShowWindow(hwnd,iCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
RECT rect;
switch(message)
{
case WM_PAINT:
hdc=BeginPaint(hwnd,&ps);
GetClientRect(hwnd,&rect);
DrawText(hdc,TEXT("welcome to vc++"),15,&rect,DT_SINGLELINE | DT_CENTER | DT_VCENTER);
EndPaint(hwnd,&ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd,message,wParam,lParam);
}
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