代码搜索:Vector
找到约 10,000 项符合「Vector」的源代码
代码结果 10,000
www.eeworm.com/read/101563/15825317
cpp vec_double.cpp
#include
#include
NTL_START_IMPL
static inline
void BlockConstruct(double *, double) { }
static inline
void BlockDestroy(double *, double) { }
NTL_v
www.eeworm.com/read/382131/9047001
cpp box_bld.cpp
/* ColDet - C++ 3D Collision Detection Library
* Copyright (C) 2000 Amir Geva
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Li
www.eeworm.com/read/179705/9341500
c directional_minimize.c
/* multimin/directional_minimize.c
*
* Copyright (C) 1996, 1997, 1998, 1999, 2000 Fabrice Rossi
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of
www.eeworm.com/read/179705/9344356
h view.h
#define NULL_VECTOR {0, 0, 0, 0, 0}
#define NULL_VECTOR_VIEW {{0, 0, 0, 0, 0}}
#define NULL_MATRIX {0, 0, 0, 0, 0, 0}
#define NULL_MATRIX_VIEW {{0, 0, 0, 0, 0, 0}}
www.eeworm.com/read/166859/9993848
vhd selling.vhd
LIBRARY IEEE;
USE IEEE.STD_LOGIC_1164.ALL;
USE IEEE.STD_LOGIC_UNSIGNED.ALL;
ENTITY selling IS
PORT(
gw :OUT STD_LOGIC_VECTOR(3 DOWNTO 0);
dw :OUT STD_LOGIC_VECTOR(3 DOWNTO 0);
g1,d1,g2,d2
www.eeworm.com/read/166859/9994018
vhd s4to1.vhd
LIBRARY IEEE;
USE IEEE.STD_LOGIC_1164.ALL;
USE IEEE.STD_LOGIC_UNSIGNED.ALL;
ENTITY s4to1 IS
PORT(
gw :OUT STD_LOGIC_VECTOR(3 DOWNTO 0);
dw :OUT STD_LOGIC_VECTOR(3 DOWNTO 0);
d1,d2,d3,d4 :
www.eeworm.com/read/166544/10016702
vhd dataselect.vhd
library ieee;
use ieee.std_logic_1164.all;
use ieee.std_logic_unsigned.all;
use ieee.std_logic_arith.all;
ENTITY dataselect IS
PORT(
sel : IN STD_LOGIC_VECTOR(3 downto 0);
p0,p1,p2,p3,p4
www.eeworm.com/read/424281/10467042
c directional_minimize.c
/* multimin/directional_minimize.c
*
* Copyright (C) 1996, 1997, 1998, 1999, 2000 Fabrice Rossi
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of
www.eeworm.com/read/424281/10474712
h view.h
#define NULL_VECTOR {0, 0, 0, 0, 0}
#define NULL_VECTOR_VIEW {{0, 0, 0, 0, 0}}
#define NULL_MATRIX {0, 0, 0, 0, 0, 0}
#define NULL_MATRIX_VIEW {{0, 0, 0, 0, 0, 0}}
www.eeworm.com/read/421211/10750524
cpp box_bld.cpp
/* ColDet - C++ 3D Collision Detection Library
* Copyright (C) 2000 Amir Geva
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Li