代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

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h load3ds.h

// Load3DS.h: interface for the CLoad3DS class. // 原始代码来自:GameTutorials // 改编: // 沈阳蓝雨视景科技 // http://www.bvrain.com // bvrain@163.com chglei@163.com // ////////////////////
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h main.h

#ifndef _MAIN_H #define _MAIN_H #include #include #include #include #include #include #include // Header File
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cpp main.cpp

////////////////////////////////////////////////////////////////////////////////////////////// // In this tutorials we're going to cover loading in a standard d3d mesh. D3D supports the // X-file fi
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glquake readme.glquake

Linux Glquake v0.98, Quake v1.09 release notes Requirements ------------ For 3DFX based hardware, you must download and install Linux GLIDE from http://glide.xxedgexx.com/3DfxRPMS.html and install
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txt release.txt

We are releasing this code for the entertainment of the user community. We don't guarentee that anything even builds in here. Projects just seem to rot when you leave them alone for long perio
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txt readme.txt

======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : Texture ========================================================================
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h gl.h

#ifndef __gl_h_ #define __gl_h_ #ifdef __cplusplus extern "C" { #endif /* ** The contents of this file are subject to the GLX Public License Version 1.0 ** (the "License"). You may not use
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cpp modeltextureanimation.cpp

//+----------------------------------------------------------------------------- //| Included files //+----------------------------------------------------------------------------- #include "ModelT
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h texturewindow.h

//+----------------------------------------------------------------------------- //| Inclusion guard //+----------------------------------------------------------------------------- #ifndef MAGOS_T
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cpp windowtexturedialog.cpp

//+----------------------------------------------------------------------------- //| Included files //+----------------------------------------------------------------------------- #include "Window