代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/381628/9081155
psh pointlight.psh
ps.1.1
;Needed for the complement
def c0, 1.0, 1.0, 1.0, 1.0
;This is the light texture
tex t0
;This is the same texture, but this shader only uses the
;alpha channel
tex t1
sub r0, c0
www.eeworm.com/read/184417/9101704
html prioritizetextures.html
NAME
glPrioritizeTextures - set texture residence priority
C SPECIFICATION
void glPrio
www.eeworm.com/read/184417/9101771
html copytexsubimage2d.html
NAME
glCopyTexSubImage2D - copy a two-dimensional texture
subimage
C SPECIFICATION
void
www.eeworm.com/read/184417/9101793
html aretexturesresident.html
NAME
glAreTexturesResident - determine if textures are loaded in
texture memory
C SPECIFICATION
www.eeworm.com/read/184417/9101831
html texsubimage1d.html
NAME
glTexSubImage1D - specify a two-dimensional texture subimage
C SPECIFICATION
void
www.eeworm.com/read/184417/9101895
html teximage2d.html
NAME
glTexImage2D - specify a two-dimensional texture image
C SPECIFICATION
void glTex
www.eeworm.com/read/184417/9101926
html teximage1d.html
NAME
glTexImage1D - specify a one-dimensional texture image
C SPECIFICATION
void glTex
www.eeworm.com/read/184417/9101928
html deletetextures.html
NAME
glDeleteTextures - delete named textures
C SPECIFICATION
void glDeleteTextures
www.eeworm.com/read/184417/9101939
html getteximage.html
NAME
glGetTexImage - return a texture image
C SPECIFICATION
void glGetTexImage
www.eeworm.com/read/184417/9101958
html gentextures.html
NAME
glGenTextures - generate texture names
C SPECIFICATION
void glGenTextures