代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/381628/9081155

psh pointlight.psh

ps.1.1 ;Needed for the complement def c0, 1.0, 1.0, 1.0, 1.0 ;This is the light texture tex t0 ;This is the same texture, but this shader only uses the ;alpha channel tex t1 sub r0, c0
www.eeworm.com/read/184417/9101704

html prioritizetextures.html

NAME glPrioritizeTextures - set texture residence priority C SPECIFICATION void glPrio
www.eeworm.com/read/184417/9101771

html copytexsubimage2d.html

NAME glCopyTexSubImage2D - copy a two-dimensional texture subimage C SPECIFICATION void
www.eeworm.com/read/184417/9101793

html aretexturesresident.html

NAME glAreTexturesResident - determine if textures are loaded in texture memory C SPECIFICATION
www.eeworm.com/read/184417/9101831

html texsubimage1d.html

NAME glTexSubImage1D - specify a two-dimensional texture subimage C SPECIFICATION void
www.eeworm.com/read/184417/9101895

html teximage2d.html

NAME glTexImage2D - specify a two-dimensional texture image C SPECIFICATION void glTex
www.eeworm.com/read/184417/9101926

html teximage1d.html

NAME glTexImage1D - specify a one-dimensional texture image C SPECIFICATION void glTex
www.eeworm.com/read/184417/9101928

html deletetextures.html

NAME glDeleteTextures - delete named textures C SPECIFICATION void glDeleteTextures
www.eeworm.com/read/184417/9101939

html getteximage.html

NAME glGetTexImage - return a texture image C SPECIFICATION void glGetTexImage
www.eeworm.com/read/184417/9101958

html gentextures.html

NAME glGenTextures - generate texture names C SPECIFICATION void glGenTextures