代码搜索:Sound
找到约 10,000 项符合「Sound」的源代码
代码结果 10,000
www.eeworm.com/read/222708/4818758
java dumpreceiver.java
/*
* DumpReceiver.java
*/
import java.io.PrintStream;
import javax.sound.midi.Receiver;
import javax.sound.midi.MidiMessage;
import javax.sound.midi.MidiMessage;
import javax.sound.midi.ShortMessa
www.eeworm.com/read/338901/3312291
h nebu_source.h
#ifndef NEBU_Sound_Source_H
#define NEBU_Sound_Source_H
#include "nebu_Sound.h"
#include "SDL.h"
namespace Sound {
enum {
eSoundMusic = 1,
eSoundFX = 2
};
class System;
class Sour
www.eeworm.com/read/405816/2282536
c bzone.c
#include "driver.h"
/*
Battlezone sound info, courtesy of Al Kossow:
D7 motor enable this enables the engine sound
D6 start LED
D5 sound enable this enables ALL sound outputs
in
www.eeworm.com/read/112652/15479595
h demo3_4res.h
// defines for sounds resources
#define SOUND_ID_ENERGIZE 1
#define SOUND_ID_BEAM 2
#define SOUND_ID_TELEPORT 3
#define SOUND_ID_WARP 4
// defines for icon and cursor
#define ICO
www.eeworm.com/read/346269/3184899
msd 131.msd
goldcool,18,3
"sound\scene\A_39.wav",80,57,10
"sound\scene\A_39.wav",68,23,10
"sound\scene\A_39.wav",14,13,10
"sound\scene\A_39.wav",32,94,10
"sound\scene\A_39.wav",51,100,10
"sound\scene\A_39.w
www.eeworm.com/read/346269/3186619
msd 131.msd
goldcool,18,3
"sound\scene\A_39.wav",80,57,10
"sound\scene\A_39.wav",68,23,10
"sound\scene\A_39.wav",14,13,10
"sound\scene\A_39.wav",32,94,10
"sound\scene\A_39.wav",51,100,10
"sound\scene\A_39.w
www.eeworm.com/read/338901/3312285
h nebu_sourcesample.h
#ifndef NEBU_Sound_SourceSample_H
#define NEBU_Sound_SourceSample_H
#include "nebu_Sound.h"
#include "nebu_Source.h"
#include "nebu_SoundSystem.h"
namespace Sound {
class SourceSample : public So
www.eeworm.com/read/338901/3312286
h nebu_sourcemusic.h
#ifndef NEBU_Sound_SourceMusic_H
#define NEBU_Sound_SourceMusic_H
#include "nebu_Sound.h"
#include "nebu_Source.h"
#include "nebu_SoundSystem.h"
namespace Sound {
class SourceMusic : public Sourc
www.eeworm.com/read/360434/2963174
java soudplayer.java
package eb.cstop.swing;
import java.io.*;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.D
www.eeworm.com/read/465340/7053305
java instrumentchannel.java
import com.nokia.mid.sound.Sound;
public class InstrumentChannel
{
private Sound soundCH;
private byte musicCH[];
private int soundFormat;
public InstrumentChannel(byte mus