代码搜索:Sound

找到约 10,000 项符合「Sound」的源代码

代码结果 10,000
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java dumpreceiver.java

/* * DumpReceiver.java */ import java.io.PrintStream; import javax.sound.midi.Receiver; import javax.sound.midi.MidiMessage; import javax.sound.midi.MidiMessage; import javax.sound.midi.ShortMessa
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h nebu_source.h

#ifndef NEBU_Sound_Source_H #define NEBU_Sound_Source_H #include "nebu_Sound.h" #include "SDL.h" namespace Sound { enum { eSoundMusic = 1, eSoundFX = 2 }; class System; class Sour
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c bzone.c

#include "driver.h" /* Battlezone sound info, courtesy of Al Kossow: D7 motor enable this enables the engine sound D6 start LED D5 sound enable this enables ALL sound outputs in
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h demo3_4res.h

// defines for sounds resources #define SOUND_ID_ENERGIZE 1 #define SOUND_ID_BEAM 2 #define SOUND_ID_TELEPORT 3 #define SOUND_ID_WARP 4 // defines for icon and cursor #define ICO
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msd 131.msd

goldcool,18,3 "sound\scene\A_39.wav",80,57,10 "sound\scene\A_39.wav",68,23,10 "sound\scene\A_39.wav",14,13,10 "sound\scene\A_39.wav",32,94,10 "sound\scene\A_39.wav",51,100,10 "sound\scene\A_39.w
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msd 131.msd

goldcool,18,3 "sound\scene\A_39.wav",80,57,10 "sound\scene\A_39.wav",68,23,10 "sound\scene\A_39.wav",14,13,10 "sound\scene\A_39.wav",32,94,10 "sound\scene\A_39.wav",51,100,10 "sound\scene\A_39.w
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h nebu_sourcesample.h

#ifndef NEBU_Sound_SourceSample_H #define NEBU_Sound_SourceSample_H #include "nebu_Sound.h" #include "nebu_Source.h" #include "nebu_SoundSystem.h" namespace Sound { class SourceSample : public So
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h nebu_sourcemusic.h

#ifndef NEBU_Sound_SourceMusic_H #define NEBU_Sound_SourceMusic_H #include "nebu_Sound.h" #include "nebu_Source.h" #include "nebu_SoundSystem.h" namespace Sound { class SourceMusic : public Sourc
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java soudplayer.java

package eb.cstop.swing; import java.io.*; import javax.sound.sampled.AudioInputStream; import javax.sound.sampled.AudioSystem; import javax.sound.sampled.AudioFormat; import javax.sound.sampled.D
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java instrumentchannel.java

import com.nokia.mid.sound.Sound; public class InstrumentChannel { private Sound soundCH; private byte musicCH[]; private int soundFormat; public InstrumentChannel(byte mus