📄 nebu_sourcemusic.h
字号:
#ifndef NEBU_Sound_SourceMusic_H#define NEBU_Sound_SourceMusic_H#include "nebu_Sound.h"#include "nebu_Source.h"#include "nebu_SoundSystem.h"namespace Sound { class SourceMusic : public Source { public: SourceMusic(System *system); virtual ~SourceMusic(); void Load(char *filename); virtual int Mix(Uint8 *data, int len); virtual void Idle(void); protected: virtual void Reset(void) { if(_sample != NULL) { CleanUp(); CreateSample(); // fprintf(stderr, "sample resetted\n"); }; }; void CleanUp(void); void CreateSample(void); private: Sound_Sample* _sample; int _sample_buffersize; Uint8* _buffer; int _buffersize; int _read; int _decoded; char *_filename; SDL_RWops *_rwops; };}#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -