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test_double3.pin

-- Copyright (C) 1991-2004 Altera Corporation -- Any megafunction design, and related netlist (encrypted or decrypted), -- support information, device programming or simulation file, and a

ch03.02.c

// #include #include /** ** 2 raised to the power of 10: 1024 **/ int main() { int value = 2; int pow = 10; cout

readme.powbal

October 2000 INSTRUCTIONS FOR USING POWER BALANCE MODULE /Emi Kawamura/ In order to use the power balance module in

dialogconvolution.cpp

// DialogConvolution.cpp : implementation file // #include "stdafx.h" #include "fft2.h" #include "DialogConvolution.h" #include "windows.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_

dialogfft.cpp

// DialogFFT.cpp : implementation file // #include "stdafx.h" #include "fft2.h" #include "DialogFFT.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE

spellcaster.cpp

/*************************************************************************** spellcaster.cpp - description ------------------- begin

div16.v

// // Integer Multicycle Divide circuit (divide a 16-bit number by a 16-bit number in 16 cycles). // // a / b = q with remainder r // // Where a is 16-bits, // Where b is 16 bits // // Module

3_2.cpp

#include double power (double x, int n); void main(void) { int i; int value = 0; char ch; cout = 0; i--) { cin

3_1.cpp

#include double power (double x, int n); void main(void) { cout

3_2.cpp

#include double power (double x, int n); void main(void) { int i; int value = 0; char ch; cout = 0; i--) {